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source: code/branches/core7/src/libraries/core/module/StaticInitializationManager.cc @ 10539

Last change on this file since 10539 was 10536, checked in by landauf, 9 years ago

unload in reversed order

  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "StaticInitializationManager.h"
30
31#include "StaticInitializationHandler.h"
32
33namespace orxonox
34{
35    /* static */ StaticInitializationManager& StaticInitializationManager::getInstance()
36    {
37        static StaticInitializationManager instance;
38        return instance;
39    }
40
41    void StaticInitializationManager::addHandler(StaticInitializationHandler* handler)
42    {
43        this->handlers_.push_back(handler);
44    }
45
46    void StaticInitializationManager::removeHandler(StaticInitializationHandler* handler)
47    {
48        this->handlers_.remove(handler);
49    }
50
51    void StaticInitializationManager::loadModule(ModuleInstance* module)
52    {
53        // attention: loading a module may add new handlers to the list
54        for (std::list<StaticInitializationHandler*>::iterator it = this->handlers_.begin(); it != this->handlers_.end(); ++it)
55            (*it)->loadModule(module);
56    }
57
58    void StaticInitializationManager::unloadModule(ModuleInstance* module)
59    {
60        // unload in reversed order
61        // attention: unloading a module may remove handlers from the list
62        for (std::list<StaticInitializationHandler*>::reverse_iterator it = this->handlers_.rbegin(); it != this->handlers_.rend(); )
63            (*(it++))->unloadModule(module);
64    }
65}
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