Last change
on this file since 10357 was
10357,
checked in by landauf, 9 years ago
|
don't include CoreIncludes.h in *.h files
|
-
Property svn:eol-style set to
native
|
File size:
700 bytes
|
Rev | Line | |
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[10105] | 1 | #ifndef _TDCoordinate_H__ |
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| 2 | #define _TDCoordinate_H__ |
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| 3 | |
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| 4 | #include "TDCoordinate.h" |
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[10106] | 5 | //#include "towerdefense/TowerDefense.h" |
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[10105] | 6 | #include "gametypes/Deathmatch.h" |
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| 7 | #include "towerdefense/TowerDefensePrereqs.h" |
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| 8 | #include "worldentities/pawns/SpaceShip.h" |
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[10246] | 9 | namespace orxonox |
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| 10 | { |
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[10105] | 11 | |
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| 12 | //Class to save the Coordinates in a class instead of struct |
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| 13 | //Convert 2d coordinates to 3d in order to set waypoints |
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[10246] | 14 | class _TowerDefenseExport TDCoordinate : public OrxonoxClass |
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| 15 | { |
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| 16 | public: |
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| 17 | int x; |
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[10105] | 18 | int y; |
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| 19 | |
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| 20 | TDCoordinate(); |
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| 21 | |
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| 22 | Vector3 get3dcoordinate(); |
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| 23 | |
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| 24 | virtual ~TDCoordinate() {}; |
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| 25 | |
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| 26 | TDCoordinate(int x, int y); |
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[10246] | 27 | }; |
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[10105] | 28 | |
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| 29 | } |
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| 30 | |
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| 31 | #endif /* _TDCoordinate_H__ */ |
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