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source: code/branches/core5/src/orxonox/sound/CMakeLists.txt @ 5896

Last change on this file since 5896 was 5896, checked in by rgrieder, 15 years ago

Added some basic sound classes: WorldSound (to be used for 3D sound, is a WorldEntity) and AmbientSound (BaseObject, just add it somewhere and it will play with playOnLoad=true).
Also moved the sound listener device updating to the HumanController. We might want to modify this again so that the listener is at the camera position again, not at the space ship.

  • Property svn:eol-style set to native
File size: 113 bytes
Line 
1ADD_SOURCE_FILES(ORXONOX_SRC_FILES
2    AmbientSound.cc
3    BaseSound.cc
4    SoundManager.cc
5    WorldSound.cc
6)
7
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