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source: code/branches/core/bin/levels/sample.oxw @ 851

Last change on this file since 851 was 851, checked in by landauf, 16 years ago

modified level file for testing purposes

File size: 2.9 KB
Line 
1<description>
2  This is an orxonox sample level.
3</description>
4
5<loading>
6  <background color="000000" image="textures/load_screens/ambush.png" />
7  <bar top="200" left="50" width="300" height="20" image="textures/load_screens/ambush-loadbar.png" />
8</loading>
9
10<!--
11<ambient>
12  <ogg src="allgorythm-lift_up" />
13  <ogg src="allgorythm-resonance_blaster" />
14  <ogg src="luke_grey_-_hypermode" />
15  <ogg src="task_horizon_-_menu1" />
16  <ogg src="tha_silent_partner_-_void" />
17</ambient>
18-->
19<!-- Keep a minimum distance of >100 to the object, otherwise the camara thinks it's in the object -->
20<!-- the value has to negative, as we want the camara behind the object -->
21<!--
22<Camera name="Camera" pos="0,50,-150" lookat="0,20,0" node="2OgreHeadNode" />
23<SpaceShip camera="true" position="0,0,0" scale="10" yaw="-90" pitch="-90" mesh="assf3.mesh"  forward="250" rotateupdown="100" rotaterightleft="100" looprightleft="100" />
24-->
25<Ambient colourvalue="1,1,1" />
26<Skybox src="Orxonox/StarSkyBox" />
27
28<!--Fighter camera="true" position="0,0,0" scale="10" yaw="-90" pitch="-90" mesh="assf3.mesh"  forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /-->
29<SpaceShip camera="true" position="0,0,0" scale="10" yaw="-90" pitch="-90" mesh="assf5.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
30
31<NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
32<NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
33<NPC position="0,-100,500" scale="1" mesh="razor.mesh"/>
34<NPC position="0,-200,450" scale="1" mesh="razor.mesh"/>
35<NPC position="100,0,400" scale="1" mesh="razor.mesh"/>
36
37<Model name="starship" position="200,0,500" scale="10" mesh="starship.mesh" yaw="-90" pitch="-90" />
38<Model name="drone" position="-200,0,500" scale="10" mesh="drone.mesh" yaw="-90" pitch="-90" />
39
40<Model position="-200,1000,500" scale="10" mesh="hoover_body.mesh" yaw="-90" pitch="-90" />
41<Model position="-200,1000,500" scale="10" mesh="hoover_gear0.mesh" yaw="-90" pitch="-90" />
42<Model position="-200,1000,500" scale="10" mesh="hoover_gear1.mesh" yaw="-90" pitch="-90" />
43<Model position="-200,1000,500" scale="10" mesh="hoover_gear2.mesh" yaw="-90" pitch="-90" />
44<Model position="-200,1000,500" scale="10" mesh="hoover_turbine.mesh" yaw="-90" pitch="-90" />
45
46
47<Model position="-16779,42,11043" scale="95" mesh="ast2.mesh" rotationAxis="0.281711,0.152518,0" rotationRate="27" />
48<Model position="12893,-1583,-17939" scale="48" mesh="ast1.mesh" rotationAxis="0.0597998,0.923364,0" rotationRate="36" />
49<Model position="-2107,259,-19814" scale="29" mesh="ast4.mesh" rotationAxis="0.298639,0.96907,0" rotationRate="32" />
50
51<!-- Unused at the moment -->
52<!--  <SpaceshipSteeringObject node="OgreHeadNode" forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /> -->
53
54<script file="intro.lua" />
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