| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Daniel 'Huty' Haggenmueller |
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| 24 | * Co-authors: |
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| 25 | * Damian 'Mozork' Frick |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file PickupSpawner.cc |
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| 31 | @brief Implementation of the PickupSpawner class. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "PickupSpawner.h" |
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| 35 | |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "core/Template.h" |
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| 38 | #include "core/XMLPort.h" |
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| 39 | #include "worldentities/pawns/Pawn.h" |
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| 40 | #include "PickupManager.h" |
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| 41 | #include "PickupRepresentation.h" |
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| 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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| 45 | |
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| 46 | CreateFactory(PickupSpawner); |
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| 47 | |
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| 48 | /** |
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| 49 | @brief |
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| 50 | Constructor. Creates a blank PickupSpawner. |
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| 51 | @param creator |
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| 52 | Pointer to the object which created this item. |
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| 53 | */ |
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| 54 | PickupSpawner::PickupSpawner(BaseObject* creator) : StaticEntity(creator), pickup_(NULL) |
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| 55 | { |
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| 56 | RegisterObject(PickupSpawner); |
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| 57 | |
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| 58 | this->initialize(); |
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| 59 | } |
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| 60 | |
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| 61 | /** |
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| 62 | @brief |
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| 63 | Constructor, Creates a fully functional PickupSpawner. |
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| 64 | @param creator |
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| 65 | The creator of this PickupSpawner. |
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| 66 | @param pickup |
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| 67 | The Pickupable to be spawned by this PickupSpawner. |
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| 68 | @param triggerDistance |
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| 69 | The distance at which the PickupSpawner will trigger. |
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| 70 | @param respawnTime |
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| 71 | The minimum time between two spawns. |
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| 72 | @param maySpawnedItems |
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| 73 | The maximum number of items spawned by this PickupSpawner. |
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| 74 | */ |
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| 75 | PickupSpawner::PickupSpawner(BaseObject* creator, Pickupable* pickup, float triggerDistance, float respawnTime, int maxSpawnedItems) : StaticEntity(creator), pickup_(NULL) |
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| 76 | { |
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| 77 | RegisterObject(PickupSpawner); |
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| 78 | |
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| 79 | this->initialize(); |
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| 80 | |
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| 81 | this->pickup_ = pickup; |
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| 82 | |
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| 83 | this->triggerDistance_ = triggerDistance; |
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| 84 | this->respawnTime_ = respawnTime; |
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| 85 | this->setMaxSpawnedItems(maxSpawnedItems); |
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| 86 | |
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| 87 | if(this->pickup_ == NULL) |
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| 88 | { |
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| 89 | COUT(2) << "A PickupSpawner was created without a valid Pickupable. This won't work." << std::endl; |
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| 90 | this->setActive(false); |
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| 91 | } |
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| 92 | else |
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| 93 | { |
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| 94 | PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(this->pickup_->getPickupIdentifier()); |
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| 95 | this->attach(representation->getSpawnerRepresentation(this)); |
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| 96 | } |
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| 97 | } |
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| 98 | |
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| 99 | /** |
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| 100 | @brief |
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| 101 | Registers the object and sets some default values. |
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| 102 | */ |
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| 103 | void PickupSpawner::initialize(void) |
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| 104 | { |
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| 105 | this->triggerDistance_ = 10; |
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| 106 | this->respawnTime_ = 0; |
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| 107 | this->maxSpawnedItems_ = INF; |
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| 108 | this->spawnsRemaining_ = INF; |
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| 109 | this->selfDestruct_ = false; |
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| 110 | } |
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| 111 | |
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| 112 | /** |
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| 113 | @brief |
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| 114 | Destructor. |
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| 115 | */ |
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| 116 | PickupSpawner::~PickupSpawner() |
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| 117 | { |
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| 118 | if(this->selfDestruct_ && this->pickup_ != NULL) |
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| 119 | this->pickup_->destroy(); |
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| 120 | } |
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| 121 | |
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| 122 | /** |
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| 123 | @brief |
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| 124 | Method for creating a PickupSpawner through XML. |
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| 125 | @param xmlelement |
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| 126 | XML element which contains the PickupSpawner. |
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| 127 | @param mode |
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| 128 | XMLPort mode. |
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| 129 | */ |
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| 130 | void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 131 | { |
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| 132 | SUPER(PickupSpawner, XMLPort, xmlelement, mode); |
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| 133 | |
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| 134 | XMLPortObject(PickupSpawner, Pickupable, "pickup", setPickupable, getPickupable, xmlelement, mode); |
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| 135 | |
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| 136 | XMLPortParam(PickupSpawner, "triggerDistance", setTriggerDistance, getTriggerDistance, xmlelement, mode); |
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| 137 | XMLPortParam(PickupSpawner, "respawnTime", setRespawnTime, getRespawnTime, xmlelement, mode); |
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| 138 | XMLPortParam(PickupSpawner, "maxSpawnedItems", setMaxSpawnedItems, getMaxSpawnedItems, xmlelement, mode); |
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| 139 | |
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| 140 | if(this->pickup_ == NULL) |
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| 141 | { |
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| 142 | COUT(2) << "A PickupSpawner was created without a valid Pickupable. This won't work." << std::endl; |
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| 143 | this->setActive(false); |
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| 144 | } |
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| 145 | else |
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| 146 | { |
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| 147 | PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(this->pickup_->getPickupIdentifier()); |
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| 148 | representation->setVisible(this->isActive()); |
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| 149 | this->attach(representation->getSpawnerRepresentation(this)); |
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| 150 | this->setActive(true); |
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| 151 | } |
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| 152 | } |
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| 153 | |
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| 154 | /** |
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| 155 | @brief |
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| 156 | Invoked when the activity has changed. Sets visibility of attached objects. |
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| 157 | */ |
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| 158 | void PickupSpawner::changedActivity() |
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| 159 | { |
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| 160 | SUPER(PickupSpawner, changedActivity); |
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| 161 | |
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| 162 | this->setVisible(this->isActive()); |
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| 163 | } |
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| 164 | |
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| 165 | /** |
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| 166 | @brief |
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| 167 | Tick, checks if any Pawn is close enough to trigger. |
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| 168 | @param dt |
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| 169 | Time since last tick. |
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| 170 | */ |
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| 171 | //TODO: Replace with collisions. |
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| 172 | void PickupSpawner::tick(float dt) |
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| 173 | { |
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| 174 | SUPER(PickupSpawner, tick, dt); |
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| 175 | |
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| 176 | //! If the PickupSpawner is active. |
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| 177 | if (this->isActive()) |
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| 178 | { |
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| 179 | SmartPtr<PickupSpawner> temp = this; //Create a smart pointer to keep the PickupSpawner alive until we iterated through all Pawns (in case a Pawn takes the last pickup) |
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| 180 | |
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| 181 | //! Iterate trough all Pawns. |
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| 182 | for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); ++it) |
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| 183 | { |
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| 184 | Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); |
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| 185 | PickupCarrier* carrier = dynamic_cast<PickupCarrier*>(*it); |
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| 186 | //! If a Pawn, that fits the target-range of the item spawned by this Pickup, is in trigger-distance. |
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| 187 | if (distance.length() < this->triggerDistance_ && carrier != NULL && carrier->isTarget(this->pickup_)) |
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| 188 | { |
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| 189 | this->trigger(*it); |
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| 190 | } |
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| 191 | } |
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| 192 | } |
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| 193 | } |
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| 194 | |
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| 195 | /** |
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| 196 | @brief |
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| 197 | Sets the maximum number of spawned items. |
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| 198 | @param items |
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| 199 | The maximum number of spawned items to be set. |
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| 200 | */ |
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| 201 | void PickupSpawner::setMaxSpawnedItems(int items) |
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| 202 | { |
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| 203 | this->maxSpawnedItems_ = items; |
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| 204 | this->spawnsRemaining_ = items; |
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| 205 | } |
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| 206 | |
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| 207 | /** |
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| 208 | @brief |
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| 209 | Decrements the number of remaining spawns. |
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| 210 | Sets the PickupSpawner to inactive for the duration of the respawnTime. |
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| 211 | Destroys the PickupSpawner if the number of remaining spawns has reached zero. |
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| 212 | */ |
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| 213 | void PickupSpawner::decrementSpawnsRemaining(void) |
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| 214 | { |
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| 215 | if(this->spawnsRemaining_ != INF) |
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| 216 | { |
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| 217 | this->spawnsRemaining_--; |
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| 218 | } |
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| 219 | if(this->spawnsRemaining_ != 0 && this->respawnTime_ > 0) |
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| 220 | { |
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| 221 | this->startRespawnTimer(); |
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| 222 | |
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| 223 | this->setActive(false); |
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| 224 | this->fireEvent(); |
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| 225 | } |
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| 226 | else |
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| 227 | { |
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| 228 | COUT(4) << "PickupSpawner (&" << this << ") empty, selfdestruct initialized." << std::endl; |
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| 229 | this->setActive(false); |
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| 230 | this->destroy(); |
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| 231 | } |
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| 232 | } |
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| 233 | |
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| 234 | /** |
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| 235 | @brief |
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| 236 | Starts the respawn timer. |
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| 237 | */ |
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| 238 | void PickupSpawner::startRespawnTimer(void) |
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| 239 | { |
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| 240 | this->respawnTimer_.setTimer(this->respawnTime_, false, createExecutor(createFunctor(&PickupSpawner::respawnTimerCallback, this))); |
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| 241 | } |
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| 242 | |
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| 243 | /** |
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| 244 | @brief |
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| 245 | Sets a Pickupable for the PickupSpawner to spawn. |
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| 246 | @param pickup |
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| 247 | The Pickupable to be set. |
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| 248 | */ |
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| 249 | void PickupSpawner::setPickupable(Pickupable* pickup) |
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| 250 | { |
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| 251 | if(this->pickup_ != NULL) |
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| 252 | { |
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| 253 | COUT(1) << "In PickupSpawner (&" << this << "): setPickupable called, with this->pickup_ already set." << std::endl; |
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| 254 | return; |
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| 255 | } |
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| 256 | if(pickup == NULL) |
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| 257 | { |
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| 258 | COUT(1) << "In PickupSpawner (&" << this << "): Argument of setPickupable is NULL." << std::endl; |
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| 259 | return; |
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| 260 | } |
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| 261 | |
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| 262 | this->pickup_ = pickup; |
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| 263 | } |
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| 264 | |
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| 265 | /** |
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| 266 | @brief |
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| 267 | Get the Pickupable that is spawned by this PickupSpawner. |
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| 268 | @return |
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| 269 | Returns the Pickupable that is spawned by this PickupSpawner. |
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| 270 | */ |
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| 271 | const Pickupable* PickupSpawner::getPickupable(void) |
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| 272 | { |
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| 273 | return this->pickup_; |
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| 274 | } |
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| 275 | |
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| 276 | /** |
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| 277 | @brief |
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| 278 | Trigger the PickupSpawner. |
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| 279 | Adds the pickup to the Pawn that triggered, sets the timer to re-activate and deactives the PickupSpawner. |
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| 280 | @param pawn |
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| 281 | Pawn which triggered the PickupSpawner. |
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| 282 | */ |
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| 283 | void PickupSpawner::trigger(Pawn* pawn) |
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| 284 | { |
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| 285 | if (this->isActive()) //!< Checks whether PickupSpawner is active. |
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| 286 | { |
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| 287 | COUT(4) << "PickupSpawner (&" << this << ") triggered and active." << std::endl; |
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| 288 | |
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| 289 | PickupCarrier* carrier = dynamic_cast<PickupCarrier*>(pawn); |
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| 290 | if(carrier == NULL) |
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| 291 | { |
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| 292 | COUT(1) << "This is bad. Pawn isn't PickupCarrier." << std::endl; |
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| 293 | return; |
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| 294 | } |
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| 295 | |
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| 296 | if(!carrier->isTarget(this->pickup_)) |
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| 297 | { |
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| 298 | COUT(4) << "PickupSpawner (&" << this << ") triggered but Pawn wasn't a target of the Pickupable." << std::endl; |
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| 299 | return; |
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| 300 | } |
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| 301 | |
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| 302 | PickupCarrier* target = carrier->getTarget(this->pickup_); |
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| 303 | Pickupable* pickup = this->getPickup(); |
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| 304 | |
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| 305 | if(target != NULL && pickup != NULL) |
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| 306 | { |
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| 307 | if(pickup->pickup(target)) |
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| 308 | this->decrementSpawnsRemaining(); |
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| 309 | else |
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| 310 | { |
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| 311 | this->selfDestruct_ = true; |
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| 312 | pickup->destroy(); |
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| 313 | } |
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| 314 | } |
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| 315 | else |
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| 316 | { |
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| 317 | if(target == NULL) |
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| 318 | COUT(1) << "PickupSpawner (&" << this << "): Pickupable has no target." << std::endl; |
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| 319 | |
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| 320 | if(pickup == NULL) |
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| 321 | COUT(1) << "PickupSpawner (&" << this << "): getPickup produced an error, no Pickupable created." << std::endl; |
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| 322 | else |
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| 323 | { |
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| 324 | this->selfDestruct_ = true; |
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| 325 | pickup->destroy(); |
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| 326 | } |
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| 327 | } |
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| 328 | } |
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| 329 | } |
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| 330 | |
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| 331 | /** |
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| 332 | @brief |
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| 333 | Creates a new Pickupable. |
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| 334 | @return |
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| 335 | The Pickupable created. |
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| 336 | */ |
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| 337 | Pickupable* PickupSpawner::getPickup(void) |
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| 338 | { |
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| 339 | if(this->spawnsRemaining_ == 0) |
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| 340 | { |
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| 341 | COUT(1) << "Massive Error: PickupSpawner still alive until having spawned last item." << std::endl; |
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| 342 | return NULL; |
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| 343 | } |
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| 344 | |
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| 345 | Pickupable* pickup = this->pickup_->clone(); |
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| 346 | return pickup; |
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| 347 | } |
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| 348 | |
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| 349 | /** |
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| 350 | @brief |
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| 351 | Invoked by the timer, re-activates the PickupSpawner. |
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| 352 | */ |
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| 353 | void PickupSpawner::respawnTimerCallback() |
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| 354 | { |
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| 355 | COUT(4) << "PickupSpawner (&" << this << ") reactivated." << std::endl; |
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| 356 | |
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| 357 | this->setActive(true); |
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| 358 | } |
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| 359 | } |
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