| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "KeyBinder.h" |
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| 30 | |
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| 31 | #include <algorithm> |
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| 32 | #include <sstream> |
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| 33 | #include "util/Convert.h" |
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| 34 | #include "util/Debug.h" |
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| 35 | #include "util/Exception.h" |
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| 36 | #include "core/ConfigValueIncludes.h" |
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| 37 | #include "core/CoreIncludes.h" |
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| 38 | #include "core/ConfigFileManager.h" |
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| 39 | #include "InputCommands.h" |
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| 40 | #include "JoyStick.h" |
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| 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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| 44 | /** |
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| 45 | @brief |
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| 46 | Constructor that does as little as necessary. |
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| 47 | */ |
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| 48 | KeyBinder::KeyBinder(const std::string& filename) |
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| 49 | : deriveTime_(0.0f) |
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| 50 | , filename_(filename) |
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| 51 | { |
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| 52 | mouseRelative_[0] = 0; |
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| 53 | mouseRelative_[1] = 0; |
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| 54 | mousePosition_[0] = 0.0; |
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| 55 | mousePosition_[1] = 0.0; |
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| 56 | |
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| 57 | RegisterRootObject(KeyBinder); |
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| 58 | |
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| 59 | // initialise all buttons and half axes to avoid creating everything with 'new' |
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| 60 | // keys |
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| 61 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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| 62 | { |
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| 63 | const std::string& keyname = KeyCode::ByString[i]; |
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| 64 | if (!keyname.empty()) |
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| 65 | keys_[i].name_ = std::string("Key") + keyname; |
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| 66 | else |
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| 67 | keys_[i].name_.clear(); |
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| 68 | keys_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 69 | keys_[i].groupName_ = "Keys"; |
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| 70 | } |
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| 71 | // mouse buttons plus 4 mouse wheel buttons only 'generated' by KeyBinder |
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| 72 | const char* const mouseWheelNames[] = { "Wheel1Down", "Wheel1Up", "Wheel2Down", "Wheel2Up" }; |
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| 73 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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| 74 | { |
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| 75 | std::string nameSuffix; |
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| 76 | if (i < MouseButtonCode::numberOfButtons) |
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| 77 | nameSuffix = MouseButtonCode::ByString[i]; |
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| 78 | else |
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| 79 | nameSuffix = mouseWheelNames[i - MouseButtonCode::numberOfButtons]; |
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| 80 | mouseButtons_[i].name_ = nameSuffix; |
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| 81 | mouseButtons_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 82 | mouseButtons_[i].groupName_ = "MouseButtons"; |
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| 83 | } |
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| 84 | // mouse axes |
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| 85 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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| 86 | { |
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| 87 | mouseAxes_[i].name_ = MouseAxisCode::ByString[i / 2]; |
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| 88 | if (i & 1) |
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| 89 | mouseAxes_[i].name_ += "Pos"; |
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| 90 | else |
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| 91 | mouseAxes_[i].name_ += "Neg"; |
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| 92 | mouseAxes_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 93 | mouseAxes_[i].groupName_ = "MouseAxes"; |
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| 94 | } |
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| 95 | |
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| 96 | // We might not even load any bindings at all (KeyDetector for instance) |
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| 97 | this->configFile_ = ConfigFileType::NoType; |
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| 98 | |
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| 99 | // initialise joy sticks separatly to allow for reloading |
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| 100 | this->JoyStickQuantityChanged(this->getJoyStickList()); |
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| 101 | |
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| 102 | // set them here to use allHalfAxes_ |
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| 103 | setConfigValues(); |
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| 104 | |
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| 105 | // Load the bindings if filename was given |
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| 106 | if (!this->filename_.empty()) |
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| 107 | this->loadBindings(); |
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| 108 | } |
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| 109 | |
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| 110 | /** |
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| 111 | @brief |
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| 112 | Destructor |
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| 113 | */ |
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| 114 | KeyBinder::~KeyBinder() |
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| 115 | { |
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| 116 | // almost no destructors required because most of the arrays are static. |
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| 117 | clearBindings(); // does some destruction work |
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| 118 | } |
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| 119 | |
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| 120 | /** |
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| 121 | @brief |
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| 122 | Loader for the key bindings, managed by config values. |
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| 123 | */ |
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| 124 | void KeyBinder::setConfigValues() |
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| 125 | { |
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| 126 | SetConfigValue(analogThreshold_, 0.05f) |
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| 127 | .description("Threshold for analog axes until which the state is 0."); |
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| 128 | SetConfigValue(bFilterAnalogNoise_, false) |
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| 129 | .description("Specifies whether to filter small analog values like joy stick fluctuations."); |
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| 130 | SetConfigValue(mouseSensitivity_, 3.0f) |
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| 131 | .description("Mouse sensitivity."); |
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| 132 | this->totalMouseSensitivity_ = this->mouseSensitivity_ / this->mouseClippingSize_; |
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| 133 | SetConfigValue(bDeriveMouseInput_, false) |
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| 134 | .description("Whether or not to derive moues movement for the absolute value."); |
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| 135 | SetConfigValue(derivePeriod_, 0.05f) |
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| 136 | .description("Accuracy of the mouse input deriver. The higher the more precise, but laggier."); |
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| 137 | SetConfigValue(mouseSensitivityDerived_, 1.0f) |
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| 138 | .description("Mouse sensitivity if mouse input is derived."); |
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| 139 | SetConfigValue(mouseWheelStepSize_, 120) |
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| 140 | .description("Equals one step of the mousewheel."); |
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| 141 | SetConfigValue(buttonThreshold_, 0.80f) |
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| 142 | .description("Threshold for analog axes until which the button is not pressed.") |
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| 143 | .callback(this, &KeyBinder::buttonThresholdChanged); |
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| 144 | } |
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| 145 | |
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| 146 | void KeyBinder::buttonThresholdChanged() |
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| 147 | { |
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| 148 | for (unsigned int i = 0; i < allHalfAxes_.size(); i++) |
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| 149 | if (!allHalfAxes_[i]->bButtonThresholdUser_) |
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| 150 | allHalfAxes_[i]->buttonThreshold_ = this->buttonThreshold_; |
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| 151 | } |
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| 152 | |
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| 153 | void KeyBinder::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) |
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| 154 | { |
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| 155 | unsigned int oldValue = joySticks_.size(); |
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| 156 | joySticks_ = joyStickList; |
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| 157 | |
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| 158 | // initialise joy stick bindings |
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| 159 | initialiseJoyStickBindings(); |
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| 160 | |
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| 161 | // collect all Buttons and HalfAxes again |
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| 162 | compilePointerLists(); |
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| 163 | |
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| 164 | // load the bindings if required |
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| 165 | if (configFile_ != ConfigFileType::NoType) |
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| 166 | { |
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| 167 | for (unsigned int iDev = oldValue; iDev < joySticks_.size(); ++iDev) |
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| 168 | { |
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| 169 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; ++i) |
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| 170 | (*joyStickButtons_[iDev])[i].readBinding(this->configFile_); |
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| 171 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; ++i) |
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| 172 | (*joyStickAxes_[iDev])[i].readBinding(this->configFile_); |
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| 173 | } |
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| 174 | } |
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| 175 | |
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| 176 | // Set the button threshold for potential new axes |
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| 177 | buttonThresholdChanged(); |
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| 178 | } |
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| 179 | |
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| 180 | void KeyBinder::initialiseJoyStickBindings() |
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| 181 | { |
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| 182 | while (joyStickAxes_.size() < joySticks_.size()) |
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| 183 | joyStickAxes_.push_back(shared_ptr<JoyStickAxisVector>(new JoyStickAxisVector())); |
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| 184 | while (joyStickButtons_.size() < joySticks_.size()) |
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| 185 | joyStickButtons_.push_back(shared_ptr<JoyStickButtonVector>(new JoyStickButtonVector())); |
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| 186 | // For the case the new size is smaller |
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| 187 | this->joyStickAxes_.resize(joySticks_.size()); |
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| 188 | this->joyStickButtons_.resize(joySticks_.size()); |
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| 189 | |
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| 190 | // reinitialise all joy stick bindings (doesn't overwrite the old ones) |
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| 191 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) |
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| 192 | { |
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| 193 | const std::string& deviceName = joySticks_[iDev]->getDeviceName(); |
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| 194 | // joy stick buttons |
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| 195 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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| 196 | { |
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| 197 | (*joyStickButtons_[iDev])[i].name_ = JoyStickButtonCode::ByString[i]; |
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| 198 | (*joyStickButtons_[iDev])[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 199 | (*joyStickButtons_[iDev])[i].groupName_ = "JoyStickButtons_" + deviceName; |
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| 200 | } |
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| 201 | // joy stick axes |
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| 202 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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| 203 | { |
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| 204 | (*joyStickAxes_[iDev])[i].name_ = JoyStickAxisCode::ByString[i / 2]; |
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| 205 | if (i & 1) |
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| 206 | (*joyStickAxes_[iDev])[i].name_ += "Pos"; |
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| 207 | else |
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| 208 | (*joyStickAxes_[iDev])[i].name_ += "Neg"; |
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| 209 | (*joyStickAxes_[iDev])[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 210 | (*joyStickAxes_[iDev])[i].groupName_ = "JoyStickAxes_" + deviceName; |
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| 211 | } |
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| 212 | } |
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| 213 | } |
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| 214 | |
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| 215 | void KeyBinder::compilePointerLists() |
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| 216 | { |
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| 217 | allButtons_.clear(); |
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| 218 | allHalfAxes_.clear(); |
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| 219 | |
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| 220 | // Note: Don't include the dummy keys which don't actually exist in OIS but have a number |
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| 221 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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| 222 | if (!keys_[i].name_.empty()) |
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| 223 | allButtons_[keys_[i].groupName_ + '.' + keys_[i].name_] = keys_ + i; |
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| 224 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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| 225 | allButtons_[mouseButtons_[i].groupName_ + '.' + mouseButtons_[i].name_] = mouseButtons_ + i; |
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| 226 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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| 227 | { |
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| 228 | allButtons_[mouseAxes_[i].groupName_ + '.' + mouseAxes_[i].name_] = mouseAxes_ + i; |
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| 229 | allHalfAxes_.push_back(mouseAxes_ + i); |
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| 230 | } |
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| 231 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) |
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| 232 | { |
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| 233 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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| 234 | allButtons_[(*joyStickButtons_[iDev])[i].groupName_ + '.' + (*joyStickButtons_[iDev])[i].name_] = &((*joyStickButtons_[iDev])[i]); |
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| 235 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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| 236 | { |
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| 237 | allButtons_[(*joyStickAxes_[iDev])[i].groupName_ + '.' + (*joyStickAxes_[iDev])[i].name_] = &((*joyStickAxes_[iDev])[i]); |
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| 238 | allHalfAxes_.push_back(&((*joyStickAxes_[iDev])[i])); |
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| 239 | } |
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| 240 | } |
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| 241 | } |
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| 242 | |
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| 243 | /** |
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| 244 | @brief |
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| 245 | Loads the key and button bindings. |
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| 246 | */ |
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| 247 | void KeyBinder::loadBindings() |
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| 248 | { |
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| 249 | COUT(3) << "KeyBinder: Loading key bindings..." << std::endl; |
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| 250 | |
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| 251 | // Get a new ConfigFileType from the ConfigFileManager |
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| 252 | this->configFile_ = ConfigFileManager::getInstance().getNewConfigFileType(); |
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| 253 | |
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| 254 | ConfigFileManager::getInstance().setFilename(this->configFile_, this->filename_); |
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| 255 | |
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| 256 | // Parse bindings and create the ConfigValueContainers if necessary |
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| 257 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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| 258 | { |
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| 259 | it->second->readBinding(this->configFile_); |
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| 260 | addButtonToCommand(it->second->bindingString_, it->second); |
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| 261 | } |
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| 262 | |
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| 263 | COUT(3) << "KeyBinder: Loading key bindings done." << std::endl; |
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| 264 | } |
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| 265 | |
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| 266 | bool KeyBinder::setBinding(const std::string& binding, const std::string& name, bool bTemporary) |
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| 267 | { |
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| 268 | std::map<std::string, Button*>::iterator it = allButtons_.find(name); |
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| 269 | if (it != allButtons_.end()) |
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| 270 | { |
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| 271 | addButtonToCommand(binding, it->second); |
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| 272 | it->second->setBinding(this->configFile_, binding, bTemporary); |
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| 273 | return true; |
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| 274 | } |
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| 275 | else |
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| 276 | { |
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| 277 | COUT(2) << "Could not find key/button/axis with name '" << name << "'." << std::endl; |
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| 278 | return false; |
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| 279 | } |
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| 280 | } |
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| 281 | |
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| 282 | void KeyBinder::addButtonToCommand(const std::string& command, Button* button) |
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| 283 | { |
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| 284 | std::ostringstream stream; |
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| 285 | stream << button->groupName_ << '.' << button->name_; |
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| 286 | |
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| 287 | std::vector<std::string>& oldKeynames = this->allCommands_[button->bindingString_]; |
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| 288 | std::vector<std::string>::iterator it = std::find(oldKeynames.begin(), oldKeynames.end(), stream.str()); |
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| 289 | if (it != oldKeynames.end()) |
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| 290 | oldKeynames.erase(it); |
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| 291 | |
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| 292 | if (!command.empty()) |
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| 293 | { |
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| 294 | std::vector<std::string>& keynames = this->allCommands_[command]; |
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| 295 | if (std::find(keynames.begin(), keynames.end(), stream.str()) == keynames.end()) |
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| 296 | this->allCommands_[command].push_back(stream.str()); |
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| 297 | } |
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| 298 | } |
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| 299 | |
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| 300 | /** |
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| 301 | @brief |
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| 302 | Return the first key name for a specific command |
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| 303 | */ |
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| 304 | const std::string& KeyBinder::getBinding(const std::string& commandName) |
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| 305 | { |
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| 306 | if (this->allCommands_.find(commandName) != this->allCommands_.end()) |
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| 307 | { |
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| 308 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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| 309 | return keynames.front(); |
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| 310 | } |
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| 311 | |
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| 312 | return BLANKSTRING; |
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| 313 | } |
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| 314 | |
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| 315 | /** |
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| 316 | @brief |
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| 317 | Return the key name for a specific command at a given index. |
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| 318 | @param commandName |
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| 319 | The command name the key name is returned for. |
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| 320 | @param index |
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| 321 | The index at which the key name is returned for. |
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| 322 | */ |
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| 323 | const std::string& KeyBinder::getBinding(const std::string& commandName, unsigned int index) |
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| 324 | { |
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| 325 | if (this->allCommands_.find(commandName) != this->allCommands_.end()) |
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| 326 | { |
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| 327 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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| 328 | if (index < keynames.size()) |
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| 329 | return keynames[index]; |
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| 330 | |
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| 331 | return BLANKSTRING; |
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| 332 | } |
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| 333 | |
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| 334 | return BLANKSTRING; |
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| 335 | } |
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| 336 | |
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| 337 | /** |
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| 338 | @brief |
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| 339 | Get the number of different key bindings of a specific command. |
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| 340 | @param commandName |
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| 341 | The command. |
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| 342 | */ |
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| 343 | unsigned int KeyBinder::getNumberOfBindings(const std::string& commandName) |
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| 344 | { |
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| 345 | if (this->allCommands_.find(commandName) != this->allCommands_.end()) |
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| 346 | { |
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| 347 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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| 348 | return keynames.size(); |
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| 349 | } |
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| 350 | |
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| 351 | return 0; |
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| 352 | } |
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| 353 | |
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| 354 | /** |
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| 355 | @brief |
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| 356 | Overwrites all bindings with "" |
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| 357 | */ |
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| 358 | void KeyBinder::clearBindings() |
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| 359 | { |
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| 360 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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| 361 | it->second->clear(); |
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| 362 | |
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| 363 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) |
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| 364 | delete paramCommandBuffer_[i]; |
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| 365 | paramCommandBuffer_.clear(); |
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| 366 | } |
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| 367 | |
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| 368 | void KeyBinder::resetJoyStickAxes() |
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| 369 | { |
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| 370 | for (unsigned int iDev = 0; iDev < joySticks_.size(); ++iDev) |
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| 371 | { |
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| 372 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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| 373 | { |
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| 374 | (*joyStickAxes_[iDev])[i].absVal_ = 0.0f; |
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| 375 | (*joyStickAxes_[iDev])[i].relVal_ = 0.0f; |
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| 376 | } |
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| 377 | } |
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| 378 | } |
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| 379 | |
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| 380 | void KeyBinder::mouseUpdated(float dt) |
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| 381 | { |
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| 382 | if (bDeriveMouseInput_) |
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| 383 | { |
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| 384 | // only update when derivation dt has passed |
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| 385 | if (deriveTime_ > derivePeriod_) |
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| 386 | { |
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| 387 | for (int i = 0; i < 2; i++) |
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| 388 | { |
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| 389 | if (mouseRelative_[i] < 0) |
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| 390 | { |
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| 391 | mouseAxes_[2*i + 0].absVal_ |
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| 392 | = -mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
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| 393 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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| 394 | } |
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| 395 | else if (mouseRelative_[i] > 0) |
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| 396 | { |
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| 397 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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| 398 | mouseAxes_[2*i + 1].absVal_ |
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| 399 | = mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
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| 400 | } |
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| 401 | else |
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| 402 | { |
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| 403 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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| 404 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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| 405 | } |
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| 406 | mouseRelative_[i] = 0; |
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| 407 | mouseAxes_[2*i + 0].hasChanged_ = true; |
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| 408 | mouseAxes_[2*i + 1].hasChanged_ = true; |
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| 409 | } |
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| 410 | deriveTime_ = 0.0f; |
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| 411 | } |
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| 412 | else |
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| 413 | deriveTime_ += dt; |
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| 414 | } |
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| 415 | |
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| 416 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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| 417 | { |
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| 418 | // Why dividing relative value by dt? The reason lies in the simple fact, that when you |
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| 419 | // press a button that has relative movement, that value has to be multiplied by dt to be |
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| 420 | // frame rate independent. This can easily (and only) be done in updateInput(float). |
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| 421 | // Hence we need to divide by dt here for the mouse to compensate, because the relative |
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| 422 | // move movements have nothing to do with dt. |
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| 423 | if (dt != 0.0f) |
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| 424 | { |
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| 425 | // just ignore if dt == 0.0 because we have multiplied by 0.0 anyway.. |
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| 426 | mouseAxes_[i].relVal_ /= dt; |
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| 427 | } |
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| 428 | |
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| 429 | tickHalfAxis(mouseAxes_[i]); |
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| 430 | } |
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| 431 | } |
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| 432 | |
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| 433 | void KeyBinder::joyStickUpdated(unsigned int joyStick, float dt) |
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| 434 | { |
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| 435 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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| 436 | { |
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| 437 | tickHalfAxis((*joyStickAxes_[joyStick])[i]); |
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| 438 | } |
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| 439 | } |
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| 440 | |
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| 441 | void KeyBinder::tickHalfAxis(HalfAxis& halfAxis) |
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| 442 | { |
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| 443 | // button mode |
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| 444 | // TODO: optimize out all the half axes that don't act as a button at the moment |
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| 445 | if (halfAxis.hasChanged_) |
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| 446 | { |
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| 447 | if (!halfAxis.pressed_ && halfAxis.absVal_ > halfAxis.buttonThreshold_) |
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| 448 | { |
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| 449 | // key pressed event |
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| 450 | halfAxis.pressed_ = true; |
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| 451 | if (halfAxis.nCommands_[KeybindMode::OnPress]) |
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| 452 | halfAxis.execute(KeybindMode::OnPress); |
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| 453 | } |
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| 454 | else if (halfAxis.pressed_ && halfAxis.absVal_ < halfAxis.buttonThreshold_) |
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| 455 | { |
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| 456 | // key released event |
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| 457 | halfAxis.pressed_ = false; |
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| 458 | if (halfAxis.nCommands_[KeybindMode::OnRelease]) |
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| 459 | halfAxis.execute(KeybindMode::OnRelease); |
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| 460 | } |
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| 461 | halfAxis.hasChanged_ = false; |
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| 462 | } |
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| 463 | |
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| 464 | if (halfAxis.pressed_) |
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| 465 | { |
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| 466 | // key held event |
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| 467 | if (halfAxis.nCommands_[KeybindMode::OnHold]) |
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| 468 | halfAxis.execute(KeybindMode::OnHold); |
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| 469 | } |
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| 470 | |
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| 471 | // these are the actually useful axis bindings for analog input |
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| 472 | halfAxis.execute(); |
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| 473 | } |
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| 474 | |
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| 475 | /** |
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| 476 | @brief |
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| 477 | Event handler for the mouseMoved Event. |
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| 478 | @param e |
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| 479 | Mouse state information |
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| 480 | */ |
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| 481 | void KeyBinder::mouseMoved(IntVector2 abs_, IntVector2 rel_, IntVector2 clippingSize) |
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| 482 | { |
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| 483 | // y axis of mouse input is inverted |
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| 484 | int rel[] = { rel_.x, -rel_.y }; |
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| 485 | |
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| 486 | if (bDeriveMouseInput_) |
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| 487 | { |
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| 488 | mouseRelative_[0] += rel[0]; |
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| 489 | mouseRelative_[1] += rel[1]; |
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| 490 | } |
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| 491 | else |
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| 492 | { |
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| 493 | for (int i = 0; i < 2; i++) |
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| 494 | { |
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| 495 | if (rel[i]) // performance opt. for the case that rel[i] == 0 |
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| 496 | { |
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| 497 | // write absolute values |
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| 498 | mouseAxes_[2*i + 0].hasChanged_ = true; |
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| 499 | mouseAxes_[2*i + 1].hasChanged_ = true; |
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| 500 | mousePosition_[i] += rel[i] * totalMouseSensitivity_; |
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| 501 | |
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| 502 | // clip absolute position |
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| 503 | if (mousePosition_[i] > 1.0) |
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| 504 | mousePosition_[i] = 1.0; |
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| 505 | if (mousePosition_[i] < -1.0) |
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| 506 | mousePosition_[i] = -1.0; |
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| 507 | |
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| 508 | if (mousePosition_[i] < 0.0) |
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| 509 | { |
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| 510 | mouseAxes_[2*i + 0].absVal_ = -mousePosition_[i]; |
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| 511 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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| 512 | } |
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| 513 | else |
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| 514 | { |
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| 515 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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| 516 | mouseAxes_[2*i + 1].absVal_ = mousePosition_[i]; |
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| 517 | } |
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| 518 | } |
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| 519 | } |
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| 520 | } |
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| 521 | |
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| 522 | // relative |
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| 523 | for (int i = 0; i < 2; i++) |
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| 524 | { |
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| 525 | if (rel[i] < 0) |
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| 526 | mouseAxes_[0 + 2*i].relVal_ = -rel[i] * totalMouseSensitivity_; |
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| 527 | else |
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| 528 | mouseAxes_[1 + 2*i].relVal_ = rel[i] * totalMouseSensitivity_; |
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| 529 | } |
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| 530 | } |
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| 531 | |
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| 532 | /** |
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| 533 | @brief Event handler for the mouseScrolled Event. |
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| 534 | @param e Mouse state information |
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| 535 | */ |
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| 536 | void KeyBinder::mouseScrolled(int abs, int rel) |
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| 537 | { |
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| 538 | if (rel < 0) |
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| 539 | for (int i = 0; i < -rel/mouseWheelStepSize_; i++) |
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| 540 | mouseButtons_[8].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); |
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| 541 | else |
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| 542 | for (int i = 0; i < rel/mouseWheelStepSize_; i++) |
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| 543 | mouseButtons_[9].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); |
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| 544 | } |
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| 545 | |
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| 546 | void KeyBinder::axisMoved(unsigned int device, unsigned int axisID, float value) |
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| 547 | { |
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| 548 | // Filter analog noise |
|---|
| 549 | if (this->bFilterAnalogNoise_ && std::abs(value) < this->analogThreshold_) |
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| 550 | value = 0.0; |
|---|
| 551 | int i = axisID * 2; |
|---|
| 552 | JoyStickAxisVector& axis = *joyStickAxes_[device]; |
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| 553 | if (value < 0) |
|---|
| 554 | { |
|---|
| 555 | axis[i].absVal_ = -value; |
|---|
| 556 | axis[i].relVal_ = -value; |
|---|
| 557 | axis[i].hasChanged_ = true; |
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| 558 | if (axis[i + 1].absVal_ > 0.0f) |
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| 559 | { |
|---|
| 560 | axis[i + 1].absVal_ = -0.0f; |
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| 561 | axis[i + 1].relVal_ = -0.0f; |
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| 562 | axis[i + 1].hasChanged_ = true; |
|---|
| 563 | } |
|---|
| 564 | } |
|---|
| 565 | else |
|---|
| 566 | { |
|---|
| 567 | axis[i + 1].absVal_ = value; |
|---|
| 568 | axis[i + 1].relVal_ = value; |
|---|
| 569 | axis[i + 1].hasChanged_ = true; |
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| 570 | if (axis[i].absVal_ > 0.0f) |
|---|
| 571 | { |
|---|
| 572 | axis[i].absVal_ = -0.0f; |
|---|
| 573 | axis[i].relVal_ = -0.0f; |
|---|
| 574 | axis[i].hasChanged_ = true; |
|---|
| 575 | } |
|---|
| 576 | } |
|---|
| 577 | } |
|---|
| 578 | } |
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