| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief |
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| 32 | Shared library macros, enums, constants and forward declarations for the orxonox library |
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| 33 | */ |
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| 34 | |
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| 35 | #ifndef _OrxonoxPrereqs_H__ |
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| 36 | #define _OrxonoxPrereqs_H__ |
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| 37 | |
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| 38 | #include "OrxonoxConfig.h" |
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| 39 | #include "tools/ToolsPrereqs.h" |
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| 40 | |
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| 41 | //----------------------------------------------------------------------- |
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| 42 | // Shared library settings |
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| 43 | //----------------------------------------------------------------------- |
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| 44 | |
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| 45 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD) |
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| 46 | # ifdef ORXONOX_SHARED_BUILD |
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| 47 | # define _OrxonoxExport __declspec(dllexport) |
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| 48 | # else |
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| 49 | # if defined( __MINGW32__ ) |
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| 50 | # define _OrxonoxExport |
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| 51 | # else |
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| 52 | # define _OrxonoxExport __declspec(dllimport) |
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| 53 | # endif |
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| 54 | # endif |
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| 55 | #elif defined ( ORXONOX_GCC_VISIBILITY ) |
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| 56 | # define _OrxonoxExport __attribute__ ((visibility("default"))) |
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| 57 | #else |
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| 58 | # define _OrxonoxExport |
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| 59 | #endif |
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| 60 | |
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| 61 | //----------------------------------------------------------------------- |
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| 62 | // Forward declarations |
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| 63 | //----------------------------------------------------------------------- |
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| 64 | |
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| 65 | namespace orxonox |
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| 66 | { |
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| 67 | class CameraManager; |
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| 68 | class Level; |
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| 69 | class LevelManager; |
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| 70 | class PawnManager; |
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| 71 | class PlayerManager; |
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| 72 | class Radar; |
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| 73 | class Scene; |
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| 74 | |
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| 75 | // collisionshapes |
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| 76 | class CollisionShape; |
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| 77 | class CompoundCollisionShape; |
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| 78 | class WorldEntityCollisionShape; |
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| 79 | |
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| 80 | // controllers |
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| 81 | class AIController; |
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| 82 | class ArtificialController; |
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| 83 | class Controller; |
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| 84 | class HumanController; |
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| 85 | class ScriptController; |
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| 86 | class WaypointController; |
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| 87 | class WaypointPatrolController; |
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| 88 | |
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| 89 | // gametypes |
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| 90 | class Asteroids; |
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| 91 | class Deathmatch; |
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| 92 | class Gametype; |
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| 93 | class TeamBaseMatch; |
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| 94 | class TeamDeathmatch; |
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| 95 | class UnderAttack; |
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| 96 | |
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| 97 | // graphics |
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| 98 | class Backlight; |
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| 99 | class Billboard; |
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| 100 | class BlinkingBillboard; |
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| 101 | class Camera; |
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| 102 | class FadingBillboard; |
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| 103 | class GlobalShader; |
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| 104 | class Light; |
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| 105 | class Model; |
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| 106 | class ParticleEmitter; |
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| 107 | class ParticleSpawner; |
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| 108 | |
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| 109 | // infos |
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| 110 | class Bot; |
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| 111 | class GametypeInfo; |
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| 112 | class HumanPlayer; |
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| 113 | class Info; |
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| 114 | class PlayerInfo; |
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| 115 | |
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| 116 | // interfaces |
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| 117 | class GametypeMessageListener; |
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| 118 | class NotificationListener; |
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| 119 | class PlayerTrigger; |
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| 120 | class RadarListener; |
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| 121 | class RadarViewable; |
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| 122 | class Rewardable; |
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| 123 | class TeamColourable; |
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| 124 | |
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| 125 | // items |
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| 126 | class Engine; |
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| 127 | class Item; |
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| 128 | class MultiStateEngine; |
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| 129 | |
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| 130 | // overlays |
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| 131 | class InGameConsole; |
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| 132 | class Map; |
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| 133 | class OrxonoxOverlay; |
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| 134 | class OverlayGroup; |
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| 135 | |
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| 136 | // pickup |
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| 137 | class BaseItem; |
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| 138 | class DroppedItem; |
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| 139 | class EquipmentItem; |
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| 140 | class ModifierPickup; |
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| 141 | class PassiveItem; |
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| 142 | class PickupCollection; |
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| 143 | class PickupInventory; |
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| 144 | class PickupSpawner; |
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| 145 | class UsableItem; |
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| 146 | // pickup, items |
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| 147 | class HealthImmediate; |
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| 148 | class HealthUsable; |
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| 149 | class Jump; |
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| 150 | |
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| 151 | //sound |
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| 152 | class AmbientSound; |
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| 153 | class BaseSound; |
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| 154 | class SoundBuffer; |
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| 155 | class SoundManager; |
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| 156 | class SoundStreamer; |
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| 157 | class WorldSound; |
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| 158 | |
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| 159 | // weaponsystem |
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| 160 | class DefaultWeaponmodeLink; |
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| 161 | class Munition; |
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| 162 | class Weapon; |
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| 163 | class WeaponMode; |
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| 164 | class WeaponPack; |
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| 165 | class WeaponSet; |
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| 166 | class WeaponSlot; |
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| 167 | class WeaponSystem; |
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| 168 | |
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| 169 | // worldentities |
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| 170 | class BigExplosion; |
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| 171 | class CameraPosition; |
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| 172 | class ControllableEntity; |
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| 173 | class EffectContainer; |
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| 174 | class ExplosionChunk; |
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| 175 | class MobileEntity; |
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| 176 | class MovableEntity; |
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| 177 | class SpawnPoint; |
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| 178 | class StaticEntity; |
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| 179 | class TeamSpawnPoint; |
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| 180 | class WorldEntity; |
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| 181 | class Rocket; |
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| 182 | // worldentities, pawns |
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| 183 | class Destroyer; |
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| 184 | class Pawn; |
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| 185 | class SpaceShip; |
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| 186 | class Spectator; |
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| 187 | class TeamBaseMatchBase; |
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| 188 | } |
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| 189 | |
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| 190 | // Bullet Physics Engine |
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| 191 | class btTransform; |
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| 192 | class btVector3; |
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| 193 | |
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| 194 | class btRigidBody; |
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| 195 | class btCollisionObject; |
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| 196 | class btGhostObject; |
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| 197 | class btManifoldPoint; |
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| 198 | |
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| 199 | class btCollisionShape; |
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| 200 | class btSphereShape; |
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| 201 | class btCompoundShape; |
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| 202 | class btStaticPlaneShape; |
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| 203 | |
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| 204 | class btDiscreteDynamicsWorld; |
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| 205 | class bt32BitAxisSweep3; |
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| 206 | class btDefaultCollisionConfiguration; |
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| 207 | class btCollisionDispatcher; |
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| 208 | class btSequentialImpulseConstraintSolver; |
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| 209 | |
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| 210 | // ALUT |
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| 211 | typedef struct ALCcontext_struct ALCcontext; |
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| 212 | typedef struct ALCdevice_struct ALCdevice; |
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| 213 | typedef unsigned int ALuint; |
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| 214 | typedef int ALint; |
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| 215 | typedef int ALenum; |
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| 216 | |
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| 217 | #endif /* _OrxonoxPrereqs_H__ */ |
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