| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #ifndef _PongBall_H__ | 
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| 30 | #define _PongBall_H__ | 
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| 31 |  | 
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| 32 | #include "pong/PongPrereqs.h" | 
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| 33 |  | 
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| 34 | #include "util/Math.h" | 
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| 35 | #include "worldentities/MovableEntity.h" | 
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| 36 |  | 
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| 37 | namespace orxonox | 
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| 38 | { | 
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| 39 | class _PongExport PongBall : public MovableEntity | 
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| 40 | { | 
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| 41 | public: | 
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| 42 | PongBall(BaseObject* creator); | 
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| 43 | virtual ~PongBall(); | 
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| 44 |  | 
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| 45 | virtual void tick(float dt); | 
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| 46 |  | 
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| 47 | void registerVariables(); | 
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| 48 |  | 
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| 49 | void setFieldDimension(float width, float height) | 
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| 50 | { this->fieldWidth_ = width; this->fieldHeight_ = height; } | 
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| 51 | void setFieldDimension(const Vector2& dimension) | 
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| 52 | { this->setFieldDimension(dimension.x, dimension.y); } | 
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| 53 | Vector2 getFieldDimension() const | 
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| 54 | { return Vector2(this->fieldWidth_, this->fieldHeight_); } | 
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| 55 |  | 
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| 56 | void setSpeed(float speed); | 
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| 57 | float getSpeed() const | 
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| 58 | { return this->speed_; } | 
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| 59 |  | 
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| 60 | void setAccelerationFactor(float factor) | 
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| 61 | { this->accelerationFactor_ = factor; } | 
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| 62 | float getAccelerationFactor() const | 
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| 63 | { return this->accelerationFactor_; } | 
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| 64 |  | 
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| 65 | void setBatLength(float batlength) | 
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| 66 | { this->batlength_ = batlength; } | 
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| 67 | float getBatLength() const | 
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| 68 | { return this->batlength_; } | 
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| 69 |  | 
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| 70 | void setBats(PongBat** bats); | 
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| 71 | void applyBats(); | 
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| 72 |  | 
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| 73 | static const float MAX_REL_Z_VELOCITY; | 
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| 74 |  | 
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| 75 | private: | 
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| 76 | float fieldWidth_; | 
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| 77 | float fieldHeight_; | 
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| 78 | float speed_; | 
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| 79 | float accelerationFactor_; | 
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| 80 | float batlength_; | 
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| 81 | PongBat** bat_; | 
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| 82 | unsigned int* batID_; | 
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| 83 | float relMercyOffset_; | 
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| 84 | }; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | #endif /* _PongBall_H__ */ | 
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