| [1588] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Reto Grieder | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [1622] | 29 | /** | 
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|  | 30 | @file | 
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|  | 31 | @brief Definition of the OrxonoxOverlay class. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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| [1601] | 34 | #include "OrxonoxOverlay.h" | 
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| [1588] | 35 |  | 
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| [1615] | 36 | #include <cmath> | 
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| [1622] | 37 | #include <OgreOverlay.h> | 
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| [1588] | 38 | #include <OgreOverlayManager.h> | 
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| [1614] | 39 | #include <OgrePanelOverlayElement.h> | 
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| [2896] | 40 | #include <OgreRenderWindow.h> | 
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| [6417] | 41 | #include <OgreMaterialManager.h> | 
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|  | 42 | #include <OgreTechnique.h> | 
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|  | 43 | #include <OgrePass.h> | 
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| [2896] | 44 |  | 
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| [1588] | 45 | #include "util/Convert.h" | 
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| [2171] | 46 | #include "util/Exception.h" | 
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| [2896] | 47 | #include "core/GameMode.h" | 
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| [1588] | 48 | #include "core/CoreIncludes.h" | 
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| [1616] | 49 | #include "core/XMLPort.h" | 
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| [7204] | 50 | #include "core/command/ConsoleCommand.h" | 
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| [1588] | 51 |  | 
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| [5980] | 52 | #include "OverlayGroup.h" | 
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|  | 53 |  | 
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| [1588] | 54 | namespace orxonox | 
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|  | 55 | { | 
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| [1615] | 56 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; | 
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|  | 57 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; | 
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| [1588] | 58 |  | 
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| [7236] | 59 | SetConsoleCommand("OrxonoxOverlay", "scaleOverlay",     &OrxonoxOverlay::scaleOverlay); | 
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|  | 60 | SetConsoleCommand("OrxonoxOverlay", "scrollOverlay",    &OrxonoxOverlay::scrollOverlay); | 
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|  | 61 | SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility); | 
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|  | 62 | SetConsoleCommand("OrxonoxOverlay", "rotateOverlay",    &OrxonoxOverlay::rotateOverlay); | 
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| [1588] | 63 |  | 
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| [2087] | 64 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) | 
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|  | 65 | : BaseObject(creator) | 
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| [1615] | 66 | { | 
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|  | 67 | RegisterObject(OrxonoxOverlay); | 
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| [2087] | 68 |  | 
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| [2662] | 69 | this->owner_ = 0; | 
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|  | 70 | this->group_ = 0; | 
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|  | 71 |  | 
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| [2896] | 72 | if (!GameMode::showsGraphics()) | 
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| [2171] | 73 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); | 
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|  | 74 |  | 
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| [2087] | 75 | // create the Ogre::Overlay | 
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|  | 76 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" | 
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| [3280] | 77 | + multi_cast<std::string>(hudOverlayCounter_s++)); | 
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| [2087] | 78 |  | 
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|  | 79 | // create background panel (can be used to show any picture) | 
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|  | 80 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( | 
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|  | 81 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", | 
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| [3280] | 82 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); | 
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| [2087] | 83 | this->overlay_->add2D(this->background_); | 
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|  | 84 |  | 
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| [2896] | 85 | // Get aspect ratio from the render window. Later on, we get informed automatically | 
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| [3327] | 86 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); | 
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| [2087] | 87 |  | 
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| [6417] | 88 | this->size_ = Vector2(1.0f, 1.0f); | 
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|  | 89 | this->pickPoint_= Vector2(0.0f, 0.0f); | 
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|  | 90 | this->position_ = Vector2(0.0f, 0.0f); | 
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|  | 91 | this->angle_ = Degree(0.0); | 
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|  | 92 | this->bCorrectAspect_ = false; | 
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|  | 93 | this->rotState_ = Horizontal; | 
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|  | 94 | this->angleChanged(); // updates all other values as well | 
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| [2087] | 95 |  | 
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|  | 96 | setBackgroundMaterial(""); | 
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| [1615] | 97 | } | 
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| [1614] | 98 |  | 
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| [1622] | 99 | /** | 
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|  | 100 | @brief | 
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|  | 101 | Make sure everything gets removed/destroyed. | 
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|  | 102 | @remark | 
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|  | 103 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) | 
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|  | 104 | */ | 
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| [1615] | 105 | OrxonoxOverlay::~OrxonoxOverlay() | 
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|  | 106 | { | 
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| [2087] | 107 | if (this->isInitialized()) | 
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|  | 108 | { | 
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|  | 109 | // erase ourself from the map with all overlays | 
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|  | 110 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); | 
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|  | 111 | if (it != overlays_s.end()) | 
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|  | 112 | overlays_s.erase(it); | 
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| [1622] | 113 |  | 
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|  | 114 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); | 
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|  | 115 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); | 
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| [2087] | 116 | } | 
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| [1615] | 117 | } | 
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|  | 118 |  | 
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| [1622] | 119 | /** | 
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|  | 120 | @brief | 
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|  | 121 | Loads the OrxonoxOverlay. | 
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| [1747] | 122 |  | 
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| [1622] | 123 | This has to be called before usage, otherwise strange behaviour is | 
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|  | 124 | guaranteed! (there should be no segfaults however). | 
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|  | 125 | @copydoc | 
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|  | 126 | BaseObject::XMLPort() | 
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|  | 127 | */ | 
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| [1615] | 128 | void OrxonoxOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) | 
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| [1590] | 129 | { | 
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| [1747] | 130 | SUPER(OrxonoxOverlay, XMLPort, xmlElement, mode); | 
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| [1588] | 131 |  | 
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| [2087] | 132 | XMLPortParam(OrxonoxOverlay, "size",      setSize,      getSize,      xmlElement, mode); | 
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| [2662] | 133 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlElement, mode); | 
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| [2087] | 134 | XMLPortParam(OrxonoxOverlay, "position",  setPosition,  getPosition,  xmlElement, mode); | 
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|  | 135 | XMLPortParam(OrxonoxOverlay, "rotation",  setRotation,  getRotation,  xmlElement, mode); | 
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| [2662] | 136 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection,   getAspectCorrection,   xmlElement, mode); | 
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| [2087] | 137 | XMLPortParam(OrxonoxOverlay, "background",    setBackgroundMaterial, getBackgroundMaterial, xmlElement, mode); | 
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|  | 138 | } | 
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| [1614] | 139 |  | 
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| [2087] | 140 | void OrxonoxOverlay::changedName() | 
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|  | 141 | { | 
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| [2662] | 142 | SUPER(OrxonoxOverlay, changedName); | 
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|  | 143 |  | 
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| [2087] | 144 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); | 
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| [1590] | 145 |  | 
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| [2087] | 146 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) | 
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| [6417] | 147 | COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << '"' << std::endl; | 
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| [1588] | 148 |  | 
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| [2087] | 149 | OrxonoxOverlay::overlays_s[this->getName()] = this; | 
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| [1590] | 150 | } | 
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| [1588] | 151 |  | 
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| [1622] | 152 | //! Only sets the background material name if not "" | 
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| [1615] | 153 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) | 
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|  | 154 | { | 
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| [6417] | 155 | if (this->background_ && !material.empty()) | 
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| [1615] | 156 | this->background_->setMaterialName(material); | 
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|  | 157 | } | 
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| [1588] | 158 |  | 
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| [1622] | 159 | //! Returns the the material name of the background | 
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| [1615] | 160 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const | 
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|  | 161 | { | 
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|  | 162 | if (this->background_) | 
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|  | 163 | return this->background_->getMaterialName(); | 
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|  | 164 | else | 
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| [2087] | 165 | return BLANKSTRING; | 
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| [1615] | 166 | } | 
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| [1614] | 167 |  | 
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| [1622] | 168 | //! Called by BaseObject when visibility has changed. | 
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| [1615] | 169 | void OrxonoxOverlay::changedVisibility() | 
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| [1595] | 170 | { | 
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| [5980] | 171 | SUPER( OrxonoxOverlay, changedVisibility ); | 
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| [6417] | 172 |  | 
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| [1622] | 173 | if (!this->overlay_) | 
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|  | 174 | return; | 
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|  | 175 |  | 
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| [5980] | 176 | // only set to visible if corresponding OverlayGroup is also visible | 
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|  | 177 | if (this->isVisible() && (!this->getOverlayGroup() || this->getOverlayGroup()->isVisible()) ) | 
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| [1622] | 178 | this->overlay_->show(); | 
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|  | 179 | else | 
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|  | 180 | this->overlay_->hide(); | 
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| [1595] | 181 | } | 
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| [1588] | 182 |  | 
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| [1622] | 183 | /** | 
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|  | 184 | @brief | 
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| [2896] | 185 | Called by the GraphicsManager whenever the window size changes. | 
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| [1622] | 186 | Calculates the aspect ratio only. | 
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|  | 187 | */ | 
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| [2896] | 188 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) | 
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| [1615] | 189 | { | 
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| [3301] | 190 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; | 
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| [1622] | 191 | this->sizeCorrectionChanged(); | 
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| [1615] | 192 | } | 
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| [1590] | 193 |  | 
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| [1622] | 194 | /** | 
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|  | 195 | @brief | 
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|  | 196 | Called whenever the rotation angle has changed. | 
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|  | 197 | */ | 
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|  | 198 | void OrxonoxOverlay::angleChanged() | 
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| [1595] | 199 | { | 
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| [1622] | 200 | if (!this->overlay_) | 
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|  | 201 | return; | 
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|  | 202 |  | 
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|  | 203 | this->overlay_->setRotate(this->angle_); | 
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| [1615] | 204 | this->sizeCorrectionChanged(); | 
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| [1595] | 205 | } | 
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| [1615] | 206 |  | 
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| [1622] | 207 | /** | 
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|  | 208 | @brief | 
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|  | 209 | Called whenever the aspect ratio or the angle has changed. | 
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|  | 210 | The method calculates a correction factor for the size to compensate | 
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|  | 211 | for aspect distortion if desired. | 
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|  | 212 | @remarks | 
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|  | 213 | This only works when the angle is about 0 or 90 degrees. | 
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|  | 214 | */ | 
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| [1615] | 215 | void OrxonoxOverlay::sizeCorrectionChanged() | 
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| [1595] | 216 | { | 
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| [1615] | 217 | if (this->bCorrectAspect_) | 
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|  | 218 | { | 
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|  | 219 | float angle = this->angle_.valueDegrees(); | 
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| [1618] | 220 | if (angle < 0.0) | 
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|  | 221 | angle = -angle; | 
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| [3301] | 222 | angle -= 180.0f * static_cast<int>(angle / 180.0); | 
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| [1618] | 223 |  | 
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| [1622] | 224 | // take the reverse if angle is about 90 degrees | 
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| [1615] | 225 | float tempAspect; | 
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| [3196] | 226 | if (angle > 89.0f && angle < 91.0f) | 
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| [1632] | 227 | { | 
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| [6502] | 228 | tempAspect = 1.0f / this->windowAspectRatio_; | 
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| [1632] | 229 | rotState_ = Vertical; | 
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|  | 230 | } | 
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| [1618] | 231 | else if (angle > 179 || angle < 1) | 
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| [1632] | 232 | { | 
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| [1615] | 233 | tempAspect = this->windowAspectRatio_; | 
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| [1632] | 234 | rotState_ = Horizontal; | 
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|  | 235 | } | 
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| [1615] | 236 | else | 
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| [1632] | 237 | { | 
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| [3196] | 238 | tempAspect = 1.0f; | 
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| [1632] | 239 | rotState_ = Inbetween; | 
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|  | 240 | } | 
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| [1615] | 241 |  | 
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|  | 242 | // note: this is only an approximation that is mostly valid when the | 
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|  | 243 | // magnitude of the width is about the magnitude of the height. | 
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|  | 244 | // Correctly we would have to take the square root of width*height | 
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| [3196] | 245 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); | 
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| [1615] | 246 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; | 
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|  | 247 | } | 
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|  | 248 | else | 
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|  | 249 | { | 
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|  | 250 | this->sizeCorrection_ = Vector2::UNIT_SCALE; | 
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|  | 251 | } | 
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| [1622] | 252 |  | 
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| [1615] | 253 | this->sizeChanged(); | 
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| [1595] | 254 | } | 
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|  | 255 |  | 
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| [1615] | 256 | /** | 
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| [1622] | 257 | @brief | 
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|  | 258 | Sets the overlay size using the actual corrected size. | 
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| [1615] | 259 | */ | 
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|  | 260 | void OrxonoxOverlay::sizeChanged() | 
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|  | 261 | { | 
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| [1622] | 262 | if (!this->overlay_) | 
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|  | 263 | return; | 
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|  | 264 |  | 
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| [1615] | 265 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); | 
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|  | 266 | positionChanged(); | 
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|  | 267 | } | 
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| [1595] | 268 |  | 
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| [1615] | 269 | /** | 
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| [1622] | 270 | @brief | 
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|  | 271 | Determines the position of the overlay. | 
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|  | 272 | This works also well when a rotation angle is applied. The overlay always | 
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|  | 273 | gets aligned correctly as well as possible. | 
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| [1615] | 274 | */ | 
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| [1622] | 275 | void OrxonoxOverlay::positionChanged() | 
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| [1615] | 276 | { | 
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| [1622] | 277 | if (!this->overlay_) | 
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|  | 278 | return; | 
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| [1595] | 279 |  | 
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| [1622] | 280 | // transform the angle to a range of 0 - pi/2 first. | 
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| [1617] | 281 | float angle = this->angle_.valueRadians(); | 
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|  | 282 | if (angle < 0.0) | 
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|  | 283 | angle = -angle; | 
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| [3300] | 284 | angle -= Ogre::Math::PI * static_cast<int>(angle / (Ogre::Math::PI)); | 
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| [1615] | 285 | if (angle > Ogre::Math::PI * 0.5) | 
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|  | 286 | angle = Ogre::Math::PI - angle; | 
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| [1747] | 287 |  | 
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| [1622] | 288 | // do some mathematical fiddling for a bounding box | 
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| [1615] | 289 | Vector2 actualSize = size_ * sizeCorrection_; | 
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|  | 290 | float radius = actualSize.length(); | 
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|  | 291 | float phi = atan(actualSize.y / actualSize.x); | 
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|  | 292 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); | 
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| [1622] | 293 |  | 
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|  | 294 | // calculate the scrolling offset | 
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|  | 295 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; | 
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| [1615] | 296 | this->overlay_->setScroll(scroll.x, -scroll.y); | 
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|  | 297 | } | 
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| [1598] | 298 |  | 
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| [1615] | 299 |  | 
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| [1622] | 300 | //########### Console commands ############ | 
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|  | 301 |  | 
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|  | 302 | /** | 
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|  | 303 | @brief | 
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|  | 304 | Scales an overlay by its name. | 
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|  | 305 | @param name | 
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|  | 306 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| [1623] | 307 | attribute in the xml file). | 
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| [1622] | 308 | */ | 
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| [1615] | 309 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) | 
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|  | 310 | { | 
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|  | 311 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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|  | 312 | if (it != overlays_s.end()) | 
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| [6417] | 313 | it->second->scale(Vector2(scale, scale)); | 
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| [1615] | 314 | } | 
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|  | 315 |  | 
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| [1622] | 316 | /** | 
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|  | 317 | @brief | 
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| [2993] | 318 | Toggles the visibility of an Overlay by it's name. | 
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|  | 319 | @param name | 
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|  | 320 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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|  | 321 | attribute in the xml file). | 
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|  | 322 | */ | 
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|  | 323 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) | 
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|  | 324 | { | 
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|  | 325 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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|  | 326 | if (it != overlays_s.end()) | 
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|  | 327 | { | 
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| [6417] | 328 | OrxonoxOverlay* overlay= it->second; | 
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| [2993] | 329 | if(overlay->isVisible()) | 
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| [6711] | 330 | { | 
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| [2993] | 331 | overlay->hide(); | 
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| [6799] | 332 | COUT(4) << "HIDE " << name << std::endl; | 
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| [6711] | 333 | } | 
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| [2993] | 334 | else | 
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| [6711] | 335 | { | 
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| [2993] | 336 | overlay->show(); | 
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| [6799] | 337 | COUT(4) << "SHOW " << name << std::endl; | 
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| [6711] | 338 | } | 
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| [2993] | 339 | } | 
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|  | 340 | } | 
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|  | 341 |  | 
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|  | 342 | /** | 
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|  | 343 | @brief | 
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| [1622] | 344 | Scrolls an overlay by its name. | 
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|  | 345 | @param name | 
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|  | 346 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| [1623] | 347 | attribute in the xml file). | 
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| [1622] | 348 | */ | 
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| [1615] | 349 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) | 
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|  | 350 | { | 
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|  | 351 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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|  | 352 | if (it != overlays_s.end()) | 
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| [6417] | 353 | it->second->scroll(scroll); | 
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| [1615] | 354 | } | 
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|  | 355 |  | 
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| [1622] | 356 | /** | 
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|  | 357 | @brief | 
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|  | 358 | Rotates an overlay by its name. | 
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|  | 359 | @param name | 
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|  | 360 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| [1623] | 361 | attribute in the xml file). | 
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| [1622] | 362 | */ | 
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| [1615] | 363 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) | 
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|  | 364 | { | 
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|  | 365 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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|  | 366 | if (it != overlays_s.end()) | 
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| [6417] | 367 | it->second->rotate(angle); | 
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| [1615] | 368 | } | 
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| [6057] | 369 |  | 
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|  | 370 | void OrxonoxOverlay::setOverlayGroup(OverlayGroup* group) | 
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|  | 371 | { | 
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|  | 372 | if (group != this->group_) | 
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|  | 373 | { | 
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|  | 374 | if (this->group_) | 
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|  | 375 | this->group_->removeElement(this); | 
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|  | 376 | this->group_ = group; | 
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|  | 377 | this->changedOverlayGroup(); | 
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|  | 378 | } | 
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|  | 379 | } | 
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| [6417] | 380 |  | 
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|  | 381 | void OrxonoxOverlay::setBackgroundAlpha(float alpha) { | 
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|  | 382 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); | 
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|  | 383 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); | 
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|  | 384 | tempTx->setAlphaOperation(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, alpha); | 
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|  | 385 | } | 
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| [1588] | 386 | } | 
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