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source: code/branches/core4/src/orxonox/LevelManager.h @ 3245

Last change on this file since 3245 was 3245, checked in by rgrieder, 15 years ago

Moved Game::getLevel to LevelManager::getStartLevel and Game::setLevel to LevelManager::setStartLevel.

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _LevelManager_H__
30#define _LevelManager_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <cassert>
35#include <list>
36#include "core/OrxonoxClass.h"
37
38// tolua_begin
39namespace orxonox
40{
41    class _OrxonoxExport LevelManager
42    // tolua_end
43        : public OrxonoxClass
44    { // tolua_export
45        public:
46            LevelManager();
47            virtual ~LevelManager();
48
49            void setConfigValues();
50
51            void requestActivity(Level* level);
52            void releaseActivity(Level* level);
53            Level* getActiveLevel();
54
55            void setStartLevel(const std::string& levelName); //tolua_export
56            const std::string& getStartLevel(); //tolua_export
57
58            static LevelManager* getInstancePtr() { return singletonRef_s; }
59            static LevelManager& getInstance() { assert(singletonRef_s); return *singletonRef_s; } // tolua_export
60
61        private:
62            LevelManager(const LevelManager&);
63
64            void activateNextLevel();
65
66            std::list<Level*> levels_s;
67
68            // config values
69            std::string startLevelName_;
70
71            static LevelManager* singletonRef_s;
72    }; // tolua_export
73} // tolua_export
74
75#endif /* _LevelManager_H__ */
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