Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/core2/src/orxonox/core/Namespace.h @ 877

Last change on this file since 877 was 877, checked in by landauf, 16 years ago

started implementing a Namespace object (which will be used in level files to create and access groups of objects)

File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#ifndef _Namespace_H__
29#define _Namespace_H__
30
31#include <list>
32
33#include "BaseObject.h"
34#include "util/XMLIncludes.h"
35
36#include "CorePrereqs.h"
37
38namespace orxonox
39{
40    class Namespace : public BaseObject
41    {
42        public:
43            Namespace();
44            virtual ~Namespace();
45
46            virtual void XMLPort(Element& xmlelement, bool loading);
47
48            void loadObjects(BaseObject* object);
49            const BaseObject* saveObjects(unsigned int index) const;
50
51        private:
52            std::list<Namespace*> namespaces_;
53    };
54}
55
56#endif /* _Namespace_H__ */
Note: See TracBrowser for help on using the repository browser.