Last change
on this file since 5896 was
5896,
checked in by rgrieder, 15 years ago
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Added some basic sound classes: WorldSound (to be used for 3D sound, is a WorldEntity) and AmbientSound (BaseObject, just add it somewhere and it will play with playOnLoad=true).
Also moved the sound listener device updating to the HumanController. We might want to modify this again so that the listener is at the camera position again, not at the space ship.
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-
Property svn:eol-style set to
native
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File size:
113 bytes
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Line | |
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1 | ADD_SOURCE_FILES(ORXONOX_SRC_FILES |
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2 | AmbientSound.cc |
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3 | BaseSound.cc |
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4 | SoundManager.cc |
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5 | WorldSound.cc |
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6 | ) |
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7 | |
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