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source: code/branches/core7/src/libraries/core/CoreStaticInitializationHandler.cc @ 10535

Last change on this file since 10535 was 10535, checked in by landauf, 9 years ago

statically initialized instances are now registered with a type. CoreStaticInitializationHandler initializes all instances in core, NetworkStaticInitializationHandler initializes all instances in network.

  • Property svn:eol-style set to native
File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "CoreStaticInitializationHandler.h"
30
31#include "module/ModuleInstance.h"
32#include "class/IdentifierManager.h"
33#include "singleton/ScopeManager.h"
34
35namespace orxonox
36{
37    void CoreStaticInitializationHandler::setupHandler()
38    {
39        // TODO
40    }
41
42    void CoreStaticInitializationHandler::shutdownHandler()
43    {
44        // TODO
45    }
46
47    void CoreStaticInitializationHandler::loadModule(ModuleInstance* module)
48    {
49        this->loadInstances(module);
50        if (this->bInitInstances_)
51            this->initInstances(module);
52    }
53
54    void CoreStaticInitializationHandler::loadInstances(ModuleInstance* module)
55    {
56        // the order of initialization is important
57        module->loadAllStaticallyInitializedInstances(StaticInitialization::STATIC_INITIALIZATION_HANDLER);
58        module->loadAllStaticallyInitializedInstances(StaticInitialization::IDENTIFIER);
59        module->loadAllStaticallyInitializedInstances(StaticInitialization::SCOPED_SINGLETON_WRAPPER);
60        module->loadAllStaticallyInitializedInstances(StaticInitialization::COMMAND_LINE_ARGUMENT);
61        module->loadAllStaticallyInitializedInstances(StaticInitialization::CONSOLE_COMMAND);
62    }
63
64    void CoreStaticInitializationHandler::initInstances(ModuleInstance* module)
65    {
66        IdentifierManager::getInstance().createClassHierarchy();
67        ScopeManager::getInstance().updateListeners();
68    }
69
70    void CoreStaticInitializationHandler::unloadModule(ModuleInstance* module)
71    {
72        // inverted order of initialization
73        module->unloadAllStaticallyInitializedInstances(StaticInitialization::CONSOLE_COMMAND);
74        module->unloadAllStaticallyInitializedInstances(StaticInitialization::COMMAND_LINE_ARGUMENT);
75        module->unloadAllStaticallyInitializedInstances(StaticInitialization::SCOPED_SINGLETON_WRAPPER);
76        module->unloadAllStaticallyInitializedInstances(StaticInitialization::IDENTIFIER);
77        module->unloadAllStaticallyInitializedInstances(StaticInitialization::STATIC_INITIALIZATION_HANDLER);
78    }
79}
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