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source: code/branches/core4/src/core/input/KeyDetector.cc @ 3288

Last change on this file since 3288 was 3288, checked in by rgrieder, 15 years ago

Finally found a satisfying way to deal with interfaces that deliver information, but only upon virtual call.
The solution involves a static variable but any other (and uglier/hackier) solution will do so too.
I applied the method the the JoyStickQuantityListener so that the KeyBinder is now independent on the InputManager.

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Implementation of the different input handlers.
33*/
34
35#include "KeyDetector.h"
36
37#include "util/Debug.h"
38#include "core/CoreIncludes.h"
39#include "Button.h"
40
41namespace orxonox
42{
43    /**
44    @brief
45        Constructor
46    */
47    KeyDetector::KeyDetector()
48    {
49        RegisterObject(KeyDetector);
50    }
51
52    /**
53    @brief
54        Destructor
55    */
56    KeyDetector::~KeyDetector()
57    {
58    }
59
60    /**
61    @brief
62        Assigns all the buttons 'command' plus the button's name.
63    */
64    void KeyDetector::setCallbackCommand(const std::string& command)
65    {
66        callbackCommand_ = command;
67        clearBindings();
68        for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it)
69        {
70            it->second->bindingString_ = callbackCommand_ + it->second->name_;
71            it->second->parse();
72        }
73    }
74
75    void KeyDetector::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList)
76    {
77        KeyBinder::JoyStickQuantityChanged(joyStickList);
78        setCallbackCommand(callbackCommand_);
79    }
80}
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