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source: code/branches/core2/src/orxonox/core/NamespaceNode.h @ 901

Last change on this file since 901 was 901, checked in by landauf, 16 years ago

Namespaces are working now. I love this feature, can't stop playing with it :D

File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#ifndef _NamespaceNode_H__
29#define _NamespaceNode_H__
30
31#include <map>
32#include <set>
33#include <string>
34
35#include "CorePrereqs.h"
36
37namespace orxonox
38{
39    class NamespaceNode
40    {
41        public:
42            NamespaceNode(const std::string& name, NamespaceNode* parent = 0);
43            ~NamespaceNode();
44
45            std::set<NamespaceNode*> getNodeRelative(const std::string& name);
46
47            void setRoot(bool bRoot) { this->bRoot_ = bRoot; }
48            void setHidden(bool bHidden) { this->bHidden_ = bHidden; }
49
50            bool isRoot() const { return this->bRoot_; }
51            bool isHidden() const { return this->bHidden_; }
52
53            bool includes(const NamespaceNode*) const;
54
55            std::string toString() const;
56            std::string toString(const std::string& indentation) const;
57
58        private:
59            std::string name_;
60            NamespaceNode* parent_;
61            std::map<std::string, NamespaceNode*> subnodes_;
62            bool bHidden_;
63            bool bRoot_;
64    };
65}
66
67#endif /* _NamespaceNode_H__ */
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