| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss, (C) 2008 | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 |  | 
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| 30 | #include "Packet.h" | 
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| 31 |  | 
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| 32 | #include <cassert> | 
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| 33 | #include <cstring> | 
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| 34 | #define WIN32_LEAN_AND_MEAN | 
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| 35 | #include <enet/enet.h> | 
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| 36 | #include <boost/static_assert.hpp> | 
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| 37 |  | 
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| 38 | #include "util/Debug.h" | 
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| 39 | #include "Acknowledgement.h" | 
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| 40 | #include "Chat.h" | 
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| 41 | #include "ClassID.h" | 
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| 42 | #include "DeleteObjects.h" | 
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| 43 | #include "FunctionCalls.h" | 
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| 44 | #include "FunctionIDs.h" | 
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| 45 | #include "Gamestate.h" | 
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| 46 | #include "Welcome.h" | 
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| 47 | #include "network/Host.h" | 
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| 48 | #include "network/ClientInformation.h" | 
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| 49 |  | 
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| 50 | namespace orxonox{ | 
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| 51 |  | 
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| 52 | namespace packet{ | 
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| 53 |  | 
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| 54 | // Make sure we assume the right values | 
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| 55 | BOOST_STATIC_ASSERT(static_cast<int>(PacketFlag::Reliable)   == static_cast<int>(ENET_PACKET_FLAG_RELIABLE)); | 
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| 56 | BOOST_STATIC_ASSERT(static_cast<int>(PacketFlag::Unsequence) == static_cast<int>(ENET_PACKET_FLAG_UNSEQUENCED)); | 
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| 57 | BOOST_STATIC_ASSERT(static_cast<int>(PacketFlag::NoAllocate) == static_cast<int>(ENET_PACKET_FLAG_NO_ALLOCATE)); | 
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| 58 |  | 
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| 59 | #define PACKET_FLAG_DEFAULT PacketFlag::NoAllocate | 
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| 60 | #define _PACKETID           0 | 
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| 61 |  | 
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| 62 | std::map<size_t, Packet *> Packet::packetMap_; | 
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| 63 |  | 
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| 64 | Packet::Packet() | 
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| 65 | { | 
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| 66 | flags_ = PACKET_FLAG_DEFAULT; | 
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| 67 | packetDirection_ = Direction::Outgoing; | 
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| 68 | clientID_=0; | 
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| 69 | data_=0; | 
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| 70 | enetPacket_=0; | 
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| 71 | bDataENetAllocated_ = false; | 
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| 72 | } | 
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| 73 |  | 
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| 74 | Packet::Packet(uint8_t *data, unsigned int clientID) | 
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| 75 | { | 
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| 76 | flags_ = PACKET_FLAG_DEFAULT; | 
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| 77 | packetDirection_ = Direction::Incoming; | 
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| 78 | clientID_=clientID; | 
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| 79 | data_=data; | 
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| 80 | enetPacket_=0; | 
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| 81 | bDataENetAllocated_ = false; | 
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| 82 | } | 
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| 83 |  | 
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| 84 |  | 
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| 85 | Packet::Packet(const Packet &p){ | 
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| 86 | enetPacket_=p.enetPacket_; | 
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| 87 | flags_=p.flags_; | 
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| 88 | packetDirection_ = p.packetDirection_; | 
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| 89 | clientID_ = p.clientID_; | 
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| 90 | if(p.data_){ | 
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| 91 | data_ = new uint8_t[p.getSize()]; | 
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| 92 | memcpy(data_, p.data_, p.getSize()); | 
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| 93 | }else | 
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| 94 | data_=0; | 
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| 95 | bDataENetAllocated_ = p.bDataENetAllocated_; | 
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| 96 | } | 
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| 97 |  | 
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| 98 | /** | 
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| 99 | @brief | 
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| 100 | Destroys a packet completely. | 
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| 101 |  | 
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| 102 | That also means destroying the ENetPacket if one exists. There | 
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| 103 | */ | 
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| 104 | Packet::~Packet(){ | 
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| 105 | // Deallocate data_ memory if necessary. | 
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| 106 | if (this->bDataENetAllocated_){ | 
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| 107 | // In this case ENet allocated data_ and will destroy it. | 
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| 108 | } | 
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| 109 | else if (this->data_) { | 
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| 110 | // This destructor was probably called as a consequence of ENet executing our callback. | 
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| 111 | // It simply serves us to be able to deallocate the packet content (data_) ourselves since | 
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| 112 | // we have created it in the first place. | 
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| 113 | delete[] this->data_; | 
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| 114 | } | 
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| 115 |  | 
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| 116 | // Destroy the ENetPacket if necessary. | 
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| 117 | // Note: For the case ENet used the callback to destroy the packet, we have already set | 
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| 118 | // enetPacket_ to NULL to avoid destroying it again. | 
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| 119 | if (this->enetPacket_){ | 
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| 120 | // enetPacket_->data gets destroyed too by ENet if it was allocated by it. | 
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| 121 | enet_packet_destroy(enetPacket_); | 
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| 122 | } | 
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| 123 | } | 
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| 124 |  | 
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| 125 | bool Packet::send(){ | 
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| 126 | if(packetDirection_ != Direction::Outgoing && packetDirection_ != Direction::Bidirectional ){ | 
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| 127 | assert(0); | 
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| 128 | return false; | 
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| 129 | } | 
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| 130 | if(!enetPacket_){ | 
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| 131 | if(!data_){ | 
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| 132 | assert(0); | 
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| 133 | return false; | 
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| 134 | } | 
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| 135 | // We deliver ENet the data address so that it doesn't memcpy everything again. | 
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| 136 | // --> We have to delete data_ ourselves! | 
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| 137 | enetPacket_ = enet_packet_create(getData(), getSize(), getFlags()); | 
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| 138 | enetPacket_->freeCallback = &Packet::deletePacket; | 
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| 139 | // Add the packet to a global list so we can access it again once enet calls our | 
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| 140 | // deletePacket method. We can of course only give a one argument function to the ENet C library. | 
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| 141 | { | 
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| 142 | // Assures we don't create a packet and destroy it right after in another thread | 
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| 143 | // without having a reference in the packetMap_ | 
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| 144 | packetMap_[reinterpret_cast<size_t>(enetPacket_)] = this; | 
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| 145 | } | 
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| 146 | } | 
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| 147 | #ifndef NDEBUG | 
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| 148 | switch( *(Type::Value *)(data_ + _PACKETID) ) | 
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| 149 | { | 
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| 150 | case Type::Acknowledgement: | 
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| 151 | case Type::Chat: | 
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| 152 | case Type::ClassID: | 
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| 153 | case Type::Gamestate: | 
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| 154 | case Type::Welcome: | 
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| 155 | case Type::DeleteObjects: | 
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| 156 | case Type::FunctionIDs: | 
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| 157 | case Type::FunctionCalls: | 
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| 158 | break; | 
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| 159 | default: | 
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| 160 | assert(0); //there was some error, if this is the case | 
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| 161 | break; | 
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| 162 | } | 
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| 163 | #endif | 
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| 164 | //  ENetPacket *temp = enetPacket_; | 
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| 165 | //  enetPacket_ = 0; // otherwise we have a double free because enet already handles the deallocation of the packet | 
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| 166 | if(!Host::addPacket( enetPacket_, clientID_)) | 
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| 167 | enet_packet_destroy(this->enetPacket_); // if we could not add the packet to the enet queue delete it manually | 
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| 168 | return true; | 
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| 169 | } | 
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| 170 |  | 
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| 171 | Packet *Packet::createPacket(ENetPacket *packet, ENetPeer *peer){ | 
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| 172 | uint8_t *data = packet->data; | 
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| 173 | assert(ClientInformation::findClient(&peer->address)->getID() != static_cast<unsigned int>(-2) || !Host::isServer()); | 
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| 174 | unsigned int clientID = ClientInformation::findClient(&peer->address)->getID(); | 
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| 175 | Packet *p = 0; | 
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| 176 | COUT(6) << "packet type: " << *(Type::Value *)&data[_PACKETID] << std::endl; | 
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| 177 | switch( *(Type::Value *)(data + _PACKETID) ) | 
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| 178 | { | 
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| 179 | case Type::Acknowledgement: | 
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| 180 | COUT(5) << "ack" << std::endl; | 
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| 181 | p = new Acknowledgement( data, clientID ); | 
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| 182 | break; | 
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| 183 | case Type::Chat: | 
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| 184 | COUT(5) << "chat" << std::endl; | 
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| 185 | p = new Chat( data, clientID ); | 
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| 186 | break; | 
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| 187 | case Type::ClassID: | 
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| 188 | COUT(5) << "classid" << std::endl; | 
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| 189 | p = new ClassID( data, clientID ); | 
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| 190 | break; | 
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| 191 | case Type::Gamestate: | 
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| 192 | COUT(5) << "gamestate" << std::endl; | 
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| 193 | // TODO: remove brackets | 
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| 194 | p = new Gamestate( data, clientID ); | 
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| 195 | break; | 
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| 196 | case Type::Welcome: | 
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| 197 | COUT(5) << "welcome" << std::endl; | 
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| 198 | p = new Welcome( data, clientID ); | 
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| 199 | break; | 
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| 200 | case Type::DeleteObjects: | 
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| 201 | COUT(5) << "deleteobjects" << std::endl; | 
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| 202 | p = new DeleteObjects( data, clientID ); | 
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| 203 | break; | 
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| 204 | case Type::FunctionCalls: | 
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| 205 | COUT(5) << "functionCalls" << std::endl; | 
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| 206 | p = new FunctionCalls( data, clientID ); | 
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| 207 | break; | 
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| 208 | case Type::FunctionIDs: | 
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| 209 | COUT(5) << "functionIDs" << std::endl; | 
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| 210 | p = new FunctionIDs( data, clientID ); | 
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| 211 | break; | 
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| 212 | default: | 
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| 213 | assert(0); //TODO: repair this | 
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| 214 | break; | 
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| 215 | } | 
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| 216 |  | 
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| 217 | // Data was created by ENet | 
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| 218 | p->bDataENetAllocated_ = true; | 
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| 219 | p->enetPacket_ = packet; | 
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| 220 |  | 
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| 221 | return p; | 
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| 222 | } | 
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| 223 |  | 
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| 224 | /** | 
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| 225 | @brief | 
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| 226 | ENet calls this method whenever it wants to destroy a packet that contains | 
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| 227 | data we allocated ourselves. | 
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| 228 | */ | 
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| 229 | void Packet::deletePacket(ENetPacket *enetPacket){ | 
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| 230 | // Get our Packet from a global map with all Packets created in the send() method of Packet. | 
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| 231 | std::map<size_t, Packet*>::iterator it = packetMap_.find(reinterpret_cast<size_t>(enetPacket)); | 
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| 232 | assert(it != packetMap_.end()); | 
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| 233 | // Make sure we don't delete it again in the destructor | 
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| 234 | it->second->enetPacket_ = 0; | 
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| 235 | delete it->second; | 
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| 236 | packetMap_.erase(it); | 
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| 237 | COUT(6) << "PacketMap size: " << packetMap_.size() << std::endl; | 
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| 238 | } | 
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| 239 |  | 
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| 240 | } // namespace packet | 
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| 241 |  | 
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| 242 | } // namespace orxonox | 
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| 243 |  | 
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