| 1 | /* | 
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| 2 | ----------------------------------------------------------------------------- | 
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| 3 | This source file is part of OGRE | 
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| 4 | (Object-oriented Graphics Rendering Engine) | 
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| 5 | For the latest info, see http://www.ogre3d.org/ | 
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| 6 |  | 
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd | 
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| 8 | Also see acknowledgements in Readme.html | 
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| 9 |  | 
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| 10 | You may use this sample code for anything you like, it is not covered by the | 
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| 11 | LGPL like the rest of the engine. | 
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| 12 | ----------------------------------------------------------------------------- | 
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| 13 | */ | 
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| 14 | /* | 
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| 15 | ----------------------------------------------------------------------------- | 
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| 16 | Filename:    ExampleApplication.h | 
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| 17 | Description: Base class for all the OGRE examples | 
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| 18 | ----------------------------------------------------------------------------- | 
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| 19 | */ | 
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| 20 |  | 
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| 21 | #ifndef __ExampleApplication_H__ | 
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| 22 | #define __ExampleApplication_H__ | 
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| 23 |  | 
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| 24 | #include "Ogre.h" | 
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| 25 | #include "OgreConfigFile.h" | 
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| 26 | #include "ExampleFrameListener.h" | 
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| 27 |  | 
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| 28 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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| 29 | #include <CoreFoundation/CoreFoundation.h> | 
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| 30 |  | 
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| 31 | // This function will locate the path to our application on OS X, | 
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| 32 | // unlike windows you can not rely on the curent working directory | 
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| 33 | // for locating your configuration files and resources. | 
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| 34 | std::string macBundlePath() | 
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| 35 | { | 
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| 36 | char path[1024]; | 
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| 37 | CFBundleRef mainBundle = CFBundleGetMainBundle(); | 
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| 38 | assert(mainBundle); | 
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| 39 |  | 
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| 40 | CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle); | 
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| 41 | assert(mainBundleURL); | 
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| 42 |  | 
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| 43 | CFStringRef cfStringRef = CFURLCopyFileSystemPath( mainBundleURL, kCFURLPOSIXPathStyle); | 
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| 44 | assert(cfStringRef); | 
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| 45 |  | 
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| 46 | CFStringGetCString(cfStringRef, path, 1024, kCFStringEncodingASCII); | 
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| 47 |  | 
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| 48 | CFRelease(mainBundleURL); | 
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| 49 | CFRelease(cfStringRef); | 
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| 50 |  | 
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| 51 | return std::string(path); | 
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| 52 | } | 
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| 53 | #endif | 
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| 54 |  | 
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| 55 | using namespace Ogre; | 
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| 56 |  | 
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| 57 | /** Base class which manages the standard startup of an Ogre application. | 
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| 58 | Designed to be subclassed for specific examples if required. | 
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| 59 | */ | 
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| 60 | class ExampleApplication | 
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| 61 | { | 
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| 62 | public: | 
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| 63 | /// Standard constructor | 
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| 64 | ExampleApplication() | 
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| 65 | { | 
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| 66 | mFrameListener = 0; | 
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| 67 | mRoot = 0; | 
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| 68 | // Provide a nice cross platform solution for locating the configuration files | 
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| 69 | // On windows files are searched for in the current working directory, on OS X however | 
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| 70 | // you must provide the full path, the helper function macBundlePath does this for us. | 
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| 71 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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| 72 | mResourcePath = macBundlePath() + "/Contents/Resources/"; | 
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| 73 | #else | 
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| 74 | mResourcePath = ""; | 
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| 75 | #endif | 
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| 76 | } | 
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| 77 | /// Standard destructor | 
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| 78 | virtual ~ExampleApplication() | 
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| 79 | { | 
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| 80 | if (mFrameListener) | 
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| 81 | delete mFrameListener; | 
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| 82 | if (mRoot) | 
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| 83 | OGRE_DELETE mRoot; | 
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| 84 | } | 
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| 85 |  | 
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| 86 | /// Start the example | 
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| 87 | virtual void go(void) | 
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| 88 | { | 
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| 89 | if (!setup()) | 
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| 90 | return; | 
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| 91 |  | 
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| 92 | mRoot->startRendering(); | 
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| 93 |  | 
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| 94 | // clean up | 
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| 95 | destroyScene(); | 
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| 96 | } | 
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| 97 |  | 
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| 98 | protected: | 
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| 99 | Root *mRoot; | 
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| 100 | Camera* mCamera; | 
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| 101 | SceneManager* mSceneMgr; | 
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| 102 | ExampleFrameListener* mFrameListener; | 
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| 103 | RenderWindow* mWindow; | 
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| 104 | Ogre::String mResourcePath; | 
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| 105 |  | 
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| 106 | // These internal methods package up the stages in the startup process | 
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| 107 | /** Sets up the application - returns false if the user chooses to abandon configuration. */ | 
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| 108 | virtual bool setup(void) | 
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| 109 | { | 
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| 110 |  | 
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| 111 | String pluginsPath; | 
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| 112 | // only use plugins.cfg if not static | 
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| 113 | #ifndef OGRE_STATIC_LIB | 
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| 114 | pluginsPath = mResourcePath + "plugins.cfg"; | 
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| 115 | #endif | 
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| 116 |  | 
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| 117 | mRoot = OGRE_NEW Root(pluginsPath, | 
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| 118 | mResourcePath + "ogre.cfg", mResourcePath + "Ogre.log"); | 
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| 119 |  | 
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| 120 | setupResources(); | 
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| 121 |  | 
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| 122 | bool carryOn = configure(); | 
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| 123 | if (!carryOn) return false; | 
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| 124 |  | 
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| 125 | chooseSceneManager(); | 
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| 126 | createCamera(); | 
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| 127 | createViewports(); | 
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| 128 |  | 
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| 129 | // Set default mipmap level (NB some APIs ignore this) | 
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| 130 | TextureManager::getSingleton().setDefaultNumMipmaps(5); | 
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| 131 |  | 
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| 132 | // Create any resource listeners (for loading screens) | 
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| 133 | createResourceListener(); | 
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| 134 | // Load resources | 
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| 135 | loadResources(); | 
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| 136 |  | 
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| 137 | // Create the scene | 
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| 138 | createScene(); | 
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| 139 |  | 
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| 140 | createFrameListener(); | 
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| 141 |  | 
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| 142 | return true; | 
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| 143 |  | 
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| 144 | } | 
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| 145 | /** Configures the application - returns false if the user chooses to abandon configuration. */ | 
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| 146 | virtual bool configure(void) | 
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| 147 | { | 
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| 148 | // Show the configuration dialog and initialise the system | 
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| 149 | // You can skip this and use root.restoreConfig() to load configuration | 
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| 150 | // settings if you were sure there are valid ones saved in ogre.cfg | 
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| 151 | if(mRoot->showConfigDialog()) | 
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| 152 | { | 
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| 153 | // If returned true, user clicked OK so initialise | 
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| 154 | // Here we choose to let the system create a default rendering window by passing 'true' | 
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| 155 | mWindow = mRoot->initialise(true); | 
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| 156 | return true; | 
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| 157 | } | 
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| 158 | else | 
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| 159 | { | 
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| 160 | return false; | 
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| 161 | } | 
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| 162 | } | 
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| 163 |  | 
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| 164 | virtual void chooseSceneManager(void) | 
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| 165 | { | 
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| 166 | // Create the SceneManager, in this case a generic one | 
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| 167 | mSceneMgr = mRoot->createSceneManager(ST_GENERIC, "ExampleSMInstance"); | 
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| 168 | } | 
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| 169 | virtual void createCamera(void) | 
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| 170 | { | 
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| 171 | // Create the camera | 
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| 172 | mCamera = mSceneMgr->createCamera("PlayerCam"); | 
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| 173 |  | 
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| 174 | // Position it at 500 in Z direction | 
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| 175 | mCamera->setPosition(Vector3(0,0,500)); | 
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| 176 | // Look back along -Z | 
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| 177 | mCamera->lookAt(Vector3(0,0,-300)); | 
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| 178 | mCamera->setNearClipDistance(5); | 
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| 179 |  | 
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| 180 | } | 
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| 181 | virtual void createFrameListener(void) | 
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| 182 | { | 
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| 183 | mFrameListener= new ExampleFrameListener(mWindow, mCamera); | 
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| 184 | mFrameListener->showDebugOverlay(true); | 
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| 185 | mRoot->addFrameListener(mFrameListener); | 
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| 186 | } | 
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| 187 |  | 
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| 188 | virtual void createScene(void) = 0;    // pure virtual - this has to be overridden | 
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| 189 |  | 
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| 190 | virtual void destroyScene(void){}    // Optional to override this | 
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| 191 |  | 
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| 192 | virtual void createViewports(void) | 
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| 193 | { | 
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| 194 | // Create one viewport, entire window | 
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| 195 | Viewport* vp = mWindow->addViewport(mCamera); | 
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| 196 | vp->setBackgroundColour(ColourValue(0,0,0)); | 
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| 197 |  | 
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| 198 | // Alter the camera aspect ratio to match the viewport | 
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| 199 | mCamera->setAspectRatio( | 
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| 200 | Real(vp->getActualWidth()) / Real(vp->getActualHeight())); | 
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| 201 | } | 
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| 202 |  | 
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| 203 | /// Method which will define the source of resources (other than current folder) | 
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| 204 | virtual void setupResources(void) | 
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| 205 | { | 
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| 206 | // Load resource paths from config file | 
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| 207 | ConfigFile cf; | 
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| 208 | cf.load(mResourcePath + "resources.cfg"); | 
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| 209 |  | 
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| 210 | // Go through all sections & settings in the file | 
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| 211 | ConfigFile::SectionIterator seci = cf.getSectionIterator(); | 
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| 212 |  | 
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| 213 | String secName, typeName, archName; | 
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| 214 | while (seci.hasMoreElements()) | 
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| 215 | { | 
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| 216 | secName = seci.peekNextKey(); | 
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| 217 | ConfigFile::SettingsMultiMap *settings = seci.getNext(); | 
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| 218 | ConfigFile::SettingsMultiMap::iterator i; | 
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| 219 | for (i = settings->begin(); i != settings->end(); ++i) | 
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| 220 | { | 
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| 221 | typeName = i->first; | 
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| 222 | archName = i->second; | 
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| 223 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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| 224 | // OS X does not set the working directory relative to the app, | 
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| 225 | // In order to make things portable on OS X we need to provide | 
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| 226 | // the loading with it's own bundle path location | 
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| 227 | ResourceGroupManager::getSingleton().addResourceLocation( | 
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| 228 | String(macBundlePath() + "/" + archName), typeName, secName); | 
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| 229 | #else | 
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| 230 | ResourceGroupManager::getSingleton().addResourceLocation( | 
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| 231 | archName, typeName, secName); | 
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| 232 | #endif | 
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| 233 | } | 
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| 234 | } | 
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| 235 | } | 
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| 236 |  | 
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| 237 | /// Optional override method where you can create resource listeners (e.g. for loading screens) | 
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| 238 | virtual void createResourceListener(void) | 
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| 239 | { | 
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| 240 |  | 
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| 241 | } | 
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| 242 |  | 
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| 243 | /// Optional override method where you can perform resource group loading | 
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| 244 | /// Must at least do ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); | 
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| 245 | virtual void loadResources(void) | 
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| 246 | { | 
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| 247 | // Initialise, parse scripts etc | 
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| 248 | ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); | 
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| 249 |  | 
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| 250 | } | 
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| 251 |  | 
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| 252 |  | 
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| 253 |  | 
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| 254 | }; | 
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| 255 |  | 
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| 256 |  | 
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| 257 | #endif | 
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