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                Last change
                  on this file since 7178 was
                  6746,
                  checked in by rgrieder, 16 years ago
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Merged gamestates2 branch back to trunk. 
This brings in some heavy changes in the GUI framework. 
It should also fix problems with triggered asserts in the InputManager. 
 
Note: PickupInventory does not seem to work —> Segfault when showing because before, the owner in GUIOverlay::setGUIName is already NULL. 
I haven't tested it before, so I can't tell whether it's my changes. 
 
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              - 
                  Property svn:eol-style set to
                  
native
               
             
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            File size:
            434 bytes
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| 1 | <?xml version="1.0" ?> | 
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| 2 | <GUILayout> | 
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| 3 |     <Window Type="MenuWidgets/StaticImage" Name="orxonox/Background"> | 
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| 4 |     <Property Name="UnifiedSize" Value="{{1.0,0},{1.0,0}}"/> | 
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| 5 |     <Property Name="Image" Value="set:MainMenuBackground image:Background"/> | 
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| 6 |     <Property Name="FrameEnabled" Value="set:true"/> | 
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| 7 |     <Property Name="BackgroundEnabled" Value="set:false"/> | 
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| 8 |     <Property Name="InheritsAlpha" Value="False" /> | 
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| 9 |     </Window> | 
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| 10 | </GUILayout> | 
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