| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Fabian 'x3n' Landau | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | /** | 
|---|
| 30 | * @file | 
|---|
| 31 | * @brief class to control praticle effects | 
|---|
| 32 | */ | 
|---|
| 33 |  | 
|---|
| 34 | #include "ParticleInterface.h" | 
|---|
| 35 |  | 
|---|
| 36 | #include <cassert> | 
|---|
| 37 | #include <string> | 
|---|
| 38 | #include <OgreParticleSystem.h> | 
|---|
| 39 | #include <OgreParticleEmitter.h> | 
|---|
| 40 | #include <OgreSceneManager.h> | 
|---|
| 41 |  | 
|---|
| 42 | #include "util/Convert.h" | 
|---|
| 43 | #include "util/Math.h" | 
|---|
| 44 | #include "core/CoreIncludes.h" | 
|---|
| 45 | #include "core/config/ConfigValueIncludes.h" | 
|---|
| 46 | #include "core/GameMode.h" | 
|---|
| 47 |  | 
|---|
| 48 | namespace orxonox | 
|---|
| 49 | { | 
|---|
| 50 |     unsigned int ParticleInterface::counter_s = 0; | 
|---|
| 51 |  | 
|---|
| 52 |     RegisterAbstractClass(ParticleInterface).inheritsFrom<TimeFactorListener>(); | 
|---|
| 53 |  | 
|---|
| 54 |     ParticleInterface::ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::Value detaillevel) | 
|---|
| 55 |     { | 
|---|
| 56 |         RegisterObject(ParticleInterface); | 
|---|
| 57 |  | 
|---|
| 58 |         assert(scenemanager); | 
|---|
| 59 |  | 
|---|
| 60 |         this->scenemanager_ = scenemanager; | 
|---|
| 61 |         this->particleSystem_ = 0; | 
|---|
| 62 |  | 
|---|
| 63 |         this->bEnabled_ = true; | 
|---|
| 64 |         this->bVisible_ = true; | 
|---|
| 65 |         this->bAllowedByLOD_ = true; | 
|---|
| 66 |         this->speedFactor_ = 1.0f; | 
|---|
| 67 |  | 
|---|
| 68 |         this->setDetailLevel(static_cast<unsigned int>(detaillevel)); | 
|---|
| 69 |  | 
|---|
| 70 |         this->setConfigValues(); | 
|---|
| 71 |  | 
|---|
| 72 |         if (GameMode::showsGraphics()) | 
|---|
| 73 |         { | 
|---|
| 74 |             try | 
|---|
| 75 |             { | 
|---|
| 76 |                 this->particleSystem_ = this->scenemanager_->createParticleSystem("particles" + multi_cast<std::string>(ParticleInterface::counter_s++), templateName); | 
|---|
| 77 |                 this->setSpeedFactor(1.0f); | 
|---|
| 78 |             } | 
|---|
| 79 |             catch (...) | 
|---|
| 80 |             { | 
|---|
| 81 |                 orxout(internal_error) << "Couldn't load particle system \"" << templateName << '"' << endl; | 
|---|
| 82 |                 this->particleSystem_ = 0; | 
|---|
| 83 |             } | 
|---|
| 84 |         } | 
|---|
| 85 |     } | 
|---|
| 86 |  | 
|---|
| 87 |     ParticleInterface::~ParticleInterface() | 
|---|
| 88 |     { | 
|---|
| 89 |         if (this->particleSystem_) | 
|---|
| 90 |         { | 
|---|
| 91 |             this->particleSystem_->removeAllEmitters(); | 
|---|
| 92 |             this->scenemanager_->destroyParticleSystem(this->particleSystem_); | 
|---|
| 93 |         } | 
|---|
| 94 |     } | 
|---|
| 95 |  | 
|---|
| 96 |     void ParticleInterface::setConfigValues() | 
|---|
| 97 |     { | 
|---|
| 98 |         SetConfigValueExternal(globalDetailLevel_, "GraphicsSettings", "particlesDetailLevel", 2) | 
|---|
| 99 |             .description("O: off, 1: low, 2: normal, 3: high") | 
|---|
| 100 |             .callback(this, &ParticleInterface::detailLevelChanged); | 
|---|
| 101 |     } | 
|---|
| 102 |  | 
|---|
| 103 |     Ogre::ParticleEmitter* ParticleInterface::createNewEmitter() | 
|---|
| 104 |     { | 
|---|
| 105 |         if (this->particleSystem_ && this->particleSystem_->getNumEmitters() > 0) | 
|---|
| 106 |         { | 
|---|
| 107 |             Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType()); | 
|---|
| 108 |             this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter); | 
|---|
| 109 |             return newemitter; | 
|---|
| 110 |         } | 
|---|
| 111 |         else | 
|---|
| 112 |             return 0; | 
|---|
| 113 |     } | 
|---|
| 114 |     Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const | 
|---|
| 115 |     { | 
|---|
| 116 |         if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) | 
|---|
| 117 |             return this->particleSystem_->getEmitter(emitterNr); | 
|---|
| 118 |         else | 
|---|
| 119 |             return 0; | 
|---|
| 120 |     } | 
|---|
| 121 |     void ParticleInterface::removeEmitter(unsigned int emitterNr) | 
|---|
| 122 |     { | 
|---|
| 123 |         if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) | 
|---|
| 124 |             this->particleSystem_->removeEmitter(emitterNr); | 
|---|
| 125 |     } | 
|---|
| 126 |     void ParticleInterface::removeAllEmitters() | 
|---|
| 127 |     { | 
|---|
| 128 |         if (this->particleSystem_) | 
|---|
| 129 |             this->particleSystem_->removeAllEmitters(); | 
|---|
| 130 |     } | 
|---|
| 131 |     unsigned int ParticleInterface::getNumEmitters() const | 
|---|
| 132 |     { | 
|---|
| 133 |         if (this->particleSystem_) | 
|---|
| 134 |             return this->particleSystem_->getNumEmitters(); | 
|---|
| 135 |         else | 
|---|
| 136 |             return 0; | 
|---|
| 137 |     } | 
|---|
| 138 |  | 
|---|
| 139 |     Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name) | 
|---|
| 140 |     { | 
|---|
| 141 |         if (this->particleSystem_) | 
|---|
| 142 |             return this->particleSystem_->addAffector(name); | 
|---|
| 143 |         else | 
|---|
| 144 |             return 0; | 
|---|
| 145 |     } | 
|---|
| 146 |     Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) | 
|---|
| 147 |     { | 
|---|
| 148 |         if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) | 
|---|
| 149 |             return this->particleSystem_->getAffector(affectorNr); | 
|---|
| 150 |         else | 
|---|
| 151 |             return 0; | 
|---|
| 152 |     } | 
|---|
| 153 |     void ParticleInterface::removeAffector(unsigned int affectorNr) | 
|---|
| 154 |     { | 
|---|
| 155 |         if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) | 
|---|
| 156 |             this->particleSystem_->removeAffector(affectorNr); | 
|---|
| 157 |     } | 
|---|
| 158 |     void ParticleInterface::removeAllAffectors() | 
|---|
| 159 |     { | 
|---|
| 160 |         if (this->particleSystem_) | 
|---|
| 161 |             this->particleSystem_->removeAllAffectors(); | 
|---|
| 162 |     } | 
|---|
| 163 |     unsigned int ParticleInterface::getNumAffectors() const | 
|---|
| 164 |     { | 
|---|
| 165 |         if (this->particleSystem_) | 
|---|
| 166 |             return this->particleSystem_->getNumAffectors(); | 
|---|
| 167 |         else | 
|---|
| 168 |             return 0; | 
|---|
| 169 |     } | 
|---|
| 170 |  | 
|---|
| 171 |     void ParticleInterface::setEnabled(bool enable) | 
|---|
| 172 |     { | 
|---|
| 173 |         this->bEnabled_ = enable; | 
|---|
| 174 |  | 
|---|
| 175 |         if (this->particleSystem_) | 
|---|
| 176 |             for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++) | 
|---|
| 177 |                 this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bAllowedByLOD_); | 
|---|
| 178 |     } | 
|---|
| 179 |  | 
|---|
| 180 |     void ParticleInterface::setVisible(bool visible) | 
|---|
| 181 |     { | 
|---|
| 182 |         this->bVisible_ = visible; | 
|---|
| 183 |  | 
|---|
| 184 |         if (this->particleSystem_) | 
|---|
| 185 |             this->particleSystem_->setVisible(this->bVisible_ && this->bAllowedByLOD_); | 
|---|
| 186 |     } | 
|---|
| 187 |  | 
|---|
| 188 |     void ParticleInterface::setDetailLevel(unsigned int level) | 
|---|
| 189 |     { | 
|---|
| 190 |         this->detaillevel_ = level; | 
|---|
| 191 |         if (GameMode::showsGraphics()) | 
|---|
| 192 |             this->detailLevelChanged(); | 
|---|
| 193 |     } | 
|---|
| 194 |  | 
|---|
| 195 |     void ParticleInterface::detailLevelChanged() | 
|---|
| 196 |     { | 
|---|
| 197 |         if (this->globalDetailLevel_ >= this->detaillevel_) | 
|---|
| 198 |             this->bAllowedByLOD_ = true; | 
|---|
| 199 |         else | 
|---|
| 200 |             this->bAllowedByLOD_ = false; | 
|---|
| 201 |  | 
|---|
| 202 |         this->updateVisibility(); | 
|---|
| 203 |     } | 
|---|
| 204 |  | 
|---|
| 205 |     void ParticleInterface::updateVisibility() | 
|---|
| 206 |     { | 
|---|
| 207 |         this->setEnabled(this->isEnabled()); | 
|---|
| 208 |         this->setVisible(this->isVisible()); | 
|---|
| 209 |     } | 
|---|
| 210 |  | 
|---|
| 211 |     void ParticleInterface::setSpeedFactor(float factor) | 
|---|
| 212 |     { | 
|---|
| 213 |         this->speedFactor_ = factor; | 
|---|
| 214 |  | 
|---|
| 215 |         if (this->particleSystem_) | 
|---|
| 216 |             this->particleSystem_->setSpeedFactor(factor * this->getTimeFactor()); | 
|---|
| 217 |     } | 
|---|
| 218 |     void ParticleInterface::changedTimeFactor(float factor_new, float factor_old) | 
|---|
| 219 |     { | 
|---|
| 220 |         this->setSpeedFactor(this->speedFactor_); | 
|---|
| 221 |     } | 
|---|
| 222 |  | 
|---|
| 223 |     bool ParticleInterface::getKeepParticlesInLocalSpace() const | 
|---|
| 224 |     { | 
|---|
| 225 |         if (this->particleSystem_) | 
|---|
| 226 |             return this->particleSystem_->getKeepParticlesInLocalSpace(); | 
|---|
| 227 |         else | 
|---|
| 228 |             return false; | 
|---|
| 229 |     } | 
|---|
| 230 |     void ParticleInterface::setKeepParticlesInLocalSpace(bool keep) | 
|---|
| 231 |     { | 
|---|
| 232 |         if (this->particleSystem_) | 
|---|
| 233 |             this->particleSystem_->setKeepParticlesInLocalSpace(keep); | 
|---|
| 234 |     } | 
|---|
| 235 | } | 
|---|