| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "InputState.h" |
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| 30 | #include "core/Functor.h" |
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| 31 | |
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| 32 | namespace orxonox |
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| 33 | { |
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| 34 | //! Sets priority of it's a high priority and resizes the handler list |
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| 35 | InputState::InputState(const std::string& name, bool bAlwaysGetsInput, bool bTransparent, InputStatePriority priority) |
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| 36 | : name_(name) |
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| 37 | , bAlwaysGetsInput_(bAlwaysGetsInput) |
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| 38 | , bTransparent_(bTransparent) |
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| 39 | , mouseMode_(MouseMode::Dontcare) |
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| 40 | , bExpired_(true) |
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| 41 | , handlers_(2) |
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| 42 | , joyStickHandlerAll_(0) |
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| 43 | , enterFunctor_(0) |
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| 44 | , leaveFunctor_(0) |
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| 45 | { |
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| 46 | if (priority >= InputStatePriority::HighPriority || priority == InputStatePriority::Empty) |
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| 47 | priority_ = priority; |
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| 48 | else |
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| 49 | priority_ = 0; |
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| 50 | |
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| 51 | handlers_.resize(InputDeviceEnumerator::FirstJoyStick + this->getJoyStickList().size(), NULL); |
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| 52 | } |
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| 53 | |
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| 54 | bool InputState::isInputDeviceEnabled(unsigned int device) |
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| 55 | { |
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| 56 | if (device < handlers_.size()) |
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| 57 | return handlers_[device] != NULL; |
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| 58 | else |
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| 59 | return false; |
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| 60 | } |
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| 61 | |
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| 62 | //! Called by JoyStickQuantityListener upon joy stick adding/removal |
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| 63 | void InputState::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) |
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| 64 | { |
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| 65 | unsigned int oldSize = handlers_.size(); |
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| 66 | handlers_.resize(InputDeviceEnumerator::FirstJoyStick + joyStickList.size(), NULL); |
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| 67 | |
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| 68 | for (unsigned int i = oldSize; i < handlers_.size(); ++i) |
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| 69 | handlers_[i] = joyStickHandlerAll_; |
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| 70 | |
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| 71 | bExpired_ = true; |
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| 72 | } |
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| 73 | |
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| 74 | bool InputState::setJoyStickHandler(InputHandler* handler, unsigned int joyStick) |
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| 75 | { |
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| 76 | unsigned device = joyStick + firstJoyStickIndex_s; |
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| 77 | if (joyStick >= handlers_.size() - device) |
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| 78 | return false; |
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| 79 | |
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| 80 | handlers_[device] = handler; |
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| 81 | bExpired_ = true; |
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| 82 | return true; |
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| 83 | } |
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| 84 | |
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| 85 | void InputState::setJoyStickHandler(InputHandler* handler) |
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| 86 | { |
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| 87 | joyStickHandlerAll_ = handler; |
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| 88 | for (unsigned int i = firstJoyStickIndex_s; i < handlers_.size(); ++i) |
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| 89 | handlers_[i] = handler; |
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| 90 | bExpired_ = true; |
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| 91 | } |
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| 92 | |
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| 93 | void InputState::setHandler(InputHandler* handler) |
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| 94 | { |
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| 95 | setKeyHandler(handler); |
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| 96 | setMouseHandler(handler); |
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| 97 | setJoyStickHandler(handler); |
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| 98 | } |
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| 99 | |
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| 100 | void InputState::entered() |
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| 101 | { |
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| 102 | if (enterFunctor_) |
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| 103 | (*enterFunctor_)(); |
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| 104 | |
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| 105 | } |
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| 106 | |
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| 107 | void InputState::left() |
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| 108 | { |
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| 109 | if (leaveFunctor_) |
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| 110 | (*leaveFunctor_)(); |
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| 111 | } |
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| 112 | } |
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