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source: code/branches/core6/src/modules/weapons/projectiles/ParticleProjectile.cc @ 9589

Last change on this file since 9589 was 9589, checked in by landauf, 11 years ago

interfaces which are part of the framework and only rely on the object list for calling all instances may inherit from Listable

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file ParticleProjectile.h
31    @brief Implementation of the ParticleProjectile class.
32*/
33
34#include "ParticleProjectile.h"
35
36#include <OgreParticleEmitter.h>
37#include "core/CoreIncludes.h"
38#include "tools/ParticleInterface.h"
39#include "Scene.h"
40
41namespace orxonox
42{
43    CreateFactory(ParticleProjectile);
44
45    ParticleProjectile::ParticleProjectile(BaseObject* creator) : BillboardProjectile(creator)
46    {
47        RegisterObject(ParticleProjectile);
48
49        if (GameMode::showsGraphics())
50        {
51            // Create the particles.
52            this->particles_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/shot3_small", LODParticle::Normal);
53            this->attachOgreObject(this->particles_->getParticleSystem());
54            this->particles_->setKeepParticlesInLocalSpace(0);
55
56            this->particles_->getAllEmitters()->setDirection(-WorldEntity::FRONT);
57        }
58        else
59            this->particles_ = 0;
60    }
61
62    ParticleProjectile::~ParticleProjectile()
63    {
64        if (this->isInitialized() && this->particles_)
65        {
66            this->detachOgreObject(this->particles_->getParticleSystem());
67            delete this->particles_;
68        }
69    }
70
71    /**
72    @brief
73        Is called when the visibility of the ParticleProjectile has changed.
74    */
75    void ParticleProjectile::changedVisibility()
76    {
77        SUPER(ParticleProjectile, changedVisibility);
78
79        // Change the visibility of the particles.
80        if (this->particles_)
81            this->particles_->setEnabled(this->isVisible());
82    }
83}
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