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source: code/branches/core5/src/orxonox/gametypes @ 5844

Name Size Rev Age Author Last Change
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Asteroids.cc 2.4 KB 5806   15 years landauf - The gametype pointer in BaseObject is now also a SmartPtr - The …
Asteroids.h 1.6 KB 5738   15 years landauf merged libraries2 back to trunk
CMakeLists.txt 138 bytes 5738   15 years landauf merged libraries2 back to trunk
Deathmatch.cc 3.6 KB 5738   15 years landauf merged libraries2 back to trunk
Deathmatch.h 1.6 KB 5738   15 years landauf merged libraries2 back to trunk
Gametype.cc 13.7 KB 5827   15 years landauf (hopefully) a small fix in Gametype (not sure if this works with the …
Gametype.h 5.9 KB 5806   15 years landauf - The gametype pointer in BaseObject is now also a SmartPtr - The …
TeamBaseMatch.cc 8.2 KB 5831   15 years landauf Realized Timer doesn't have to be a template, hence merged TimerBase, …
TeamBaseMatch.h 2.2 KB 5831   15 years landauf Realized Timer doesn't have to be a template, hence merged TimerBase, …
TeamDeathmatch.cc 6.6 KB 5738   15 years landauf merged libraries2 back to trunk
TeamDeathmatch.h 2.2 KB 5738   15 years landauf merged libraries2 back to trunk
UnderAttack.cc 5.8 KB 5829   15 years landauf replaced most occurrences of setObject(o) in combination with …
UnderAttack.h 1.9 KB 5826   15 years landauf Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
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