| 1 | <Template name=spaceshipassff> | 
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| 2 | <SpaceShip | 
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| 3 | hudtemplate            = spaceshiphud | 
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| 4 | camerapositiontemplate = spaceshipassffcameras | 
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| 5 | engine                 = spaceshipassffengine | 
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| 6 | spawnparticlesource    = "Orxonox/fairytwirl" | 
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| 7 | spawnparticleduration  = 3 | 
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| 8 | explosionchunks        = 6 | 
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| 9 |  | 
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| 10 | health            = 100 | 
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| 11 | maxhealth         = 200 | 
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| 12 | initialhealth     = 100 | 
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| 13 |  | 
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| 14 | primaryThrust     = 100; | 
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| 15 | auxilaryThrust    = 30; | 
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| 16 | rotationThrust    = 25; | 
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| 17 |  | 
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| 18 | collisionType     = "dynamic" | 
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| 19 | mass              = 100 | 
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| 20 | linearDamping     = 0.7 | 
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| 21 | angularDamping    = 0.9999999 | 
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| 22 | > | 
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| 23 | <attached> | 
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| 24 | <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> | 
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| 25 | <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> | 
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| 26 | <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> | 
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| 27 | </attached> | 
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| 28 | <collisionShapes> | 
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| 29 | <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" /> | 
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| 30 | <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" /> | 
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| 31 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> | 
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| 32 | <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" /> | 
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| 33 | <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" /> | 
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| 34 | <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" /> | 
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| 35 | </collisionShapes> | 
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| 36 | <?lua | 
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| 37 | include("includes/weaponsettings3.oxi") | 
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| 38 | ?> | 
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| 39 | </SpaceShip> | 
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| 40 | </Template> | 
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| 41 |  | 
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| 42 | <Template name=spaceshipassffcameras defaults=0> | 
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| 43 | <SpaceShip> | 
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| 44 | <camerapositions> | 
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| 45 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> | 
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| 46 | <CameraPosition position="0,20, 80" drag=true mouselook=true /> | 
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| 47 | <CameraPosition position="0,30,120" drag=true mouselook=true /> | 
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| 48 | <!--CameraPosition position="0,150,-25" pitch=-90 drag=true /> | 
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| 49 | <CameraPosition position="0,0,-40" yaw=180 drag=true /> | 
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| 50 | <CameraPosition position="0,3,-14" yaw=0 /> | 
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| 51 | <CameraPosition position="-50,5,-8" yaw=-90 drag=true /> | 
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| 52 | <CameraPosition position="50,5,-8" yaw=90 drag=true /--> | 
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| 53 | </camerapositions> | 
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| 54 | </SpaceShip> | 
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| 55 | </Template> | 
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| 56 |  | 
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| 57 | <Template name=spaceshipassffengine baseclass=MultiStateEngine> | 
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| 58 | <MultiStateEngine | 
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| 59 | boostfactor    = 2 | 
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| 60 |  | 
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| 61 | speedfront     = 150 | 
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| 62 | speedback      =  50 | 
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| 63 | speedleftright =  50 | 
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| 64 | speedupdown    =  50 | 
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| 65 |  | 
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| 66 | defEngineSndNormal = "sounds/Engine_low.ogg" | 
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| 67 | defEngineSndBoost = "sounds/Engine_high.ogg" | 
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| 68 |  | 
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| 69 | accelerationfront     = 500 | 
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| 70 | accelerationbrake     = 500 | 
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| 71 | accelerationback      =  125 | 
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| 72 | accelerationleftright =  125 | 
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| 73 | accelerationupdown    =  125 | 
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| 74 | > | 
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| 75 | <EffectContainer condition="idle"> | 
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| 76 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> | 
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| 77 | </EffectContainer> | 
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| 78 | <EffectContainer condition="not idle"> | 
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| 79 | <FadingBillboard mainstate=activity active=false scale=0.1 position="0, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 80 | <!-- | 
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| 81 | <Light mainstate=visibility position=" 8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> | 
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| 82 | <Light mainstate=visibility position="-8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> | 
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| 83 | --> | 
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| 84 | </EffectContainer> | 
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| 85 | <EffectContainer condition="normal or brake"> | 
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| 86 |  | 
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| 87 | </EffectContainer> | 
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| 88 | <EffectContainer condition="normal or boost"> | 
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| 89 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 90 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 91 | </EffectContainer> | 
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| 92 | <EffectContainer condition="boost"> | 
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| 93 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 94 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 95 | </EffectContainer> | 
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| 96 | <EffectContainer condition="brake"> | 
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| 97 | <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 98 | <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 99 | <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 100 | <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 101 | </EffectContainer> | 
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| 102 | </MultiStateEngine> | 
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| 103 | </Template> | 
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| 104 |  | 
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| 105 | <!--Template name=spaceshippirate> | 
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| 106 | <SpaceShip | 
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| 107 | health            = 100 | 
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| 108 | maxhealth         = 200 | 
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| 109 | initialhealth     = 100 | 
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| 110 |  | 
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| 111 | maxspeed          = 250 | 
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| 112 | maxsecondaryspeed = 50 | 
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| 113 | maxrotation       = 100 | 
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| 114 | transacc          = 200 | 
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| 115 | rotacc            = 140 | 
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| 116 | transdamp         = 75 | 
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| 117 | > | 
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| 118 | <attached> | 
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| 119 | <Model position="0,-10,-45" yaw=90 pitch=-90 roll=0 scale=4 mesh="pirate.mesh" /> | 
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| 120 | </attached> | 
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| 121 | </SpaceShip> | 
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| 122 | </Template> | 
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| 123 |  | 
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| 124 | <Template name=spaceshipspacecruiser> | 
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| 125 | <SpaceShip | 
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| 126 | health            = 100 | 
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| 127 | maxhealth         = 200 | 
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| 128 | initialhealth     = 100 | 
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| 129 |  | 
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| 130 | maxspeed          = 250 | 
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| 131 | maxsecondaryspeed = 50 | 
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| 132 | maxrotation       = 100 | 
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| 133 | transacc          = 200 | 
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| 134 | rotacc            = 140 | 
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| 135 | transdamp         = 75 | 
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| 136 | > | 
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| 137 | <attached> | 
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| 138 | <Model position="8,-30,-120" yaw=90 pitch=-90 roll=0 scale=4 mesh="spacecruiser.mesh" /> | 
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| 139 | </attached> | 
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| 140 | </SpaceShip> | 
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| 141 | </Template--> | 
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