Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/core2/src/orxonox/core/InputBuffer.h @ 955

Last change on this file since 955 was 955, checked in by landauf, 16 years ago
  • added input buffer: this class captures key-input (at the moment it's using OIS directly, later it will use the InputHandler) and writes it into a string - other classes can listen to changes and can read and modify the string.
  • fixed some bugs in CommandExecutor
  • fixed a small bug (or changed a questionable feature) in Functor
File size: 4.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#ifndef _InputBuffer_H__
29#define _InputBuffer_H__
30
31#include <string>
32#include <list>
33
34#ifdef WIN32
35#include <OIS/OISKeyboard.h>
36#else
37#include <OISKeyboard.h>
38#endif
39
40#include "CorePrereqs.h"
41
42namespace orxonox
43{
44    class _CoreExport InputBufferListener
45    {
46    };
47
48    class _CoreExport InputBuffer : public OIS::KeyListener
49    {
50        struct InputBufferListenerTuple
51        {
52            InputBufferListener* listener_;
53            void (InputBufferListener::*function_)();
54            bool bListenToAllChanges_;
55            bool bOnlySingleInput_;
56            char char_;
57        };
58
59        public:
60            InputBuffer(OIS::Keyboard* keyboard);
61
62            template <class T>
63            void registerListener(T* listener, void (T::*function)(), bool bOnlySingleInput)
64            {
65                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, true, bOnlySingleInput, ' '};
66                this->listeners_.insert(this->listeners_.end(), newListener);
67            }
68            template <class T>
69            void registerListener(T* listener, void (T::*function)() const, bool bOnlySingleInput)
70            {
71                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, true, bOnlySingleInput, ' '};
72                this->listeners_.insert(this->listeners_.end(), newListener);
73            }
74
75            template <class T>
76            void registerListener(T* listener, void (T::*function)(), char char_, bool bOnlySingleInput)
77            {
78                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, bOnlySingleInput, char_};
79                this->listeners_.insert(this->listeners_.end(), newListener);
80            }
81            template <class T>
82            void registerListener(T* listener, void (T::*function)() const, char char_, bool bOnlySingleInput)
83            {
84                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, bOnlySingleInput, char_};
85                this->listeners_.insert(this->listeners_.end(), newListener);
86            }
87
88            void set(const std::string& input);
89            void append(const std::string& input);
90            void append(const char& input);
91            void removeLast();
92            void clear();
93
94            void updated();
95            void updated(const char& update, bool bSingleInput);
96
97            inline std::string get() const
98                { return this->buffer_; }
99
100            inline void activate()
101                { this->setActivated(true); }
102            inline void deactivate()
103                { this->setActivated(false); }
104            inline void setActivated(bool bActivated)
105                { if (this->bActivated_ != bActivated) { this->bActivated_ = bActivated; this->activityChanged(); } else { this->bActivated_ = bActivated; } }
106            inline bool isActivated() const
107                { return this->bActivated_; }
108
109            void activityChanged() const;
110
111        private:
112            bool charIsAllowed(const char& input);
113
114            bool keyPressed(const OIS::KeyEvent &e);
115            bool keyReleased(const OIS::KeyEvent &e);
116
117            OIS::Keyboard* keyboard_;
118            bool bActivated_;
119            std::string buffer_;
120            std::list<InputBufferListenerTuple> listeners_;
121            std::string allowedChars_;
122    };
123}
124
125#endif /* _InputBuffer_H__ */
Note: See TracBrowser for help on using the repository browser.