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source: code/branches/core6/src/modules/objects/collisionshapes/ConeCollisionShape.cc @ 9638

Last change on this file since 9638 was 9638, checked in by landauf, 11 years ago

renamed CreateFactory() as RegisterClass() to be more consistent with the corresponding RegisterObject() macro

  • Property svn:eol-style set to native
File size: 3.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file ConeCollisionShape.cc
31    @brief Implementation of the ConeCollisionShape class.
32*/
33
34#include "ConeCollisionShape.h"
35
36#include <BulletCollision/CollisionShapes/btConeShape.h>
37
38#include "core/CoreIncludes.h"
39#include "core/XMLPort.h"
40#include "tools/BulletConversions.h"
41
42namespace orxonox
43{
44    RegisterClass(ConeCollisionShape);
45
46    /**
47    @brief
48        Constructor. Registers and initializes the object.
49    */
50    ConeCollisionShape::ConeCollisionShape(Context* context) : CollisionShape(context)
51    {
52        RegisterObject(ConeCollisionShape);
53
54        this->radius_ = 1.0f;
55        this->height_ = 1.0f;
56        updateShape();
57
58        this->registerVariables();
59    }
60
61    ConeCollisionShape::~ConeCollisionShape()
62    {
63        if (this->isInitialized())
64            delete this->collisionShape_;
65    }
66
67    void ConeCollisionShape::registerVariables()
68    {
69        registerVariable(this->radius_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
70        registerVariable(this->height_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
71    }
72
73    void ConeCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode)
74    {
75        SUPER(ConeCollisionShape, XMLPort, xmlelement, mode);
76
77        XMLPortParam(ConeCollisionShape, "radius", setRadius, getRadius, xmlelement, mode);
78        XMLPortParam(ConeCollisionShape, "height", setHeight, getHeight, xmlelement, mode);
79    }
80
81    /**
82    @brief
83        Is called when the scale of the ConeCollisionShape has changed.
84    */
85    void ConeCollisionShape::changedScale()
86    {
87        CollisionShape::changedScale();
88
89        // Resize the internal collision shape
90        // TODO: Assuming setLocalScaling works.
91        //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D()));
92        if(!this->hasUniformScaling())
93        {
94            orxout(internal_error) << "ConeCollisionShape: Non-uniform scaling is not yet supported." << endl;
95            return;
96        }
97
98        this->radius_ *= this->getScale();
99        this->height_ *= this->getScale();
100        this->updateShape();
101    }
102
103    /**
104    @brief
105        Creates a new internal collision shape for the ConeCollisionShape.
106    @return
107        Returns a pointer to the newly created btConeShape.
108    */
109    btCollisionShape* ConeCollisionShape::createNewShape() const
110    {
111        return new btConeShape(this->radius_, this->height_);
112    }
113}
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