| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Damian 'Mozork' Frick | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Definition of the QuestItem class. | 
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| 32 | The QuestItem is the parent class of Quest and QuestHint. | 
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| 33 | */ | 
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| 34 |  | 
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| 35 |  | 
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| 36 | #ifndef _QuestItem_H__ | 
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| 37 | #define _QuestItem_H__ | 
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| 38 |  | 
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| 39 | #include "questsystem/QuestsystemPrereqs.h" | 
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| 40 |  | 
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| 41 | #include <string> | 
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| 42 | #include "core/BaseObject.h" | 
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| 43 | #include "QuestManager.h" | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 | /** | 
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| 48 | @brief | 
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| 49 | Functions as a base class for quest classes such as Quest or QuestHint. | 
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| 50 | Has a unique identifier and a description. | 
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| 51 | @author | 
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| 52 | Damian 'Mozork' Frick | 
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| 53 | */ | 
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| 54 | class _QuestsystemExport QuestItem : public BaseObject | 
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| 55 | { | 
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| 56 |  | 
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| 57 | public: | 
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| 58 | QuestItem(BaseObject* creator); | 
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| 59 | virtual ~QuestItem(); | 
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| 60 |  | 
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| 61 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestItem object through XML. | 
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| 62 |  | 
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| 63 | /** | 
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| 64 | @brief Returns the id of this QuestItem. | 
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| 65 | @return Returns the id of the QuestItem. | 
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| 66 | */ | 
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| 67 | inline const std::string & getId(void) const | 
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| 68 | { return this->id_; } | 
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| 69 |  | 
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| 70 | /** | 
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| 71 | @brief Returns the QuestDescription of the QuestItem. | 
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| 72 | @return Returns a pointer to the QuestDescription object of the QuestItem. | 
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| 73 | */ | 
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| 74 | inline QuestDescription* getDescription(void) const | 
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| 75 | { return this->description_; } | 
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| 76 |  | 
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| 77 | /** | 
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| 78 | @brief Check whether the QuestItem is registered with the QuestManager. | 
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| 79 | @return Returns true if the QuestItem is registered with the QuestManager. | 
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| 80 | */ | 
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| 81 | inline bool isRegistered(void) | 
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| 82 | { return this->registered_; } | 
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| 83 | /** | 
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| 84 | @brief Set the QuestItem as being registered with the QuestManager. | 
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| 85 | */ | 
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| 86 | inline void setRegistered(void) | 
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| 87 | { this->registered_ = true; } | 
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| 88 |  | 
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| 89 | protected: | 
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| 90 | void setId(const std::string & id); //!< Sets the id of the QuestItem. | 
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| 91 |  | 
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| 92 | /** | 
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| 93 | @brief Sets the description of the QuestItem. | 
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| 94 | @param description The QuestDescription to be set. | 
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| 95 | */ | 
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| 96 | inline void setDescription(QuestDescription* description) | 
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| 97 | { this->description_ = description; } | 
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| 98 |  | 
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| 99 | private: | 
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| 100 | std::string id_; //!< Identifier. Should be of GUID form: http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure | 
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| 101 | QuestDescription* description_; //!< The QuestDescription of the QuestItem. | 
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| 102 |  | 
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| 103 | bool registered_; | 
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| 104 |  | 
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| 105 | }; | 
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| 106 |  | 
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| 107 | } | 
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| 108 |  | 
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| 109 | #endif /* _QuestItem_H__ */ | 
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