| 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * > www.orxonox.net < |
|---|
| 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software; you can redistribute it and/or |
|---|
| 9 | * modify it under the terms of the GNU General Public License |
|---|
| 10 | * as published by the Free Software Foundation; either version 2 |
|---|
| 11 | * of the License, or (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program; if not, write to the Free Software |
|---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| 23 | * Dumeni Manatschal, (C) 2007 |
|---|
| 24 | * Oliver Scheuss, (C) 2007 |
|---|
| 25 | * Co-authors: |
|---|
| 26 | * ... |
|---|
| 27 | * |
|---|
| 28 | */ |
|---|
| 29 | |
|---|
| 30 | |
|---|
| 31 | #include "Synchronisable.h" |
|---|
| 32 | |
|---|
| 33 | #include <cstdlib> |
|---|
| 34 | #include "core/CoreIncludes.h" |
|---|
| 35 | #include "core/GameMode.h" |
|---|
| 36 | #include "core/BaseObject.h" |
|---|
| 37 | #include "network/Host.h" |
|---|
| 38 | |
|---|
| 39 | namespace orxonox |
|---|
| 40 | { |
|---|
| 41 | |
|---|
| 42 | std::map<uint32_t, Synchronisable *> Synchronisable::objectMap_; |
|---|
| 43 | std::queue<uint32_t> Synchronisable::deletedObjects_; |
|---|
| 44 | |
|---|
| 45 | uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
|---|
| 46 | |
|---|
| 47 | /** |
|---|
| 48 | * Constructor: |
|---|
| 49 | * Initializes all Variables and sets the right objectID_ |
|---|
| 50 | */ |
|---|
| 51 | Synchronisable::Synchronisable(BaseObject* creator ){ |
|---|
| 52 | RegisterRootObject(Synchronisable); |
|---|
| 53 | static uint32_t idCounter=0; |
|---|
| 54 | objectMode_=0x1; // by default do not send data to server |
|---|
| 55 | if ( GameMode::isMaster() || ( Host::running() && Host::isServer() ) ) |
|---|
| 56 | { |
|---|
| 57 | this->setObjectID( idCounter++ ); |
|---|
| 58 | } |
|---|
| 59 | else |
|---|
| 60 | { |
|---|
| 61 | objectID_=OBJECTID_UNKNOWN; |
|---|
| 62 | } |
|---|
| 63 | classID_ = static_cast<uint32_t>(-1); |
|---|
| 64 | |
|---|
| 65 | // set dataSize to 0 |
|---|
| 66 | this->dataSize_ = 0; |
|---|
| 67 | // set standard priority |
|---|
| 68 | this->setPriority( Priority::Normal ); |
|---|
| 69 | |
|---|
| 70 | // get creator id |
|---|
| 71 | if( creator ) |
|---|
| 72 | this->creatorID_ = creator->getSceneID(); |
|---|
| 73 | else |
|---|
| 74 | this->creatorID_ = OBJECTID_UNKNOWN; |
|---|
| 75 | |
|---|
| 76 | /*searchcreatorID: |
|---|
| 77 | if (creator) |
|---|
| 78 | { |
|---|
| 79 | Synchronisable* synchronisable_creator = orxonox_cast<Synchronisable*>(creator); |
|---|
| 80 | if (synchronisable_creator && synchronisable_creator->objectMode_) |
|---|
| 81 | { |
|---|
| 82 | this->creatorID = synchronisable_creator->getScene()->getObjectID(); |
|---|
| 83 | } |
|---|
| 84 | else if (creator != creator->getCreator()) |
|---|
| 85 | { |
|---|
| 86 | creator = creator->getCreator(); |
|---|
| 87 | goto searchcreatorID; |
|---|
| 88 | } |
|---|
| 89 | }*/ |
|---|
| 90 | } |
|---|
| 91 | |
|---|
| 92 | /** |
|---|
| 93 | * Destructor: |
|---|
| 94 | * Delete all callback objects and remove objectID_ from the objectMap_ |
|---|
| 95 | */ |
|---|
| 96 | Synchronisable::~Synchronisable(){ |
|---|
| 97 | // delete callback function objects |
|---|
| 98 | if(!Identifier::isCreatingHierarchy()){ |
|---|
| 99 | // remove object from the static objectMap |
|---|
| 100 | if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) |
|---|
| 101 | deletedObjects_.push(objectID_); |
|---|
| 102 | } |
|---|
| 103 | // delete all Synchronisable Variables from syncList ( which are also in stringList ) |
|---|
| 104 | for(std::vector<SynchronisableVariableBase*>::iterator it = syncList.begin(); it!=syncList.end(); it++) |
|---|
| 105 | delete (*it); |
|---|
| 106 | syncList.clear(); |
|---|
| 107 | stringList.clear(); |
|---|
| 108 | std::map<uint32_t, Synchronisable*>::iterator it; |
|---|
| 109 | it = objectMap_.find(objectID_); |
|---|
| 110 | if (it != objectMap_.end()) |
|---|
| 111 | objectMap_.erase(it); |
|---|
| 112 | |
|---|
| 113 | } |
|---|
| 114 | |
|---|
| 115 | |
|---|
| 116 | /** |
|---|
| 117 | * This function sets the internal mode for synchronisation |
|---|
| 118 | * @param b true if this object is located on a client or on a server |
|---|
| 119 | */ |
|---|
| 120 | void Synchronisable::setClient(bool b){ |
|---|
| 121 | if(b) // client |
|---|
| 122 | state_=0x2; |
|---|
| 123 | else // server |
|---|
| 124 | state_=0x1; |
|---|
| 125 | } |
|---|
| 126 | |
|---|
| 127 | /** |
|---|
| 128 | * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create |
|---|
| 129 | * After calling this function the mem pointer will be increased by the size of the needed data |
|---|
| 130 | * @param mem pointer to where the appropriate data is located |
|---|
| 131 | * @param mode defines the mode, how the data should be loaded |
|---|
| 132 | * @return pointer to the newly created synchronisable |
|---|
| 133 | */ |
|---|
| 134 | Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) |
|---|
| 135 | { |
|---|
| 136 | SynchronisableHeader header(mem); |
|---|
| 137 | |
|---|
| 138 | if(!header.isDataAvailable()) |
|---|
| 139 | { |
|---|
| 140 | mem += header.getDataSize(); |
|---|
| 141 | return 0; |
|---|
| 142 | } |
|---|
| 143 | |
|---|
| 144 | COUT(4) << "fabricating object with id: " << header.getObjectID() << std::endl; |
|---|
| 145 | |
|---|
| 146 | Identifier* id = ClassByID(header.getClassID()); |
|---|
| 147 | if (!id) |
|---|
| 148 | { |
|---|
| 149 | for(int i = 0; i<160; i++) |
|---|
| 150 | COUT(0) << "classid: " << i << " identifier: " << ClassByID(i) << endl; |
|---|
| 151 | COUT(0) << "Assertion failed: id" << std::endl; |
|---|
| 152 | COUT(0) << "Possible reason for this error: Client received a synchronizable object whose class has no factory." << std::endl; |
|---|
| 153 | abort(); |
|---|
| 154 | } |
|---|
| 155 | assert(id); |
|---|
| 156 | BaseObject* creator = 0; |
|---|
| 157 | if (header.getCreatorID() != OBJECTID_UNKNOWN) |
|---|
| 158 | { |
|---|
| 159 | Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header.getCreatorID()); |
|---|
| 160 | if (!synchronisable_creator) |
|---|
| 161 | { |
|---|
| 162 | mem += header.getDataSize(); //.TODO: this suckz.... remove size from header |
|---|
| 163 | assert(0); // TODO: uncomment this if we have a clean objecthierarchy (with destruction of children of objects) ^^ |
|---|
| 164 | return 0; |
|---|
| 165 | } |
|---|
| 166 | else |
|---|
| 167 | creator = orxonox_cast<BaseObject*>(synchronisable_creator); |
|---|
| 168 | } |
|---|
| 169 | assert(getSynchronisable(header.getObjectID())==0); //make sure no object with this id exists |
|---|
| 170 | BaseObject *bo = id->fabricate(creator); |
|---|
| 171 | assert(bo); |
|---|
| 172 | Synchronisable *no = orxonox_cast<Synchronisable*>(bo); |
|---|
| 173 | assert(no); |
|---|
| 174 | assert( Synchronisable::objectMap_.find(header.getObjectID()) == Synchronisable::objectMap_.end() ); |
|---|
| 175 | no->setObjectID(header.getObjectID()); |
|---|
| 176 | //no->creatorID=header.getCreatorID(); //TODO: remove this |
|---|
| 177 | no->setClassID(header.getClassID()); |
|---|
| 178 | assert(no->creatorID_ == header.getCreatorID()); |
|---|
| 179 | //assert(no->classID_ == header.getClassID()); |
|---|
| 180 | COUT(4) << "fabricate objectID_: " << no->objectID_ << " classID_: " << no->classID_ << std::endl; |
|---|
| 181 | // update data and create object/entity... |
|---|
| 182 | bool b = no->updateData(mem, mode, true); |
|---|
| 183 | assert(b); |
|---|
| 184 | if (b) |
|---|
| 185 | { |
|---|
| 186 | // b = no->create(); |
|---|
| 187 | assert(b); |
|---|
| 188 | } |
|---|
| 189 | return no; |
|---|
| 190 | } |
|---|
| 191 | |
|---|
| 192 | |
|---|
| 193 | /** |
|---|
| 194 | * Finds and deletes the Synchronisable with the appropriate objectID_ |
|---|
| 195 | * @param objectID_ objectID_ of the Synchronisable |
|---|
| 196 | * @return true/false |
|---|
| 197 | */ |
|---|
| 198 | bool Synchronisable::deleteObject(uint32_t objectID_){ |
|---|
| 199 | if(!getSynchronisable(objectID_)) |
|---|
| 200 | return false; |
|---|
| 201 | assert(getSynchronisable(objectID_)->objectID_==objectID_); |
|---|
| 202 | Synchronisable *s = getSynchronisable(objectID_); |
|---|
| 203 | if(s) |
|---|
| 204 | s->destroy(); // or delete? |
|---|
| 205 | else |
|---|
| 206 | return false; |
|---|
| 207 | return true; |
|---|
| 208 | } |
|---|
| 209 | |
|---|
| 210 | /** |
|---|
| 211 | * This function looks up the objectID_ in the objectMap_ and returns a pointer to the right Synchronisable |
|---|
| 212 | * @param objectID_ objectID_ of the Synchronisable |
|---|
| 213 | * @return pointer to the Synchronisable with the objectID_ |
|---|
| 214 | */ |
|---|
| 215 | Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID_){ |
|---|
| 216 | std::map<uint32_t, Synchronisable*>::iterator it1; |
|---|
| 217 | it1 = objectMap_.find(objectID_); |
|---|
| 218 | if (it1 != objectMap_.end()) |
|---|
| 219 | return it1->second; |
|---|
| 220 | |
|---|
| 221 | // ObjectList<Synchronisable>::iterator it; |
|---|
| 222 | // for(it = ObjectList<Synchronisable>::begin(); it; ++it){ |
|---|
| 223 | // if( it->getObjectID()==objectID_ ){ |
|---|
| 224 | // objectMap_[objectID_] = *it; |
|---|
| 225 | // return *it; |
|---|
| 226 | // } |
|---|
| 227 | // } |
|---|
| 228 | // if the objects not in the map it should'nt exist at all anymore |
|---|
| 229 | return NULL; |
|---|
| 230 | } |
|---|
| 231 | |
|---|
| 232 | |
|---|
| 233 | /** |
|---|
| 234 | * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID_ and classID_ to the given memory |
|---|
| 235 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
|---|
| 236 | * structure of the bitstream: |
|---|
| 237 | * |totalsize,objectID_,classID_,var1,var2,string1_length,string1,var3,...| |
|---|
| 238 | * length of varx: size saved int syncvarlist |
|---|
| 239 | * @param mem pointer to allocated memory with enough size |
|---|
| 240 | * @param id gamestateid of the gamestate to be saved (important for priorities) |
|---|
| 241 | * @param mode defines the direction in which the data will be send/received |
|---|
| 242 | * 0x1: server->client |
|---|
| 243 | * 0x2: client->server (not recommended) |
|---|
| 244 | * 0x3: bidirectional |
|---|
| 245 | * @return true: if !doSync or if everything was successfully saved |
|---|
| 246 | */ |
|---|
| 247 | uint32_t Synchronisable::getData(uint8_t*& mem, int32_t id, uint8_t mode){ |
|---|
| 248 | if(mode==0x0) |
|---|
| 249 | mode=state_; |
|---|
| 250 | //if this tick is we dont synchronise, then abort now |
|---|
| 251 | if(!doSync(id, mode)) |
|---|
| 252 | return 0; |
|---|
| 253 | uint32_t tempsize = 0; |
|---|
| 254 | #ifndef NDEBUG |
|---|
| 255 | if (this->classID_==0) |
|---|
| 256 | COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; |
|---|
| 257 | #endif |
|---|
| 258 | |
|---|
| 259 | if (this->classID_ == static_cast<uint32_t>(-1)) |
|---|
| 260 | this->classID_ = this->getIdentifier()->getNetworkID(); |
|---|
| 261 | |
|---|
| 262 | assert(ClassByID(this->classID_)); |
|---|
| 263 | assert(this->classID_==this->getIdentifier()->getNetworkID()); |
|---|
| 264 | assert(this->objectID_!=OBJECTID_UNKNOWN); |
|---|
| 265 | std::vector<SynchronisableVariableBase*>::iterator i; |
|---|
| 266 | |
|---|
| 267 | // start copy header |
|---|
| 268 | SynchronisableHeader header(mem); |
|---|
| 269 | mem += SynchronisableHeader::getSize(); |
|---|
| 270 | // end copy header |
|---|
| 271 | |
|---|
| 272 | |
|---|
| 273 | COUT(5) << "Synchronisable getting data from objectID_: " << objectID_ << " classID_: " << classID_ << std::endl; |
|---|
| 274 | // copy to location |
|---|
| 275 | for(i=syncList.begin(); i!=syncList.end(); ++i){ |
|---|
| 276 | tempsize += (*i)->getData( mem, mode ); |
|---|
| 277 | //tempsize += (*i)->getSize( mode ); |
|---|
| 278 | } |
|---|
| 279 | |
|---|
| 280 | tempsize += SynchronisableHeader::getSize(); |
|---|
| 281 | header.setObjectID( this->objectID_ ); |
|---|
| 282 | header.setCreatorID( this->creatorID_ ); |
|---|
| 283 | header.setClassID( this->classID_ ); |
|---|
| 284 | header.setDataAvailable( true ); |
|---|
| 285 | header.setDataSize( tempsize ); |
|---|
| 286 | |
|---|
| 287 | #ifndef NDEBUG |
|---|
| 288 | uint32_t size; |
|---|
| 289 | size=getSize(id, mode); |
|---|
| 290 | assert(tempsize==size); |
|---|
| 291 | #endif |
|---|
| 292 | return tempsize; |
|---|
| 293 | } |
|---|
| 294 | |
|---|
| 295 | |
|---|
| 296 | /** |
|---|
| 297 | * This function takes a bytestream and loads the data into the registered variables |
|---|
| 298 | * @param mem pointer to the bytestream |
|---|
| 299 | * @param mode same as in getData |
|---|
| 300 | * @return true/false |
|---|
| 301 | */ |
|---|
| 302 | bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback){ |
|---|
| 303 | if(mode==0x0) |
|---|
| 304 | mode=state_; |
|---|
| 305 | std::vector<SynchronisableVariableBase *>::iterator i; |
|---|
| 306 | if(syncList.empty()){ |
|---|
| 307 | assert(0); |
|---|
| 308 | COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl; |
|---|
| 309 | return false; |
|---|
| 310 | } |
|---|
| 311 | |
|---|
| 312 | uint8_t* data=mem; |
|---|
| 313 | // start extract header |
|---|
| 314 | SynchronisableHeader syncHeader(mem); |
|---|
| 315 | assert(syncHeader.getObjectID()==this->objectID_); |
|---|
| 316 | assert(syncHeader.getCreatorID()==this->creatorID_); |
|---|
| 317 | assert(syncHeader.getClassID()==this->classID_); |
|---|
| 318 | if(syncHeader.isDataAvailable()==false){ |
|---|
| 319 | mem += syncHeader.getDataSize(); |
|---|
| 320 | return true; |
|---|
| 321 | } |
|---|
| 322 | |
|---|
| 323 | mem += SynchronisableHeader::getSize(); |
|---|
| 324 | // stop extract header |
|---|
| 325 | |
|---|
| 326 | //COUT(5) << "Synchronisable: objectID_ " << syncHeader.getObjectID() << ", classID_ " << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << std::endl; |
|---|
| 327 | for(i=syncList.begin(); i!=syncList.end(); i++) |
|---|
| 328 | { |
|---|
| 329 | assert( mem <= data+syncHeader.getDataSize() ); // always make sure we don't exceed the datasize in our stream |
|---|
| 330 | (*i)->putData( mem, mode, forceCallback ); |
|---|
| 331 | } |
|---|
| 332 | assert(mem == data+syncHeader.getDataSize()); |
|---|
| 333 | return true; |
|---|
| 334 | } |
|---|
| 335 | |
|---|
| 336 | /** |
|---|
| 337 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
|---|
| 338 | * @param id id of the gamestate |
|---|
| 339 | * @param mode same as getData |
|---|
| 340 | * @return amount of bytes |
|---|
| 341 | */ |
|---|
| 342 | uint32_t Synchronisable::getSize(int32_t id, uint8_t mode){ |
|---|
| 343 | int tsize=SynchronisableHeader::getSize(); |
|---|
| 344 | if (mode==0x0) |
|---|
| 345 | mode=state_; |
|---|
| 346 | if (!doSync(id, mode)) |
|---|
| 347 | return 0; |
|---|
| 348 | assert( mode==state_ ); |
|---|
| 349 | tsize += this->dataSize_; |
|---|
| 350 | std::vector<SynchronisableVariableBase*>::iterator i; |
|---|
| 351 | for(i=stringList.begin(); i!=stringList.end(); ++i){ |
|---|
| 352 | tsize += (*i)->getSize( mode ); |
|---|
| 353 | } |
|---|
| 354 | return tsize; |
|---|
| 355 | } |
|---|
| 356 | |
|---|
| 357 | /** |
|---|
| 358 | * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) |
|---|
| 359 | * @param id gamestate id |
|---|
| 360 | * @return true/false |
|---|
| 361 | */ |
|---|
| 362 | bool Synchronisable::doSync(int32_t id, uint8_t mode){ |
|---|
| 363 | if(mode==0x0) |
|---|
| 364 | mode=state_; |
|---|
| 365 | return ( (this->objectMode_ & mode)!=0 && (!syncList.empty() ) ); |
|---|
| 366 | } |
|---|
| 367 | |
|---|
| 368 | /** |
|---|
| 369 | * This function looks at the header located in the bytestream and checks wheter objectID_ and classID_ match with the Synchronisables ones |
|---|
| 370 | * @param mem pointer to the bytestream |
|---|
| 371 | */ |
|---|
| 372 | bool Synchronisable::isMyData(uint8_t* mem) |
|---|
| 373 | { |
|---|
| 374 | SynchronisableHeader header(mem); |
|---|
| 375 | assert(header.getObjectID()==this->objectID_); |
|---|
| 376 | return header.isDataAvailable(); |
|---|
| 377 | } |
|---|
| 378 | |
|---|
| 379 | /** |
|---|
| 380 | * This function sets the synchronisation mode of the object |
|---|
| 381 | * If set to 0x0 variables will not be synchronised at all |
|---|
| 382 | * If set to 0x1 variables will only be synchronised to the client |
|---|
| 383 | * If set to 0x2 variables will only be synchronised to the server |
|---|
| 384 | * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) |
|---|
| 385 | * @param mode same as in registerVar |
|---|
| 386 | */ |
|---|
| 387 | void Synchronisable::setSyncMode(uint8_t mode){ |
|---|
| 388 | assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); |
|---|
| 389 | this->objectMode_=mode; |
|---|
| 390 | } |
|---|
| 391 | |
|---|
| 392 | template <> void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) |
|---|
| 393 | { |
|---|
| 394 | SynchronisableVariableBase* sv; |
|---|
| 395 | if (bidirectional) |
|---|
| 396 | sv = new SynchronisableVariableBidirectional<std::string>(variable, mode, cb); |
|---|
| 397 | else |
|---|
| 398 | sv = new SynchronisableVariable<std::string>(variable, mode, cb); |
|---|
| 399 | syncList.push_back(sv); |
|---|
| 400 | stringList.push_back(sv); |
|---|
| 401 | } |
|---|
| 402 | |
|---|
| 403 | |
|---|
| 404 | } |
|---|