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source: code/branches/core/src/orxonox/core/BaseObject.cc @ 853

Last change on this file since 853 was 853, checked in by landauf, 16 years ago

sync with notebook, there are some changes in the MultiTypes, XMLPort and the WorldEntity, but there's still a bug in some of the Converter-specializations

File size: 2.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/**
29    @file BaseObject.cc
30    @brief Implementation of the BaseObject class.
31*/
32
33#include "util/tinyxml/tinyxml.h"
34
35#include "core/CoreIncludes.h"
36#include "BaseObject.h"
37#include "XMLPort.h"
38
39namespace orxonox
40{
41    CreateFactory(BaseObject);
42
43    /**
44        @brief Constructor: Registers the object in the BaseObject-list.
45    */
46    BaseObject::BaseObject()
47    {
48        RegisterRootObject(BaseObject);
49
50        this->bActive_ = true;
51        this->bVisible_ = true;
52        this->level_ = 0;
53    }
54
55    /**
56        @brief Destructor
57    */
58    BaseObject::~BaseObject()
59    {
60    }
61
62    /**
63        @brief load general xml paramters
64    */
65    void BaseObject::loadParams(TiXmlElement* xmlElem)
66    {
67        if (xmlElem->Attribute("name"))
68        {
69            this->setName(xmlElem->Attribute("name"));
70        }
71    }
72
73    /**
74        @brief XML loading and saving.
75        @param xmlelement The XML-element
76        @param loading Loading (true) or saving (false)
77        @return The XML-element
78    */
79    Element& BaseObject::XMLPort(Element& xmlelement, bool loading)
80    {
81        std::cout << "1_1: " << this->getName() << std::endl;
82        XMLPortParam(BaseObject, "name", setName, getName, xmlelement, loading);
83std::cout << "1_2: " << this->getName() << std::endl;
84        return xmlelement;
85    }
86}
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