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source: code/branches/core2/src/orxonox/core/Namespace.h @ 879

Last change on this file since 879 was 879, checked in by landauf, 16 years ago

started implementing the Namespace hierarchy (still unfinished)

File size: 1.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#ifndef _Namespace_H__
29#define _Namespace_H__
30
31#include <map>
32
33#include "BaseObject.h"
34#include "util/XMLIncludes.h"
35
36#include "CorePrereqs.h"
37
38namespace orxonox
39{
40    class Namespace : public BaseObject
41    {
42        public:
43            Namespace();
44            virtual ~Namespace();
45
46            virtual void XMLPort(Element& xmlelement, bool loading);
47
48            void loadObjects(BaseObject* object);
49            const BaseObject* saveObjects(unsigned int index) const;
50
51            void addSubnamespace(Namespace* ns);
52            bool hasSubnamespace(const std::string& name) const;
53
54        private:
55            std::map<std::string, Namespace*> namespaces_;
56            Namespace* representingNamespace_;
57    };
58}
59
60#endif /* _Namespace_H__ */
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