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source: code/branches/core7/src/libraries/core/Core.cc @ 10371

Last change on this file since 10371 was 10362, checked in by landauf, 9 years ago

use static identifier initializer to store the inheritance definition of abstract classes. this prevents that identifiers are used (via Class(Name)) before they are properly initialized.

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of the Core singleton with its global variables (avoids boost include)
34*/
35
36#include "Core.h"
37
38#include <cassert>
39#include <cstdlib>
40#include <ctime>
41#include <fstream>
42#include <vector>
43
44#ifdef ORXONOX_PLATFORM_WINDOWS
45#  ifndef WIN32_LEAN_AND_MEAN
46#    define WIN32_LEAN_AND_MEAN
47#  endif
48#  include <windows.h>
49#  undef min
50#  undef max
51#endif
52
53#include "util/Clock.h"
54#include "util/Output.h"
55#include "util/Exception.h"
56#include "util/output/LogWriter.h"
57#include "util/output/OutputManager.h"
58#include "util/Scope.h"
59#include "util/ScopedSingletonManager.h"
60#include "util/SignalHandler.h"
61#include "PathConfig.h"
62#include "commandline/CommandLineIncludes.h"
63#include "config/ConfigFileManager.h"
64#include "config/ConfigValueIncludes.h"
65#include "CoreIncludes.h"
66#include "DynLibManager.h"
67#include "GameMode.h"
68#include "GraphicsManager.h"
69#include "GUIManager.h"
70#include "class/Identifier.h"
71#include "Language.h"
72#include "LuaState.h"
73#include "command/ConsoleCommandManager.h"
74#include "command/IOConsole.h"
75#include "command/TclBind.h"
76#include "command/TclThreadManager.h"
77#include "input/InputManager.h"
78#include "object/ObjectList.h"
79#include "module/ModuleInstance.h"
80
81namespace orxonox
82{
83    //! Static pointer to the singleton
84    Core* Core::singletonPtr_s  = 0;
85
86    SetCommandLineArgument(settingsFile, "orxonox.ini").information("THE configuration file");
87#if !defined(ORXONOX_PLATFORM_APPLE) && !defined(ORXONOX_USE_WINMAIN)
88    SetCommandLineSwitch(noIOConsole).information("Use this if you don't want to use the IOConsole (for instance for Lua debugging)");
89#endif
90
91#ifdef ORXONOX_PLATFORM_WINDOWS
92    SetCommandLineArgument(limitToCPU, 0).information("Limits the program to one CPU/core (1, 2, 3, etc.). Default is off = 0.");
93#endif
94
95    // register Core as an abstract class to avoid problems if the class hierarchy is created within Core-constructor
96    RegisterAbstractClass(Core).inheritsFrom<Configurable>();
97
98    Core::Core(const std::string& cmdLine)
99        : pathConfig_(NULL)
100        , dynLibManager_(NULL)
101        , signalHandler_(NULL)
102        , configFileManager_(NULL)
103        , languageInstance_(NULL)
104        , ioConsole_(NULL)
105        , tclBind_(NULL)
106        , tclThreadManager_(NULL)
107        , rootScope_(NULL)
108        , graphicsManager_(NULL)
109        , inputManager_(NULL)
110        , guiManager_(NULL)
111        , graphicsScope_(NULL)
112        , bGraphicsLoaded_(false)
113        , bStartIOConsole_(true)
114        , lastLevelTimestamp_(0)
115        , ogreConfigTimestamp_(0)
116        , bDevMode_(false)
117        , destructionHelper_(this)
118    {
119        orxout(internal_status) << "initializing Core object..." << endl;
120
121        // Set the hard coded fixed paths
122        this->pathConfig_ = new PathConfig();
123
124        // Create a new dynamic library manager
125        this->dynLibManager_ = new DynLibManager();
126
127        // Load modules
128        orxout(internal_info) << "Loading modules:" << endl;
129        const std::vector<std::string>& modulePaths = this->pathConfig_->getModulePaths();
130        for (std::vector<std::string>::const_iterator it = modulePaths.begin(); it != modulePaths.end(); ++it)
131        {
132            try
133            {
134                this->dynLibManager_->load(*it);
135            }
136            catch (...)
137            {
138                orxout(user_error) << "Couldn't load module \"" << *it << "\": " << Exception::handleMessage() << endl;
139            }
140        }
141
142        // TODO: initialize CommandLineParser here
143        // TODO: initialize ConsoleCommandManager here
144        ModuleInstance::getCurrentModuleInstance()->loadAllStaticallyInitializedInstances();
145
146        // Parse command line arguments AFTER the modules have been loaded (static code!)
147        CommandLineParser::parse(cmdLine);
148
149        // Set configurable paths like log, config and media
150        this->pathConfig_->setConfigurablePaths();
151
152        orxout(internal_info) << "Root path:       " << PathConfig::getRootPathString() << endl;
153        orxout(internal_info) << "Executable path: " << PathConfig::getExecutablePathString() << endl;
154        orxout(internal_info) << "Data path:       " << PathConfig::getDataPathString() << endl;
155        orxout(internal_info) << "Ext. data path:  " << PathConfig::getExternalDataPathString() << endl;
156        orxout(internal_info) << "Config path:     " << PathConfig::getConfigPathString() << endl;
157        orxout(internal_info) << "Log path:        " << PathConfig::getLogPathString() << endl;
158        orxout(internal_info) << "Modules path:    " << PathConfig::getModulePathString() << endl;
159
160        // create a signal handler (only active for Linux)
161        // This call is placed as soon as possible, but after the directories are set
162        this->signalHandler_ = new SignalHandler();
163        this->signalHandler_->doCatch(PathConfig::getExecutablePathString(), PathConfig::getLogPathString() + "orxonox_crash.log");
164
165#ifdef ORXONOX_PLATFORM_WINDOWS
166        // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump
167        // do this after ogre has initialised. Somehow Ogre changes the settings again (not through
168        // the timer though).
169        int limitToCPU = CommandLineParser::getValue("limitToCPU");
170        if (limitToCPU > 0)
171            setThreadAffinity(static_cast<unsigned int>(limitToCPU));
172#endif
173
174        // Manage ini files and set the default settings file (usually orxonox.ini)
175        orxout(internal_info) << "Loading config:" << endl;
176        this->configFileManager_ = new ConfigFileManager();
177        this->configFileManager_->setFilename(ConfigFileType::Settings,
178            CommandLineParser::getValue("settingsFile").get<std::string>());
179
180        // Required as well for the config values
181        orxout(internal_info) << "Loading language:" << endl;
182        this->languageInstance_ = new Language();
183
184        // Do this soon after the ConfigFileManager has been created to open up the
185        // possibility to configure everything below here
186        RegisterObject(Core);
187        orxout(internal_info) << "configuring Core" << endl;
188        this->setConfigValues();
189
190        // Set the correct log path and rewrite the log file with the correct log levels
191        OutputManager::getInstance().getLogWriter()->setLogDirectory(PathConfig::getLogPathString());
192
193#if !defined(ORXONOX_PLATFORM_APPLE) && !defined(ORXONOX_USE_WINMAIN)
194        // Create persistent IO console
195        if (CommandLineParser::getValue("noIOConsole").get<bool>())
196        {
197            ModifyConfigValue(bStartIOConsole_, tset, false);
198        }
199        if (this->bStartIOConsole_)
200        {
201            orxout(internal_info) << "creating IO console" << endl;
202            this->ioConsole_ = new IOConsole();
203        }
204#endif
205
206        // creates the class hierarchy for all classes with factories
207        orxout(internal_info) << "creating class hierarchy" << endl;
208        IdentifierManager::getInstance().createClassHierarchy();
209
210        // Load OGRE excluding the renderer and the render window
211        orxout(internal_info) << "creating GraphicsManager:" << endl;
212        this->graphicsManager_ = new GraphicsManager(false);
213
214        // initialise Tcl
215        this->tclBind_ = new TclBind(PathConfig::getDataPathString());
216        this->tclThreadManager_ = new TclThreadManager(tclBind_->getTclInterpreter());
217
218        // Create singletons that always exist (in other libraries)
219        orxout(internal_info) << "creating root scope:" << endl;
220        this->rootScope_ = new Scope<ScopeID::Root>();
221
222        // Generate documentation instead of normal run?
223        std::string docFilename;
224        CommandLineParser::getValue("generateDoc", &docFilename);
225        if (!docFilename.empty())
226        {
227            std::ofstream docFile(docFilename.c_str());
228            if (docFile.is_open())
229            {
230                CommandLineParser::generateDoc(docFile);
231                docFile.close();
232            }
233            else
234                orxout(internal_error) << "Could not open file for documentation writing" << endl;
235        }
236
237        orxout(internal_status) << "finished initializing Core object" << endl;
238    }
239
240    void Core::destroy()
241    {
242        orxout(internal_status) << "destroying Core object..." << endl;
243
244        // Remove us from the object lists again to avoid problems when destroying them
245        this->unregisterObject();
246
247        safeObjectDelete(&graphicsScope_);
248        safeObjectDelete(&guiManager_);
249        safeObjectDelete(&inputManager_);
250        safeObjectDelete(&graphicsManager_);
251        safeObjectDelete(&rootScope_);
252        safeObjectDelete(&tclThreadManager_);
253        safeObjectDelete(&tclBind_);
254        safeObjectDelete(&ioConsole_);
255        safeObjectDelete(&languageInstance_);
256        safeObjectDelete(&configFileManager_);
257        ConsoleCommandManager::destroyAll();
258        Context::setRootContext(NULL);
259        IdentifierManager::getInstance().destroyAllIdentifiers();
260        safeObjectDelete(&signalHandler_);
261        safeObjectDelete(&dynLibManager_);
262        safeObjectDelete(&pathConfig_);
263
264        orxout(internal_status) << "finished destroying Core object" << endl;
265    }
266
267    //! Function to collect the SetConfigValue-macro calls.
268    void Core::setConfigValues()
269    {
270        SetConfigValueExternal(OutputManager::getInstance().getLogWriter()->configurableMaxLevel_,
271                               OutputManager::getInstance().getLogWriter()->getConfigurableSectionName(),
272                               OutputManager::getInstance().getLogWriter()->getConfigurableMaxLevelName(),
273                               OutputManager::getInstance().getLogWriter()->configurableMaxLevel_)
274            .description("The maximum level of output shown in the log file")
275            .callback(static_cast<BaseWriter*>(OutputManager::getInstance().getLogWriter()), &BaseWriter::changedConfigurableLevel);
276        SetConfigValueExternal(OutputManager::getInstance().getLogWriter()->configurableAdditionalContextsMaxLevel_,
277                               OutputManager::getInstance().getLogWriter()->getConfigurableSectionName(),
278                               OutputManager::getInstance().getLogWriter()->getConfigurableAdditionalContextsMaxLevelName(),
279                               OutputManager::getInstance().getLogWriter()->configurableAdditionalContextsMaxLevel_)
280            .description("The maximum level of output shown in the log file for additional contexts")
281            .callback(static_cast<BaseWriter*>(OutputManager::getInstance().getLogWriter()), &BaseWriter::changedConfigurableAdditionalContextsLevel);
282        SetConfigValueExternal(OutputManager::getInstance().getLogWriter()->configurableAdditionalContexts_,
283                               OutputManager::getInstance().getLogWriter()->getConfigurableSectionName(),
284                               OutputManager::getInstance().getLogWriter()->getConfigurableAdditionalContextsName(),
285                               OutputManager::getInstance().getLogWriter()->configurableAdditionalContexts_)
286            .description("Additional output contexts shown in the log file")
287            .callback(static_cast<BaseWriter*>(OutputManager::getInstance().getLogWriter()), &BaseWriter::changedConfigurableAdditionalContexts);
288
289        SetConfigValue(bDevMode_, PathConfig::buildDirectoryRun())
290            .description("Developer mode. If not set, hides some things from the user to not confuse him.")
291            .callback(this, &Core::devModeChanged);
292        SetConfigValue(language_, Language::getInstance().defaultLanguage_)
293            .description("The language of the in game text")
294            .callback(this, &Core::languageChanged);
295        SetConfigValue(bInitRandomNumberGenerator_, true)
296            .description("If true, all random actions are different each time you start the game")
297            .callback(this, &Core::initRandomNumberGenerator);
298        SetConfigValue(bStartIOConsole_, true)
299            .description("Set to false if you don't want to use the IOConsole (for Lua debugging for instance)");
300        SetConfigValue(lastLevelTimestamp_, 0)
301            .description("Timestamp when the last level was started.");
302        SetConfigValue(ogreConfigTimestamp_, 0)
303            .description("Timestamp when the ogre config file was changed.");
304    }
305
306    /** Callback function for changes in the dev mode that affect debug levels.
307        The function behaves according to these rules:
308        - 'normal' mode is defined based on where the program was launched: if
309          the launch path was the build directory, development mode \c on is
310          normal, otherwise normal means development mode \c off.
311        - Debug levels should not be hard configured (\c config instead of
312          \c tconfig) in non 'normal' mode to avoid strange behaviour.
313        - Changing the development mode from 'normal' to the other state will
314          immediately change the debug levels to predefined values which can be
315          reconfigured with \c tconfig.
316    @note
317        The debug levels for the IOConsole and the InGameConsole can be found
318        in the Shell class. The same rules apply.
319    */
320    void Core::devModeChanged()
321    {
322        // Inform listeners
323        ObjectList<DevModeListener>::iterator it = ObjectList<DevModeListener>::begin();
324        for (; it != ObjectList<DevModeListener>::end(); ++it)
325            it->devModeChanged(bDevMode_);
326    }
327
328    //! Callback function if the language has changed.
329    void Core::languageChanged()
330    {
331        // Read the translation file after the language was configured
332        Language::getInstance().readTranslatedLanguageFile();
333    }
334
335    void Core::initRandomNumberGenerator()
336    {
337        static bool bInitialized = false;
338        if (!bInitialized && this->bInitRandomNumberGenerator_)
339        {
340            srand(static_cast<unsigned int>(time(0)));
341            rand();
342            bInitialized = true;
343        }
344    }
345
346    void Core::loadGraphics()
347    {
348        orxout(internal_info) << "loading graphics in Core" << endl;
349
350        // Any exception should trigger this, even in upgradeToGraphics (see its remarks)
351        Loki::ScopeGuard unloader = Loki::MakeObjGuard(*this, &Core::unloadGraphics);
352
353        // Upgrade OGRE to receive a render window
354        try
355        {
356            graphicsManager_->upgradeToGraphics();
357        }
358        catch (const InitialisationFailedException&)
359        {
360            // Exit the application if the Ogre config dialog was canceled
361            orxout(user_error) << Exception::handleMessage() << endl;
362            exit(EXIT_FAILURE);
363        }
364        catch (...)
365        {
366            // Recovery from this is very difficult. It requires to completely
367            // destroy Ogre related objects and load again (without graphics).
368            // However since Ogre 1.7 there seems to be a problem when Ogre
369            // throws an exception and the graphics engine then gets destroyed
370            // and reloaded between throw and catch (access violation in MSVC).
371            // That's why we abort completely and only display the exception.
372            orxout(user_error) << "An exception occurred during upgrade to graphics. "
373                               << "That is unrecoverable. The message was:" << endl
374                               << Exception::handleMessage() << endl;
375            abort();
376        }
377
378        // Calls the InputManager which sets up the input devices.
379        inputManager_ = new InputManager();
380
381        // Load the CEGUI interface
382        guiManager_ = new GUIManager(inputManager_->getMousePosition());
383
384        bGraphicsLoaded_ = true;
385        GameMode::bShowsGraphics_s = true;
386
387        // Load some sort of a debug overlay (only denoted by its name, "debug.oxo")
388        graphicsManager_->loadDebugOverlay();
389
390        // Create singletons associated with graphics (in other libraries)
391        orxout(internal_info) << "creating graphics scope:" << endl;
392        graphicsScope_ = new Scope<ScopeID::Graphics>();
393
394        unloader.Dismiss();
395
396        orxout(internal_info) << "finished loading graphics in Core" << endl;
397    }
398
399    void Core::unloadGraphics()
400    {
401        orxout(internal_info) << "unloading graphics in Core" << endl;
402
403        safeObjectDelete(&graphicsScope_);
404        safeObjectDelete(&guiManager_);
405        safeObjectDelete(&inputManager_);
406        safeObjectDelete(&graphicsManager_);
407
408        // Load Ogre::Root again, but without the render system
409        try
410            { this->graphicsManager_ = new GraphicsManager(false); }
411        catch (...)
412        {
413            orxout(user_error) << "An exception occurred during 'unloadGraphics':" << Exception::handleMessage() << endl
414                               << "Another exception might be being handled which may lead to undefined behaviour!" << endl
415                               << "Terminating the program." << endl;
416            abort();
417        }
418
419        bGraphicsLoaded_ = false;
420        GameMode::bShowsGraphics_s = false;
421    }
422
423    //! Sets the language in the config-file back to the default.
424    void Core::resetLanguage()
425    {
426        ResetConfigValue(language_);
427    }
428
429    /**
430    @note
431        The code of this function has been copied and adjusted from OGRE, an open source graphics engine.
432            (Object-oriented Graphics Rendering Engine)
433        For the latest info, see http://www.ogre3d.org/
434
435        Copyright (c) 2000-2008 Torus Knot Software Ltd
436
437        OGRE is licensed under the LGPL. For more info, see OGRE license.
438    */
439    void Core::setThreadAffinity(int limitToCPU)
440    {
441#ifdef ORXONOX_PLATFORM_WINDOWS
442
443        if (limitToCPU <= 0)
444            return;
445
446        unsigned int coreNr = limitToCPU - 1;
447        // Get the current process core mask
448        DWORD procMask;
449        DWORD sysMask;
450#  if _MSC_VER >= 1400 && defined (_M_X64)
451        GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask);
452#  else
453        GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask);
454#  endif
455
456        // If procMask is 0, consider there is only one core available
457        // (using 0 as procMask will cause an infinite loop below)
458        if (procMask == 0)
459            procMask = 1;
460
461        // if the core specified with coreNr is not available, take the lowest one
462        if (!(procMask & (1 << coreNr)))
463            coreNr = 0;
464
465        // Find the lowest core that this process uses and coreNr suggests
466        DWORD threadMask = 1;
467        while ((threadMask & procMask) == 0 || (threadMask < (1u << coreNr)))
468            threadMask <<= 1;
469
470        // Set affinity to the first core
471        SetThreadAffinityMask(GetCurrentThread(), threadMask);
472#endif
473    }
474
475    void Core::preUpdate(const Clock& time)
476    {
477        // Update singletons before general ticking
478        ScopedSingletonManager::preUpdate<ScopeID::Root>(time);
479        if (this->bGraphicsLoaded_)
480        {
481            // Process input events
482            this->inputManager_->preUpdate(time);
483            // Update GUI
484            this->guiManager_->preUpdate(time);
485            // Update singletons before general ticking
486            ScopedSingletonManager::preUpdate<ScopeID::Graphics>(time);
487        }
488        // Process console events and status line
489        if (this->ioConsole_ != NULL)
490            this->ioConsole_->preUpdate(time);
491        // Process thread commands
492        this->tclThreadManager_->preUpdate(time);
493    }
494
495    void Core::postUpdate(const Clock& time)
496    {
497        // Update singletons just before rendering
498        ScopedSingletonManager::postUpdate<ScopeID::Root>(time);
499        if (this->bGraphicsLoaded_)
500        {
501            // Update singletons just before rendering
502            ScopedSingletonManager::postUpdate<ScopeID::Graphics>(time);
503            // Render (doesn't throw)
504            this->graphicsManager_->postUpdate(time);
505        }
506    }
507
508    void Core::updateLastLevelTimestamp()
509    {
510        ModifyConfigValue(lastLevelTimestamp_, set, static_cast<long long>(time(NULL)));
511    }
512
513    void Core::updateOgreConfigTimestamp()
514    {
515        ModifyConfigValue(ogreConfigTimestamp_, set, static_cast<long long>(time(NULL)));
516    }
517
518
519    RegisterAbstractClass(DevModeListener).inheritsFrom<Listable>();
520
521    DevModeListener::DevModeListener()
522    {
523        RegisterObject(DevModeListener);
524    }
525}
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