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source: code/branches/core5/src/libraries/core/Super.h @ 5879

Last change on this file since 5879 was 5879, checked in by landauf, 15 years ago

More changes in the event-system: processEvent() is now locally executed in BaseObject. The event states (like activity, visibility, …) are now defined in XMLEventPort, a function which closely resembles XMLPort. This function is used to define event states and to parse event sources from XML.

Connected the main-state directly with the event-system. After a state was declared as the "main state", the Functor from the corresponding EventState-object is used to call the function. This reduces the redundancy of declaring event-states and main-states separately. Of course only boolean event-states (like activity or visibility) can be used as main-state, while memoryless states (like spawn in ParticleSpawner) and individual states which need the triggering object (like execute in QuestEffectBeacon) won't work.

  • Property svn:eol-style set to native
File size: 25.2 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of all super-function related macros.
32
33    This file defines all macros needed to add a new "super-function".
34    If you add a super-function, you can call SUPER(myclass, functionname) inside your
35    code and the function of the parentclass gets called. This is comparable with
36    super.functionname() in Java or other languages.
37
38    This works only with virtual functions that return nothing (void) and belong to
39    classes that have an Identifier. Arguments however are supported.
40
41    To add a new super-function, you have process 4 steps:
42
43    1) Add a new SUPER macro
44       This allows you to call the super-function in your code.
45       Location: This file (Super.h), marked with --> HERE <-- comments (1/3)
46
47    2) Call the SUPER_FUNCTION_GLOBAL_DECLARATION_PART1/2 macros.
48       This defines some global classes and templates, needed to create and call the super-functions.
49       Location: This file (Super.h), marked with --> HERE <-- comments (2/3)
50
51    3) Call the SUPER_INTRUSIVE_DECLARATION macro.
52       This will be included into the declaration of ClassIdentifier<T>.
53       Location: This file (Super.h), marked with --> HERE <-- comments (3/3)
54
55    4) Call the SUPER_FUNCTION macro.
56       This defines a partially specialized template that will decide if a class is "super" to another class.
57       If the check returns true, a SuperFunctionCaller gets created, which will be used by the SUPER macro.
58       You have to add this into the header-file of the baseclass of the super-function (the class that first
59       implements the function), below the class declaration. You can't call it directly in this file, because
60       otherwise you had to include the headerfile right here, which would cause some ugly backdependencies,
61       include loops and slower compilation.
62       Dont forget to include Super.h in the header-file.
63       Location: The header-file of the baseclass (Baseclass.h), below the class declaration
64*/
65
66#ifndef _Super_H__
67#define _Super_H__
68
69#include "CorePrereqs.h"
70
71#include "util/Debug.h"
72#include "Event.h"
73
74///////////////////////
75// Macro definitions //
76///////////////////////
77
78//// Common macros ////
79
80    /**
81        @brief Declares a new super-function by creating a specialized template. Add this below the class declaration of the baseclass.
82        @param functionnumber Each super-function needs a unique number, starting with zero, increasing by one
83        @param baseclass The baseclass of the super-function (~the root)
84        @param functionname The name of the super-function
85        @param purevirtualbase "true" if the function is pure virtual in the baseclass, "false" if the function is implemented (without "")
86    */
87    #define SUPER_FUNCTION(functionnumber, baseclass, functionname, purevirtualbase) \
88        template <class T, int templatehack2> \
89        struct SuperFunctionCondition<functionnumber, T, 0, templatehack2> \
90        { \
91            static void check() \
92            { \
93                SuperFunctionCondition<functionnumber, T, 0, templatehack2>::apply(static_cast<T*>(0)); \
94                SuperFunctionCondition<functionnumber + 1, T, 0, templatehack2>::check(); \
95            } \
96            \
97            static void apply(void* temp) {} \
98            \
99            static void apply(baseclass* temp) \
100            { \
101                ClassIdentifier<T>* identifier = ClassIdentifier<T>::getIdentifier(); \
102                for (std::set<const Identifier*>::iterator it = identifier->getDirectChildrenIntern().begin(); it != identifier->getDirectChildrenIntern().end(); ++it) \
103                { \
104                    if (((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ && ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_) \
105                    { \
106                        delete ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_; \
107                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = 0; \
108                        ((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ = false; \
109                    } \
110                    \
111                    if (!((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_) \
112                    { \
113                        COUT(5) << "Added SuperFunctionCaller for " << #functionname << ": " << ClassIdentifier<T>::getIdentifier()->getName() << " <- " << ((ClassIdentifier<T>*)(*it))->getName() << std::endl; \
114                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_##functionname <T>; \
115                    } \
116                } \
117            } \
118        }; \
119        \
120        SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND##purevirtualbase(functionnumber, baseclass)
121
122    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND0(functionnumber, baseclass) SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDfalse(functionnumber, baseclass)
123    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND1(functionnumber, baseclass) SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDtrue(functionnumber, baseclass)
124    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDfalse(functionnumber, baseclass)
125    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDtrue(functionnumber, baseclass) \
126        template <int templatehack2> \
127        struct SuperFunctionCondition<functionnumber, baseclass, 0, templatehack2> \
128        { \
129            static void check() \
130            { \
131                SuperFunctionCondition<functionnumber + 1, baseclass, 0, templatehack2>::check(); \
132            } \
133        };
134
135
136    /*
137    //// Comments about the macro ////
138
139        // Partially specialized template (templatehack is now specialized too).
140        //
141        // This ensures the compiler takes THIS template if the header-file of the super-function
142        // is included. In any other case, the compiler just uses the fallback template which is
143        // defined in this file.
144        template <class T, templatehack2>
145        struct SuperFunctionCondition<functionnumber, T, 0, templatehack2>
146        {
147            static void check()
148            {
149                // This call to the apply-function is the whole check. By calling the function with
150                // a T* pointer, the right function get's called.
151                SuperFunctionCondition<functionnumber, T, 0, templatehack2>::apply(static_cast<T*>(0));
152
153                // Go go the check for of next super-function (functionnumber + 1)
154                SuperFunctionCondition<functionnumber + 1, T, 0, templatehack2>::check();
155            }
156
157            // This function gets called if T is not a child of the baseclass.
158            // The function does nothing.
159            static void apply(void* temp) {}
160
161            // This function gets called if T is a child of the baseclass and can therefore be converted.
162            // The function adds a SuperFunctionCaller to the Identifier of all subclasses of T.
163            static void apply(baseclass* temp)
164            {
165                ClassIdentifier<T>* identifier = ClassIdentifier<T>::getIdentifier();
166
167                // Iterate through all children
168                for (std::set<const Identifier*>::iterator it = identifier->getDirectChildrenIntern().begin(); it != identifier->getDirectChildrenIntern().end(); ++it)
169                {
170                    // Check if the caller is a fallback-caller
171                    if (((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ && ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_)
172                    {
173                        // Delete the fallback caller an prepare to get a real caller
174                        delete ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_;
175                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = 0;
176                        ((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ = false;
177                    }
178
179                    // Check if there's not already a caller
180                    if (!((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_)
181                    {
182                        // Add the SuperFunctionCaller
183                        COUT(5) << "adding functionpointer to " << ((ClassIdentifier<T>*)(*it))->getName() << std::endl;
184                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_##functionname <T>;
185                    }
186                }
187            }
188        };
189        SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND##purevirtualbase
190
191
192        // The following piece of code is only added if purevirtualbase = true
193
194        // Explicit specialization of the Condition template for the baseclass to avoid
195        // errors if the function is pure virtual in the baseclass.
196        template <int templatehack2> \
197        struct SuperFunctionCondition<functionnumber, baseclass, 0, templatehack2> \
198        { \
199            // The check function acts like the fallback - it advances to the check for the next super-function (functionnumber + 1)
200            static void check() \
201            { \
202                SuperFunctionCondition<functionnumber + 1, baseclass, 0, templatehack2>::check(); \
203            } \
204        };
205    */
206
207    // SUPER-macro: Calls Parent::functionname() where Parent is the direct parent of classname
208    #ifdef ORXONOX_COMPILER_MSVC
209        #define SUPER(classname, functionname, ...) \
210            __super::functionname(__VA_ARGS__)
211    #else
212        #define SUPER(classname, functionname, ...) \
213            SUPER_##functionname(classname, functionname, __VA_ARGS__)
214    #endif
215
216    // helper macro: for functions without arguments
217    #define SUPER_NOARGS(classname, functionname) \
218        (*ClassIdentifier<classname>::getIdentifier()->superFunctionCaller_##functionname##_)(this)
219
220    // helper macro: for functions with arguments
221    #define SUPER_ARGS(classname, functionname, ...) \
222        (*ClassIdentifier<classname>::getIdentifier()->superFunctionCaller_##functionname##_)(this, __VA_ARGS__)
223
224
225//// Function-specific macros ////
226
227    /*
228        Add a macro for each super-function
229
230        Example (no arguments):
231        #define SUPER_myfunction(classname, functionname, ...) \
232            SUPER_NOARGS(classname, functionname)
233
234        Example (with arguments):
235        #define SUPER_myfunction(classname, functionname, ...) \
236            SUPER_ARGS(classname, functionname, __VA_ARGS__)
237    */
238
239    // (1/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
240    #define SUPER_XMLPort(classname, functionname, ...) \
241        SUPER_ARGS(classname, functionname, __VA_ARGS__)
242
243    #define SUPER_tick(classname, functionname, ...) \
244        SUPER_ARGS(classname, functionname, __VA_ARGS__)
245
246    #define SUPER_changedActivity(classname, functionname, ...) \
247        SUPER_NOARGS(classname, functionname)
248
249    #define SUPER_changedVisibility(classname, functionname, ...) \
250        SUPER_NOARGS(classname, functionname)
251
252    #define SUPER_XMLEventPort(classname, functionname, ...) \
253        SUPER_ARGS(classname, functionname, __VA_ARGS__)
254
255    #define SUPER_changedScale(classname, functionname, ...) \
256        SUPER_NOARGS(classname, functionname)
257
258    #define SUPER_changedOwner(classname, functionname, ...) \
259        SUPER_NOARGS(classname, functionname)
260
261    #define SUPER_changedOverlayGroup(classname, functionname, ...) \
262        SUPER_NOARGS(classname, functionname)
263
264    #define SUPER_changedName(classname, functionname, ...) \
265        SUPER_NOARGS(classname, functionname)
266
267    #define SUPER_changedGametype(classname, functionname, ...) \
268        SUPER_NOARGS(classname, functionname)
269    // (1/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
270
271
272namespace orxonox
273{
274    /////////////////////////////////////////////////////////////////////////////////////////////////////
275    // This code gets included by Identifier.h and every other header file that needs a super-function //
276    /////////////////////////////////////////////////////////////////////////////////////////////////////
277
278    //// Common code ////
279
280        // Base templates
281        /**
282            @brief Creates the SuperFunctionCaller if T is a child of the super-functions baseclass.
283        */
284        template <int functionnumber, class T, int templatehack1, int templatehack2>
285        struct SuperFunctionCondition
286        {
287            static void check() {}
288        };
289
290        /**
291            @brief Initializes the SuperFunctionCaller-pointer with zero.
292        */
293        template <int functionnumber, class T>
294        struct SuperFunctionInitialization
295        {
296            static void initialize(ClassIdentifier<T>* identifier) {}
297        };
298
299        /**
300            @brief Deletes the SuperFunctionCaller.
301        */
302        template <int functionnumber, class T>
303        struct SuperFunctionDestruction
304        {
305            static void destroy(ClassIdentifier<T>* identifier) {}
306        };
307
308
309    //// Function-specific code ////
310
311        /**
312            @brief Creates the needed objects and templates to call a super-function.
313            @param functionnumber Each super-function needs a unique number, starting with zero, increasing by one
314            @param functionname The name of the super-function
315            @param hasarguments "false" if the function doesn't take any arguments, "true" if it does (without "")
316            @param ... Variadic: If the function takes arguments, add them here with type and name. Example: int myvalue, float myothervalue
317        */
318        #define SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(functionnumber, functionname, hasarguments, ...) \
319            template <class T, int templatehack1, int templatehack2> \
320            struct SuperFunctionCondition<functionnumber, T, templatehack1, templatehack2> \
321            { \
322                static void check() \
323                { \
324                    SuperFunctionCondition<functionnumber + 1, T, templatehack1, templatehack2>::check(); \
325                } \
326            }; \
327            \
328            class _CoreExport SuperFunctionCaller_##functionname \
329            { \
330                public: \
331                    virtual void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) = 0; \
332                    virtual ~SuperFunctionCaller_##functionname () {} \
333            }; \
334            \
335            template <class T> \
336            class SuperFunctionClassCaller_purevirtualfallback_##functionname : public SuperFunctionCaller_##functionname \
337            { \
338                public: \
339                    inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) \
340                    { \
341                    } \
342            }; \
343            \
344            template <class T> \
345            struct SuperFunctionInitialization<functionnumber, T> \
346            { \
347                static void initialize(ClassIdentifier<T>* identifier) \
348                { \
349                    identifier->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_purevirtualfallback_##functionname <T>; \
350                    identifier->bSuperFunctionCaller_##functionname##_isFallback_ = true; \
351                    SuperFunctionInitialization<functionnumber + 1, T>::initialize(identifier); \
352                } \
353            }; \
354            \
355            template <class T> \
356            struct SuperFunctionDestruction<functionnumber, T> \
357            { \
358                static void destroy(ClassIdentifier<T>* identifier) \
359                { \
360                    if (identifier->superFunctionCaller_##functionname##_) \
361                        delete identifier->superFunctionCaller_##functionname##_; \
362                    SuperFunctionDestruction<functionnumber + 1, T>::destroy(identifier); \
363                } \
364            }; \
365            \
366            template <class T> \
367            class SuperFunctionClassCaller_##functionname : public SuperFunctionCaller_##functionname \
368            { \
369                public: \
370                    inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) \
371                    { \
372                        (dynamic_cast<T*>(object))->T:: functionname
373
374        /*
375            JUST ADD THE FUNCTION ARGUMENTS BETWEEN BOTH MACROS, ENCLOSED BY BRACKETS
376            EXAMPLE:
377
378              SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(0, myfunction, true, int myvalue, float myothervalue) <-- !!! DONT ADD A SEMICOLON HERE !!!
379                (myvalue, myothervalue)
380              SUPER_FUNCTION_GLOBAL_DECLARATION_PART2
381        */
382
383        #define SUPER_FUNCTION_GLOBAL_DECLARATION_PART2 \
384                                                        ; \
385                    } \
386            };
387
388        #define SUPER_CALL_ARGUMENTSfalse(...) OrxonoxClass* object
389        #define SUPER_CALL_ARGUMENTS0(...)     OrxonoxClass* object
390        #define SUPER_CALL_ARGUMENTStrue(...) OrxonoxClass* object, __VA_ARGS__
391        #define SUPER_CALL_ARGUMENTS1(...)    OrxonoxClass* object, __VA_ARGS__
392
393
394    /*
395    //// COMMENTS ABOUT THE MACRO ////
396
397        // Partially specialized template (templatehack not yet specialized, this
398        // will be done by the real condition in the header-file of the super-function)
399        // Only used as fallback
400        template <class T, int templatehack1, int templatehack2>
401        struct SuperFunctionCondition<functionnumber, T, templatehack1, templatehack2>
402        {
403            // If this function gets called, the header-file of the super function is not
404            // included, so this fallback template (templatehack not specialized) is used
405            static void check()
406            {
407                // Calls the condition-check of the next super-function (functionnumber + 1)
408                SuperFunctionCondition<functionnumber + 1, T, templatehack1, templatehack2>::check();
409            }
410        };
411
412        // Baseclass of the super-function caller. The real call will be done by a
413        // templatized subclass through the virtual () operator.
414        class _CoreExport SuperFunctionCaller_##functionname
415        {
416            public:
417                virtual void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) = 0;
418                virtual ~SuperFunctionCaller_##functionname () {}
419        };
420
421        // Fallback if the base is pure virtual
422        template <class T>
423        class SuperFunctionClassCaller_purevirtualfallback_##functionname : public SuperFunctionCaller_##functionname
424        {
425            public:
426                // Fallback does nothing
427                inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) )
428                {
429                }
430        };
431
432        // Initializes the SuperFunctionCaller-pointer with a fallback caller in case the base function is pure virtual
433        template <class T>
434        struct SuperFunctionInitialization<functionnumber, T>
435        {
436            static void initialize(ClassIdentifier<T>* identifier)
437            {
438                identifier->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_purevirtualfallback_##functionname <T>;
439                identifier->bSuperFunctionCaller_##functionname##_isFallback_ = true;
440
441                // Calls the initialization of the next super-function (functionnumber + 1)
442                SuperFunctionInitialization<functionnumber + 1, T>::initialize(identifier);
443            }
444        };
445
446        // Deletes the SuperFunctionCaller.
447        template <class T>
448        struct SuperFunctionDestruction<functionnumber, T>
449        {
450            static void destroy(ClassIdentifier<T>* identifier)
451            {
452                if (identifier->superFunctionCaller_##functionname##_)
453                    delete identifier->superFunctionCaller_##functionname##_;
454
455                // Calls the destruction of the next super-function (functionnumber + 1)
456                SuperFunctionDestruction<functionnumber + 1, T>::destroy(identifier);
457            }
458        };
459
460        // The real super-function caller: Calls T::functionname()
461        // T should be the parent, but this will be done by the spezialized condition template
462        template <class T>
463        class SuperFunctionClassCaller_##functionname : public SuperFunctionCaller_##functionname
464        {
465            public:
466                // @brief Calls the function.
467                // @param object The object to call the function on
468                // @param ... The arguments of the function
469                inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) )
470                {
471                    (dynamic_cast<T*>(object))->T:: functionname ( Call the function with it's arguments );
472                }
473        }
474    */
475
476
477    //// Execute the code for each super-function ////
478
479        // (2/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
480        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(0, XMLPort, true, Element& xmlelement, XMLPort::Mode mode)
481            (xmlelement, mode)
482        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
483
484        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(1, tick, true, float dt)
485            (dt)
486        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
487
488        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(2, changedActivity, false)
489            ()
490        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
491
492        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(3, changedVisibility, false)
493            ()
494        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
495
496        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(4, XMLEventPort, true, Element& xmlelement, XMLPort::Mode mode)
497            (xmlelement, mode)
498        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
499
500        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(5, changedScale, false)
501            ()
502        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
503
504        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(6, changedOwner, false)
505            ()
506        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
507
508        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(7, changedOverlayGroup, false)
509            ()
510        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
511
512        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(8, changedName, false)
513            ()
514        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
515
516        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(9, changedGametype, false)
517            ()
518        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
519        // (2/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
520
521}
522
523#else /* _Super_H__ */
524  #ifdef SUPER_INTRUSIVE_DECLARATION_INCLUDE
525
526//////////////////////////////////////////////////////////////////////////
527// This code gets included within the declaration of ClassIdentifier<T> //
528//////////////////////////////////////////////////////////////////////////
529
530//// Common code ////
531
532    private:
533
534        template <int functionnumber, class TT, int templatehack1, int templatehack2>
535        friend struct SuperFunctionCondition;
536
537        // Creates the super-function-callers by calling the first SuperFunctionCondition check
538        // This get's called within the initialization of an Identifier
539        virtual void createSuperFunctionCaller() const
540        {
541            SuperFunctionCondition<0, T, 0, 0>::check();
542        }
543
544
545//// Function-specific code ////
546
547    public:
548        /**
549            @brief Adds a pointer to the SuperFunctionCaller as a member of ClassIdentifier.
550            @param functionname The name of the super-function
551        */
552        #ifndef SUPER_INTRUSIVE_DECLARATION
553          #define SUPER_INTRUSIVE_DECLARATION(functionname) \
554            SuperFunctionCaller_##functionname * superFunctionCaller_##functionname##_; \
555            bool bSuperFunctionCaller_##functionname##_isFallback_
556        #endif
557
558
559//// Execute the code for each super-function ////
560
561    // (3/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
562    SUPER_INTRUSIVE_DECLARATION(XMLPort);
563    SUPER_INTRUSIVE_DECLARATION(tick);
564    SUPER_INTRUSIVE_DECLARATION(changedActivity);
565    SUPER_INTRUSIVE_DECLARATION(changedVisibility);
566    SUPER_INTRUSIVE_DECLARATION(XMLEventPort);
567    SUPER_INTRUSIVE_DECLARATION(changedScale);
568    SUPER_INTRUSIVE_DECLARATION(changedOwner);
569    SUPER_INTRUSIVE_DECLARATION(changedOverlayGroup);
570    SUPER_INTRUSIVE_DECLARATION(changedName);
571    SUPER_INTRUSIVE_DECLARATION(changedGametype);
572    // (3/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
573
574
575    #undef SUPER_INTRUSIVE_DECLARATION_INCLUDE
576  #endif /* SUPER_INTRUSIVE_DECLARATION_INCLUDE */
577#endif /* _Super_H__ */
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