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source: code/branches/core4/src/core/WindowEventListener.h @ 3291

Last change on this file since 3291 was 3291, checked in by rgrieder, 15 years ago

Added window size as static variable to the WindowEventListener interface.
This resolves several hacks and inconveniences in Mouse, InputManager, InGameConsole, GSGraphics and OrxonoxOverlay.

  • Property svn:eol-style set to native
File size: 2.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _WindowEventListener_H__
30#define _WindowEventListener_H__
31
32#include "CorePrereqs.h"
33#include "OrxonoxClass.h"
34
35namespace orxonox
36{
37    //! Interface for receiving window events like resize, moved and focusChanged
38    class _CoreExport WindowEventListener : virtual public OrxonoxClass
39    {
40        friend class OgreWindowEventListener;
41
42        protected:
43            WindowEventListener();
44            virtual ~WindowEventListener() { }
45
46            //! Returns the current render window width
47            unsigned int getWindowWidth() const { return windowWidth_s; }
48            //! Returns the current render window height
49            unsigned int getWindowHeight() const { return windowHeight_s; }
50
51        private:
52            //! Window has been moved
53            virtual void windowMoved() { }
54
55            //! Window has resized
56            virtual void windowResized(unsigned int newWidth, unsigned int newHeight) { }
57
58            //! Window has lost/gained focus
59            virtual void windowFocusChanged() { }
60
61            static void moveWindow();
62            static void resizeWindow(unsigned int newWidth, unsigned int newHeight);
63            static void changeWindowFocus();
64
65            //! Static variable that holds the latest distributed information
66            static unsigned int windowWidth_s;
67            static unsigned int windowHeight_s;
68    };
69}
70
71#endif /* _WindowEventListener_H__ */
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