| 1 | /* COPYRIGHT: this code comes from http://www.ogre3d.org/wiki/index.php/High_resolution_screenshots */ | 
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| 2 |  | 
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| 3 | #include "ScreenshotManager.h" | 
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| 4 |  | 
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| 5 | #include <OgreRenderWindow.h> | 
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| 6 | #include <OgreViewport.h> | 
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| 7 | #include <OgreRenderTexture.h> | 
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| 8 | #include <OgreCamera.h> | 
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| 9 | #include <OgreRoot.h> | 
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| 10 |  | 
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| 11 | #include "util/ScopedSingletonManager.h" | 
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| 12 | #include "core/GraphicsManager.h" | 
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| 13 | #include "core/PathConfig.h" | 
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| 14 | #include "core/command/ConsoleCommand.h" | 
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| 15 |  | 
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| 16 | #include "CameraManager.h" | 
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| 17 | #include "graphics/Camera.h" | 
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| 18 |  | 
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| 19 | namespace orxonox | 
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| 20 | { | 
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| 21 | ManageScopedSingleton(ScreenshotManager, ScopeID::Graphics, false); | 
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| 22 | SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); | 
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| 23 |  | 
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| 24 | ScreenshotManager::ScreenshotManager() | 
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| 25 | { | 
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| 26 | Ogre::RenderWindow* pRenderWindow = GraphicsManager::getInstance().getRenderWindow(); | 
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| 27 | int gridSize = 3; | 
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| 28 | std::string fileExtension = ".png"; | 
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| 29 | bool overlayFlag = true; | 
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| 30 |  | 
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| 31 | //set file extension for the Screenshot files | 
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| 32 | mFileExtension   = fileExtension; | 
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| 33 | // the gridsize | 
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| 34 | mGridSize        = gridSize; | 
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| 35 | // flag for overlay rendering | 
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| 36 | mDisableOverlays = overlayFlag; | 
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| 37 | //get current window size | 
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| 38 | mWindowWidth   = pRenderWindow->getWidth(); | 
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| 39 | mWindowHeight  = pRenderWindow->getHeight(); | 
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| 40 | //create temporary texture | 
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| 41 | mTempTex = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", | 
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| 42 | Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, | 
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| 43 | mWindowWidth, mWindowHeight,0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); | 
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| 44 |  | 
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| 45 | //get The current Render Target of the temp Texture | 
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| 46 | mRT = mTempTex->getBuffer()->getRenderTarget(); | 
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| 47 |  | 
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| 48 | //HardwarePixelBufferSharedPtr to the Buffer of the temp Texture | 
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| 49 | mBuffer = mTempTex->getBuffer(); | 
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| 50 |  | 
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| 51 | //create PixelBox | 
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| 52 | uint8_t* data_ = new uint8_t[(mWindowWidth * mGridSize) * (mWindowHeight * mGridSize) * 3]; | 
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| 53 | mFinalPicturePB = Ogre::PixelBox(mWindowWidth * mGridSize,mWindowHeight * mGridSize,1,Ogre::PF_B8G8R8,data_); | 
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| 54 |  | 
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| 55 | } | 
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| 56 |  | 
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| 57 |  | 
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| 58 | ScreenshotManager::~ScreenshotManager() | 
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| 59 | { | 
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| 60 | // Don't delete data_. Somehow this pointer points anywhere but to memory location. | 
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| 61 | //delete[] data_; | 
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| 62 | } | 
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| 63 |  | 
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| 64 |  | 
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| 65 | /* Creates a screenshot with the given camera. | 
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| 66 | * @param camera Pointer to the camera "looking at" the scene of interest | 
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| 67 | * @param fileName the filename of the screenshot file. | 
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| 68 | */ | 
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| 69 | void ScreenshotManager::makeScreenshot() const | 
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| 70 | { | 
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| 71 | Ogre::Camera* camera = CameraManager::getInstance().getActiveCamera()->getOgreCamera(); | 
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| 72 | std::string fileName = PathConfig::getInstance().getLogPathString() + "screenshot_" + this->getTimestamp(); | 
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| 73 |  | 
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| 74 | //Remove all viewports, so the added Viewport(camera) ist the only | 
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| 75 | mRT->removeAllViewports(); | 
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| 76 | mRT->addViewport(camera); | 
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| 77 |  | 
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| 78 | //set the viewport settings | 
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| 79 | Ogre::Viewport *vp = mRT->getViewport(0); | 
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| 80 | vp->setClearEveryFrame(true); | 
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| 81 | vp->setOverlaysEnabled(false); | 
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| 82 |  | 
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| 83 | // remind current overlay flag | 
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| 84 | bool enableOverlayFlag = GraphicsManager::getInstance().getViewport()->getOverlaysEnabled(); | 
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| 85 |  | 
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| 86 | // we disable overlay rendering if it is set in config file and the viewport setting is enabled | 
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| 87 | if(mDisableOverlays && enableOverlayFlag) | 
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| 88 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false); | 
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| 89 |  | 
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| 90 | if(mGridSize <= 1) | 
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| 91 | { | 
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| 92 | // Simple case where the contents of the screen are taken directly | 
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| 93 | // Also used when an invalid value is passed within gridSize (zero or negative grid size) | 
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| 94 | mRT->update();    //render | 
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| 95 |  | 
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| 96 | //write the file on the Harddisk | 
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| 97 | mRT->writeContentsToFile(fileName + "." + mFileExtension); | 
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| 98 | } | 
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| 99 | else | 
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| 100 | { | 
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| 101 | //define the original frustum extents variables | 
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| 102 | Ogre::Real originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom; | 
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| 103 | // set the original Frustum extents | 
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| 104 | camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom); | 
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| 105 |  | 
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| 106 | // compute the Stepsize for the drid | 
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| 107 | Ogre::Real frustumGridStepHorizontal  = (originalFrustumRight * 2) / mGridSize; | 
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| 108 | Ogre::Real frustumGridStepVertical  = (originalFrustumTop * 2) / mGridSize; | 
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| 109 |  | 
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| 110 | // process each grid | 
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| 111 | Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom; | 
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| 112 | for (unsigned int nbScreenshots = 0; nbScreenshots < mGridSize * mGridSize; nbScreenshots++) | 
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| 113 | { | 
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| 114 | int y = nbScreenshots / mGridSize; | 
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| 115 | int x = nbScreenshots - y * mGridSize; | 
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| 116 |  | 
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| 117 | // Shoggoth frustum extents setting | 
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| 118 | // compute the new frustum extents | 
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| 119 | frustumLeft    = originalFrustumLeft + frustumGridStepHorizontal * x; | 
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| 120 | frustumRight  = frustumLeft + frustumGridStepHorizontal; | 
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| 121 | frustumTop    = originalFrustumTop - frustumGridStepVertical * y; | 
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| 122 | frustumBottom  = frustumTop - frustumGridStepVertical; | 
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| 123 |  | 
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| 124 | // set the frustum extents value to the camera | 
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| 125 | camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom); | 
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| 126 |  | 
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| 127 | // ignore time duration between frames | 
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| 128 | Ogre::Root::getSingletonPtr()->clearEventTimes(); | 
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| 129 | mRT->update();    //render | 
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| 130 |  | 
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| 131 | //define the current | 
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| 132 | Ogre::Box subBox = Ogre::Box(x* mWindowWidth,y * mWindowHeight,x * mWindowWidth + mWindowWidth, y * mWindowHeight + mWindowHeight); | 
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| 133 | //copy the content from the temp buffer into the final picture PixelBox | 
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| 134 | //Place the tempBuffer content at the right position | 
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| 135 | mBuffer->blitToMemory(mFinalPicturePB.getSubVolume(subBox)); | 
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| 136 |  | 
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| 137 | } | 
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| 138 |  | 
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| 139 | // set frustum extents to previous settings | 
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| 140 | camera->resetFrustumExtents(); | 
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| 141 |  | 
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| 142 | Ogre::Image finalImage; //declare the final Image Object | 
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| 143 | //insert the PixelBox data into the Image Object | 
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| 144 | finalImage = finalImage.loadDynamicImage(static_cast<unsigned char*>(mFinalPicturePB.data), mFinalPicturePB.getWidth(),mFinalPicturePB.getHeight(),Ogre::PF_B8G8R8); | 
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| 145 | // Save the Final image to a file | 
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| 146 | finalImage.save(fileName + "." + mFileExtension); | 
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| 147 |  | 
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| 148 | } | 
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| 149 |  | 
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| 150 | // do we have to re-enable our overlays? | 
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| 151 | if(enableOverlayFlag) | 
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| 152 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(true); | 
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| 153 |  | 
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| 154 |  | 
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| 155 | // reset time since last frame to pause the scene | 
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| 156 | Ogre::Root::getSingletonPtr()->clearEventTimes(); | 
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| 157 | } | 
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| 158 |  | 
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| 159 | std::string ScreenshotManager::getTimestamp() | 
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| 160 | { | 
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| 161 | struct tm *pTime; | 
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| 162 | time_t ctTime; time(&ctTime); | 
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| 163 | pTime = localtime( &ctTime ); | 
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| 164 | std::ostringstream oss; | 
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| 165 | oss << std::setw(2) << std::setfill('0') << (pTime->tm_mon + 1) | 
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| 166 | << std::setw(2) << std::setfill('0') << pTime->tm_mday | 
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| 167 | << std::setw(2) << std::setfill('0') << (pTime->tm_year + 1900) | 
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| 168 | << "_" << std::setw(2) << std::setfill('0') << pTime->tm_hour | 
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| 169 | << std::setw(2) << std::setfill('0') << pTime->tm_min | 
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| 170 | << std::setw(2) << std::setfill('0') << pTime->tm_sec; | 
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| 171 | return oss.str(); | 
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| 172 | } | 
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| 173 |  | 
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| 174 | } | 
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