1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Fabian 'x3n' Landau |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @brief Implementation of Listable. |
---|
32 | */ |
---|
33 | |
---|
34 | #include "Listable.h" |
---|
35 | #include "core/CoreIncludes.h" |
---|
36 | #include "ObjectListBase.h" |
---|
37 | #include "Context.h" |
---|
38 | |
---|
39 | namespace orxonox |
---|
40 | { |
---|
41 | RegisterClass(Listable); |
---|
42 | |
---|
43 | /** |
---|
44 | @brief Constructor: Allocates space in the element list. |
---|
45 | */ |
---|
46 | Listable::Listable() |
---|
47 | { |
---|
48 | this->context_ = Context::getRootContext(); |
---|
49 | this->elements_.reserve(6); |
---|
50 | |
---|
51 | RegisterObject(Listable); |
---|
52 | } |
---|
53 | |
---|
54 | /** |
---|
55 | @brief Constructor: Allocates space in the element list and assigns the context |
---|
56 | */ |
---|
57 | Listable::Listable(Context* context) |
---|
58 | { |
---|
59 | this->context_ = context; |
---|
60 | this->elements_.reserve(6); |
---|
61 | |
---|
62 | RegisterObject(Listable); |
---|
63 | } |
---|
64 | |
---|
65 | /** |
---|
66 | @brief Destructor: Removes the object from the object-lists |
---|
67 | */ |
---|
68 | Listable::~Listable() |
---|
69 | { |
---|
70 | this->unregisterObject(); |
---|
71 | } |
---|
72 | |
---|
73 | /** |
---|
74 | @brief Removes this object from the object-lists. |
---|
75 | */ |
---|
76 | void Listable::unregisterObject() |
---|
77 | { |
---|
78 | for (size_t i = 0; i < this->elements_.size(); ++i) |
---|
79 | Listable::deleteObjectListElement(this->elements_[i]); |
---|
80 | this->elements_.clear(); |
---|
81 | } |
---|
82 | |
---|
83 | /** |
---|
84 | * @brief Changes the context. |
---|
85 | * The object is removed from the current context and added to the new one. This also applies to all object lists the object is registered in. |
---|
86 | */ |
---|
87 | void Listable::setContext(Context* context) |
---|
88 | { |
---|
89 | assert(context); |
---|
90 | std::vector<ObjectListBaseElement*> copy = this->elements_; |
---|
91 | this->elements_.clear(); |
---|
92 | |
---|
93 | for (size_t i = 0; i < copy.size(); ++i) |
---|
94 | { |
---|
95 | copy[i]->changeContext(this->context_, context); |
---|
96 | Listable::deleteObjectListElement(copy[i]); |
---|
97 | } |
---|
98 | |
---|
99 | this->context_ = context; |
---|
100 | } |
---|
101 | |
---|
102 | /* static */ SmallObjectAllocator& Listable::getObjectListElementAllocator() |
---|
103 | { |
---|
104 | static SmallObjectAllocator allocator(sizeof(ObjectListElement<Listable>), 1024); |
---|
105 | return allocator; |
---|
106 | } |
---|
107 | |
---|
108 | /* static */ void Listable::deleteObjectListElement(ObjectListBaseElement* element) |
---|
109 | { |
---|
110 | element->~ObjectListBaseElement(); |
---|
111 | Listable::getObjectListElementAllocator().free(element); |
---|
112 | } |
---|
113 | } |
---|