| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Orxonox Main Class |
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| 32 | */ |
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| 33 | |
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| 34 | // Precompiled Headers |
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| 35 | #include "OrxonoxStableHeaders.h" |
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| 36 | #include "util/MathConvert.h" |
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| 37 | #include "Orxonox.h" |
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| 38 | |
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| 39 | //****** STD ******* |
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| 40 | #include <deque> |
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| 41 | |
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| 42 | //****** OGRE ****** |
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| 43 | #include <OgreFrameListener.h> |
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| 44 | #include <OgreOverlay.h> |
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| 45 | #include <OgreOverlayManager.h> |
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| 46 | #include <OgreRoot.h> |
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| 47 | #include <OgreTimer.h> |
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| 48 | #include <OgreWindowEventUtilities.h> |
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| 49 | |
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| 50 | //***** ORXONOX **** |
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| 51 | // util |
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| 52 | //#include "util/Sleep.h" |
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| 53 | #include "util/ArgReader.h" |
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| 54 | |
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| 55 | // core |
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| 56 | #include "core/ConfigFileManager.h" |
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| 57 | #include "core/Iterator.h" |
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| 58 | #include "core/ConsoleCommand.h" |
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| 59 | #include "core/Loader.h" |
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| 60 | #include "core/input/InputManager.h" |
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| 61 | #include "core/TclBind.h" |
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| 62 | #include "core/Core.h" |
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| 63 | #include "util/Debug.h" |
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| 64 | |
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| 65 | // audio |
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| 66 | #include "audio/AudioManager.h" |
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| 67 | |
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| 68 | // network |
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| 69 | #include "network/Server.h" |
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| 70 | #include "network/Client.h" |
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| 71 | |
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| 72 | // objects and tools |
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| 73 | #include "hud/HUD.h" |
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| 74 | #include "objects/Tickable.h" |
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| 75 | #include "tools/ParticleInterface.h" |
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| 76 | |
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| 77 | #include "GraphicsEngine.h" |
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| 78 | #include "Settings.h" |
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| 79 | |
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| 80 | |
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| 81 | #define TestConv(nr, Type1, var1, Type2, res) \ |
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| 82 | Type1 var##nr##1##var1; \ |
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| 83 | Type2 var##nr##2; \ |
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| 84 | assert(ConvertValue(&var##nr##2, var##nr##1)); \ |
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| 85 | COUT(0) << "Converting " << #var1 << " (" << #Type1 << ") to " << var##nr##2 << " (" #Type2 << ")." << std::endl; \ |
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| 86 | assert(res == var##nr##2) |
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| 87 | |
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| 88 | //template <> |
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| 89 | //struct ConverterExplicit<orxonox::Radian, const char*> |
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| 90 | //{ |
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| 91 | // static bool convert(orxonox::Radian* output, const char* input) |
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| 92 | // { |
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| 93 | // //std::string asdf("asfd"); |
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| 94 | // //std::cout << asdf; |
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| 95 | // float temp; |
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| 96 | // convertValue(&temp, input); |
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| 97 | // *output = temp; |
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| 98 | // } |
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| 99 | //}; |
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| 100 | |
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| 101 | class FooBar { }; |
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| 102 | |
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| 103 | inline bool explicitConversion(FooBar* output, std::string input) |
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| 104 | { |
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| 105 | return true; |
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| 106 | } |
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| 107 | |
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| 108 | //inline bool explicitConversion(std::string* output, const orxonox::Vector3& input) |
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| 109 | //{ |
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| 110 | // std::ostringstream ostream; |
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| 111 | // if (ostream << input.x << "," << input.y << "," << input.z) |
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| 112 | // { |
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| 113 | // (*output) = ostream.str(); |
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| 114 | // return true; |
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| 115 | // } |
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| 116 | // return false; |
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| 117 | //} |
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| 118 | |
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| 119 | |
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| 120 | |
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| 121 | // FIXME: is this really file scope? |
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| 122 | // globals for the server or client |
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| 123 | network::Client *client_g = 0; |
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| 124 | network::Server *server_g = 0; |
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| 125 | |
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| 126 | namespace orxonox |
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| 127 | { |
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| 128 | SetConsoleCommandShortcut(Orxonox, exit).keybindMode(KeybindMode::OnPress); |
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| 129 | SetConsoleCommandShortcut(Orxonox, slomo).accessLevel(AccessLevel::Offline).defaultValue(0, 1.0).axisParamIndex(0).isAxisRelative(false); |
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| 130 | SetConsoleCommandShortcut(Orxonox, setTimeFactor).accessLevel(AccessLevel::Offline).defaultValue(0, 1.0); |
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| 131 | |
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| 132 | /** |
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| 133 | @brief Reference to the only instance of the class. |
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| 134 | */ |
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| 135 | Orxonox *Orxonox::singletonRef_s = 0; |
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| 136 | |
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| 137 | /** |
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| 138 | * Create a new instance of Orxonox. Avoid doing any actual work here. |
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| 139 | */ |
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| 140 | Orxonox::Orxonox() : |
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| 141 | ogre_(0), |
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| 142 | //auMan_(0), |
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| 143 | timer_(0), |
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| 144 | // turn on frame smoothing by setting a value different from 0 |
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| 145 | frameSmoothingTime_(0.0f), |
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| 146 | orxonoxHUD_(0), |
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| 147 | bAbort_(false), |
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| 148 | timefactor_(1.0f), |
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| 149 | mode_(STANDALONE), |
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| 150 | serverIp_(""), |
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| 151 | serverPort_(NETWORK_PORT) |
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| 152 | { |
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| 153 | } |
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| 154 | |
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| 155 | /** |
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| 156 | * Destruct Orxonox. |
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| 157 | */ |
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| 158 | Orxonox::~Orxonox() |
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| 159 | { |
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| 160 | // keep in mind: the order of deletion is very important! |
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| 161 | this->orxonoxHUD_->destroy(); |
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| 162 | Loader::close(); |
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| 163 | InputManager::destroy(); |
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| 164 | //if (this->auMan_) |
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| 165 | // delete this->auMan_; |
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| 166 | if (this->timer_) |
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| 167 | delete this->timer_; |
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| 168 | GraphicsEngine::getSingleton().destroy(); |
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| 169 | |
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| 170 | if (network::Client::getSingleton()) |
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| 171 | network::Client::destroySingleton(); |
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| 172 | if (server_g) |
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| 173 | delete network::Server::getSingleton(); |
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| 174 | } |
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| 175 | |
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| 176 | |
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| 177 | /** |
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| 178 | Asks the mainloop nicely to abort. |
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| 179 | */ |
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| 180 | void Orxonox::abortRequest() |
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| 181 | { |
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| 182 | COUT(3) << "Orxonox: Abort requested." << std::endl; |
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| 183 | bAbort_ = true; |
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| 184 | } |
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| 185 | |
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| 186 | /** |
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| 187 | * @return singleton reference |
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| 188 | */ |
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| 189 | Orxonox* Orxonox::getSingleton() |
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| 190 | { |
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| 191 | if (!singletonRef_s) |
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| 192 | singletonRef_s = new Orxonox(); |
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| 193 | return singletonRef_s; |
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| 194 | } |
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| 195 | |
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| 196 | /** |
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| 197 | @brief Destroys the Orxonox singleton. |
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| 198 | */ |
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| 199 | void Orxonox::destroySingleton() |
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| 200 | { |
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| 201 | if (singletonRef_s) |
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| 202 | delete singletonRef_s; |
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| 203 | singletonRef_s = 0; |
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| 204 | } |
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| 205 | |
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| 206 | /** |
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| 207 | @brief Changes the speed of Orxonox |
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| 208 | */ |
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| 209 | void Orxonox::setTimeFactor(float factor) |
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| 210 | { |
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| 211 | float change = factor / Orxonox::getSingleton()->getTimeFactor(); |
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| 212 | Orxonox::getSingleton()->timefactor_ = factor; |
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| 213 | |
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| 214 | for (ObjectList<ParticleInterface>::iterator it = ObjectList<ParticleInterface>::begin(); it; ++it) |
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| 215 | it->setSpeedFactor(it->getSpeedFactor() * change); |
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| 216 | } |
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| 217 | |
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| 218 | /** |
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| 219 | * initialization of Orxonox object |
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| 220 | * @param argc argument counter |
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| 221 | * @param argv list of argumenst |
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| 222 | * @param path path to config (in home dir or something) |
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| 223 | */ |
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| 224 | bool Orxonox::init(int argc, char **argv) |
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| 225 | { |
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| 226 | #ifdef _DEBUG |
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| 227 | ConfigFileManager::getInstance()->setFile(CFT_Settings, "orxonox_d.ini"); |
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| 228 | #else |
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| 229 | ConfigFileManager::getInstance()->setFile(CFT_Settings, "orxonox.ini"); |
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| 230 | #endif |
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| 231 | Factory::createClassHierarchy(); |
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| 232 | |
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| 233 | std::string nmbr; |
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| 234 | char res('a'); |
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| 235 | //const char* nmbr; |
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| 236 | //const char* str; |
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| 237 | convertValue(&nmbr, res); |
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| 238 | //const unsigned int blah = 4; |
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| 239 | //convertValue(nmbr, blah); |
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| 240 | //convertValue(&str, 4.0f); |
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| 241 | |
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| 242 | //using ::operator<<; |
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| 243 | using std::string; |
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| 244 | int a = 3; |
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| 245 | FooBar asdf; |
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| 246 | std::string asdf2; |
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| 247 | std::ostringstream oss; |
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| 248 | char blah(' '); |
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| 249 | oss << blah; |
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| 250 | std::cout << asdf2; |
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| 251 | ConvertValue(&asdf2, asdf); |
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| 252 | //if (conversionTests::OStreamOperator<FooBar>::exists) |
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| 253 | // int asdfasdfasdf = 7; |
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| 254 | //COUT(3) << asdf; |
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| 255 | |
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| 256 | TestConv(1, int, (3), float, 3.0); |
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| 257 | TestConv(2, int, (3), string, "3"); |
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| 258 | TestConv(3, string, ("3.0"), float, 3.0f); |
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| 259 | TestConv(4, char, ('a'), string, "a"); |
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| 260 | TestConv(5, string, ("df"), char, 'd'); |
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| 261 | TestConv(6, Vector2, (3,4), string, "3,4"); |
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| 262 | TestConv(7, const char*, ("4.3"), float, 4.3f); |
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| 263 | TestConv(8, const char*, ("4,3"), Vector2, Vector2(4,3)); |
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| 264 | //TestConv(9, const char*, ("4.4"), Radian, Radian(4.4)); |
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| 265 | TestConv(100, int, (3), const char*, "3"); |
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| 266 | TestConv(101, Vector3, (1, 2, 3), float, 3.0); |
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| 267 | |
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| 268 | std::ostringstream out; |
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| 269 | |
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| 270 | std::string mode; |
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| 271 | std::string tempDataPath; |
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| 272 | |
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| 273 | ArgReader ar(argc, argv); |
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| 274 | ar.checkArgument("mode", &mode, false); |
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| 275 | ar.checkArgument("data", &tempDataPath, false); |
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| 276 | ar.checkArgument("ip", &serverIp_, false); |
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| 277 | ar.checkArgument("port", &serverPort_, false); |
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| 278 | if(ar.errorHandling()) |
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| 279 | { |
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| 280 | COUT(1) << "Error while parsing command line arguments" << std::endl; |
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| 281 | COUT(1) << ar.getErrorString(); |
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| 282 | COUT(0) << "Usage:" << std::endl << "orxonox [mode client|server|dedicated|standalone] " |
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| 283 | << "[--data PATH] [--ip IP] [--port PORT]" << std::endl; |
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| 284 | return false; |
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| 285 | } |
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| 286 | |
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| 287 | if (mode == "client") |
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| 288 | mode_ = CLIENT; |
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| 289 | else if (mode == "server") |
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| 290 | mode_ = SERVER; |
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| 291 | else if (mode == "dedicated") |
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| 292 | mode_ = DEDICATED; |
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| 293 | else |
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| 294 | { |
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| 295 | if (mode == "") |
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| 296 | mode = "standalone"; |
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| 297 | if (mode != "standalone") |
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| 298 | { |
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| 299 | COUT(2) << "Warning: mode \"" << mode << "\" doesn't exist. " |
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| 300 | << "Defaulting to standalone" << std::endl; |
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| 301 | mode = "standalone"; |
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| 302 | } |
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| 303 | mode_ = STANDALONE; |
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| 304 | } |
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| 305 | COUT(3) << "Orxonox: Mode is " << mode << "." << std::endl; |
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| 306 | |
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| 307 | if (tempDataPath != "") |
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| 308 | { |
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| 309 | if (tempDataPath[tempDataPath.size() - 1] != '/') |
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| 310 | tempDataPath += "/"; |
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| 311 | Settings::tsetDataPath(tempDataPath); |
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| 312 | } |
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| 313 | |
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| 314 | // initialise TCL |
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| 315 | TclBind::getInstance().setDataPath(Settings::getDataPath()); |
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| 316 | |
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| 317 | //if (mode_ == DEDICATED) |
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| 318 | // TODO: decide what to do here |
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| 319 | //else |
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| 320 | |
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| 321 | // for playable server, client and standalone, the startup |
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| 322 | // procedure until the GUI is identical |
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| 323 | |
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| 324 | ogre_ = &GraphicsEngine::getSingleton(); |
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| 325 | if (!ogre_->setup()) // creates ogre root and other essentials |
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| 326 | return false; |
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| 327 | |
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| 328 | return true; |
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| 329 | } |
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| 330 | |
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| 331 | /** |
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| 332 | * start modules |
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| 333 | */ |
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| 334 | bool Orxonox::start() |
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| 335 | { |
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| 336 | if (mode_ == DEDICATED) |
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| 337 | { |
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| 338 | // do something else |
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| 339 | } |
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| 340 | else |
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| 341 | { // not dedicated server |
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| 342 | if (!ogre_->loadRenderer()) // creates the render window |
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| 343 | return false; |
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| 344 | |
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| 345 | // Calls the InputManager which sets up the input devices. |
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| 346 | // The render window width and height are used to set up the mouse movement. |
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| 347 | if (!InputManager::initialise(ogre_->getWindowHandle(), |
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| 348 | ogre_->getWindowWidth(), ogre_->getWindowHeight(), true, true, true)) |
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| 349 | return false; |
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| 350 | |
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| 351 | // TODO: Spread this so that this call only initialises things needed for the GUI |
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| 352 | if (!ogre_->initialiseResources()) |
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| 353 | return false; |
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| 354 | |
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| 355 | // TOOD: load the GUI here |
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| 356 | // set InputManager to GUI mode |
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| 357 | InputManager::setInputState(InputManager::IS_GUI); |
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| 358 | // TODO: run GUI here |
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| 359 | |
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| 360 | // The following lines depend very much on the GUI output, so they're probably misplaced here.. |
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| 361 | |
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| 362 | InputManager::setInputState(InputManager::IS_NONE); |
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| 363 | |
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| 364 | // create Ogre SceneManager |
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| 365 | ogre_->createNewScene(); |
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| 366 | |
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| 367 | if (!loadPlayground()) |
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| 368 | return false; |
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| 369 | } |
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| 370 | |
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| 371 | switch (mode_) |
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| 372 | { |
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| 373 | case SERVER: |
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| 374 | if (!serverLoad()) |
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| 375 | return false; |
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| 376 | break; |
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| 377 | case CLIENT: |
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| 378 | if (!clientLoad()) |
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| 379 | return false; |
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| 380 | break; |
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| 381 | case DEDICATED: |
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| 382 | if (!serverLoad()) |
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| 383 | return false; |
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| 384 | break; |
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| 385 | default: |
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| 386 | if (!standaloneLoad()) |
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| 387 | return false; |
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| 388 | } |
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| 389 | |
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| 390 | InputManager::setInputState(InputManager::IS_NORMAL); |
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| 391 | |
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| 392 | return startRenderLoop(); |
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| 393 | } |
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| 394 | |
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| 395 | /** |
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| 396 | * Loads everything in the scene except for the actual objects. |
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| 397 | * This includes HUD, Console.. |
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| 398 | */ |
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| 399 | bool Orxonox::loadPlayground() |
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| 400 | { |
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| 401 | // Init audio |
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| 402 | //auMan_ = new audio::AudioManager(); |
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| 403 | //auMan_->ambientAdd("a1"); |
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| 404 | //auMan_->ambientAdd("a2"); |
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| 405 | //auMan_->ambientAdd("a3"); |
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| 406 | //auMan->ambientAdd("ambient1"); |
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| 407 | //auMan_->ambientStart(); |
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| 408 | |
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| 409 | // Load the HUD |
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| 410 | COUT(3) << "Orxonox: Loading HUD..." << std::endl; |
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| 411 | orxonoxHUD_ = &HUD::getSingleton(); |
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| 412 | orxonoxHUD_->initialise(); |
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| 413 | return true; |
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| 414 | } |
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| 415 | |
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| 416 | /** |
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| 417 | * Level loading method for server mode. |
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| 418 | */ |
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| 419 | bool Orxonox::serverLoad() |
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| 420 | { |
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| 421 | COUT(2) << "Loading level in server mode" << std::endl; |
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| 422 | |
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| 423 | //server_g = new network::Server(serverPort_); |
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| 424 | server_g = network::Server::createSingleton(serverPort_); |
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| 425 | |
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| 426 | if (!loadScene()) |
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| 427 | return false; |
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| 428 | |
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| 429 | server_g->open(); |
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| 430 | |
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| 431 | return true; |
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| 432 | } |
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| 433 | |
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| 434 | /** |
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| 435 | * Level loading method for client mode. |
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| 436 | */ |
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| 437 | bool Orxonox::clientLoad() |
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| 438 | { |
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| 439 | COUT(2) << "Loading level in client mode" << std::endl;\ |
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| 440 | |
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| 441 | if (serverIp_.compare("") == 0) |
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| 442 | client_g = network::Client::createSingleton(); |
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| 443 | else |
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| 444 | |
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| 445 | client_g = network::Client::createSingleton(serverIp_, serverPort_); |
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| 446 | |
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| 447 | if(!client_g->establishConnection()) |
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| 448 | return false; |
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| 449 | client_g->tick(0); |
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| 450 | |
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| 451 | return true; |
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| 452 | } |
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| 453 | |
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| 454 | /** |
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| 455 | * Level loading method for standalone mode. |
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| 456 | */ |
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| 457 | bool Orxonox::standaloneLoad() |
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| 458 | { |
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| 459 | COUT(2) << "Loading level in standalone mode" << std::endl; |
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| 460 | |
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| 461 | if (!loadScene()) |
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| 462 | return false; |
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| 463 | |
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| 464 | return true; |
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| 465 | } |
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| 466 | |
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| 467 | /** |
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| 468 | * Helper method to load a level. |
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| 469 | */ |
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| 470 | bool Orxonox::loadScene() |
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| 471 | { |
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| 472 | Level* startlevel = new Level("levels/sample.oxw"); |
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| 473 | Loader::open(startlevel); |
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| 474 | |
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| 475 | return true; |
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| 476 | } |
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| 477 | |
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| 478 | |
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| 479 | /** |
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| 480 | Main loop of the orxonox game. |
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| 481 | About the loop: The design is almost exactly like the one in ogre, so that |
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| 482 | if any part of ogre registers a framelisteners, it will still behave |
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| 483 | correctly. Furthermore the time smoothing feature from ogre has been |
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| 484 | implemented too. If turned on (see orxonox constructor), it will calculate |
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| 485 | the dt_n by means of the recent most dt_n-1, dt_n-2, etc. |
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| 486 | */ |
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| 487 | bool Orxonox::startRenderLoop() |
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| 488 | { |
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| 489 | // first check whether ogre root object has been created |
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| 490 | if (Ogre::Root::getSingletonPtr() == 0) |
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| 491 | { |
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| 492 | COUT(2) << "Orxonox Error: Could not start rendering. No Ogre root object found" << std::endl; |
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| 493 | return false; |
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| 494 | } |
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| 495 | Ogre::Root& ogreRoot = Ogre::Root::getSingleton(); |
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| 496 | |
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| 497 | |
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| 498 | // Contains the times of recently fired events |
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| 499 | // eventTimes[4] is the list for the times required for the fps counter |
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| 500 | std::deque<unsigned long> eventTimes[3]; |
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| 501 | // Clear event times |
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| 502 | for (int i = 0; i < 3; ++i) |
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| 503 | eventTimes[i].clear(); |
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| 504 | |
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| 505 | // use the ogre timer class to measure time. |
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| 506 | if (!timer_) |
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| 507 | timer_ = new Ogre::Timer(); |
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| 508 | timer_->reset(); |
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| 509 | |
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| 510 | float renderTime = 0.0f; |
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| 511 | float frameTime = 0.0f; |
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| 512 | // clock_t time = 0; |
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| 513 | |
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| 514 | //Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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| 515 | //Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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| 516 | |
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| 517 | //Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Bloom"); |
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| 518 | //Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "MotionBlur"); |
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| 519 | |
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| 520 | COUT(3) << "Orxonox: Starting the main loop." << std::endl; |
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| 521 | while (!bAbort_) |
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| 522 | { |
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| 523 | // get current time |
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| 524 | unsigned long now = timer_->getMilliseconds(); |
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| 525 | |
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| 526 | // create an event to pass to the frameStarted method in ogre |
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| 527 | Ogre::FrameEvent evt; |
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| 528 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 529 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); |
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| 530 | frameTime += evt.timeSinceLastFrame; |
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| 531 | |
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| 532 | // show the current time in the HUD |
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| 533 | // HUD::getSingleton().setTime(now); |
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| 534 | if (mode_ != DEDICATED && frameTime > 0.4f) |
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| 535 | { |
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| 536 | HUD::getSingleton().setRenderTimeRatio(renderTime / frameTime); |
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| 537 | frameTime = 0.0f; |
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| 538 | renderTime = 0.0f; |
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| 539 | } |
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| 540 | |
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| 541 | // tick the core |
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| 542 | Core::tick((float)evt.timeSinceLastFrame); |
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| 543 | // Call those objects that need the real time |
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| 544 | for (ObjectList<TickableReal>::iterator it = ObjectList<TickableReal>::begin(); it; ++it) |
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| 545 | it->tick((float)evt.timeSinceLastFrame); |
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| 546 | // Call the scene objects |
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| 547 | for (ObjectList<Tickable>::iterator it = ObjectList<Tickable>::begin(); it; ++it) |
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| 548 | it->tick((float)evt.timeSinceLastFrame * this->timefactor_); |
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| 549 | //AudioManager::tick(); |
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| 550 | if (client_g) |
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| 551 | client_g->tick((float)evt.timeSinceLastFrame); |
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| 552 | if (server_g) |
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| 553 | server_g->tick((float)evt.timeSinceLastFrame); |
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| 554 | |
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| 555 | // don't forget to call _fireFrameStarted in ogre to make sure |
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| 556 | // everything goes smoothly |
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| 557 | ogreRoot._fireFrameStarted(evt); |
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| 558 | |
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| 559 | // get current time |
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| 560 | now = timer_->getMilliseconds(); |
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| 561 | calculateEventTime(now, eventTimes[2]); |
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| 562 | |
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| 563 | if (mode_ != DEDICATED) |
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| 564 | { |
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| 565 | // Pump messages in all registered RenderWindows |
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| 566 | // This calls the WindowEventListener objects. |
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| 567 | Ogre::WindowEventUtilities::messagePump(); |
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| 568 | |
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| 569 | // render |
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| 570 | ogreRoot._updateAllRenderTargets(); |
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| 571 | } |
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| 572 | |
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| 573 | // get current time |
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| 574 | now = timer_->getMilliseconds(); |
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| 575 | |
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| 576 | // create an event to pass to the frameEnded method in ogre |
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| 577 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 578 | renderTime += calculateEventTime(now, eventTimes[2]); |
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| 579 | |
|---|
| 580 | // again, just to be sure ogre works fine |
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| 581 | ogreRoot._fireFrameEnded(evt); |
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| 582 | //msleep(200); |
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| 583 | } |
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| 584 | |
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| 585 | if (mode_ == CLIENT) |
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| 586 | network::Client::getSingleton()->closeConnection(); |
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| 587 | else if (mode_ == SERVER) |
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| 588 | server_g->close(); |
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| 589 | |
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| 590 | return true; |
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| 591 | } |
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| 592 | |
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| 593 | /** |
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| 594 | Method for calculating the average time between recently fired events. |
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| 595 | Code directly taken from OgreRoot.cc |
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| 596 | @param now The current time in ms. |
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| 597 | @param type The type of event to be considered. |
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| 598 | */ |
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| 599 | float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) |
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| 600 | { |
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| 601 | // Calculate the average time passed between events of the given type |
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| 602 | // during the last frameSmoothingTime_ seconds. |
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| 603 | |
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| 604 | times.push_back(now); |
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| 605 | |
|---|
| 606 | if(times.size() == 1) |
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| 607 | return 0; |
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| 608 | |
|---|
| 609 | // Times up to frameSmoothingTime_ seconds old should be kept |
|---|
| 610 | unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f); |
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| 611 | |
|---|
| 612 | // Find the oldest time to keep |
|---|
| 613 | std::deque<unsigned long>::iterator it = times.begin(); |
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| 614 | // We need at least two times |
|---|
| 615 | std::deque<unsigned long>::iterator end = times.end() - 2; |
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| 616 | |
|---|
| 617 | while(it != end) |
|---|
| 618 | { |
|---|
| 619 | if (now - *it > discardThreshold) |
|---|
| 620 | ++it; |
|---|
| 621 | else |
|---|
| 622 | break; |
|---|
| 623 | } |
|---|
| 624 | |
|---|
| 625 | // Remove old times |
|---|
| 626 | times.erase(times.begin(), it); |
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| 627 | |
|---|
| 628 | return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000); |
|---|
| 629 | } |
|---|
| 630 | } |
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