| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef CONCAVE_SHAPE_H | 
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| 17 | #define CONCAVE_SHAPE_H | 
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| 18 |  | 
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| 19 | #include "btCollisionShape.h" | 
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| 20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types | 
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| 21 | #include "btTriangleCallback.h" | 
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| 22 |  | 
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| 23 | /// PHY_ScalarType enumerates possible scalar types. | 
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| 24 | /// See the btStridingMeshInterface or btHeightfieldTerrainShape for its use | 
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| 25 | typedef enum PHY_ScalarType { | 
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| 26 | PHY_FLOAT, | 
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| 27 | PHY_DOUBLE, | 
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| 28 | PHY_INTEGER, | 
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| 29 | PHY_SHORT, | 
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| 30 | PHY_FIXEDPOINT88, | 
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| 31 | PHY_UCHAR | 
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| 32 | } PHY_ScalarType; | 
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| 33 |  | 
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| 34 | ///The btConcaveShape class provides an interface for non-moving (static) concave shapes. | 
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| 35 | ///It has been implemented by the btStaticPlaneShape, btBvhTriangleMeshShape and btHeightfieldTerrainShape. | 
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| 36 | class btConcaveShape : public btCollisionShape | 
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| 37 | { | 
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| 38 | protected: | 
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| 39 | btScalar m_collisionMargin; | 
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| 40 |  | 
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| 41 | public: | 
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| 42 | btConcaveShape(); | 
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| 43 |  | 
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| 44 | virtual ~btConcaveShape(); | 
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| 45 |  | 
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| 46 | virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0; | 
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| 47 |  | 
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| 48 | virtual btScalar getMargin() const { | 
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| 49 | return m_collisionMargin; | 
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| 50 | } | 
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| 51 | virtual void setMargin(btScalar collisionMargin) | 
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| 52 | { | 
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| 53 | m_collisionMargin = collisionMargin; | 
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| 54 | } | 
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| 55 |  | 
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| 56 |  | 
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| 57 |  | 
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| 58 | }; | 
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| 59 |  | 
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| 60 | #endif //CONCAVE_SHAPE_H | 
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