| 1 | /* | 
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| 2 | btShapeHull implemented by John McCutchan. | 
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| 3 |  | 
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| 4 | Bullet Continuous Collision Detection and Physics Library | 
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| 5 | Copyright (c) 2003-2008 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 6 |  | 
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| 7 | This software is provided 'as-is', without any express or implied warranty. | 
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| 8 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it freely, | 
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| 11 | subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 14 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 15 | 3. This notice may not be removed or altered from any source distribution. | 
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| 16 | */ | 
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| 17 |  | 
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| 18 | #ifndef _SHAPE_HULL_H | 
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| 19 | #define _SHAPE_HULL_H | 
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| 20 |  | 
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| 21 | #include "LinearMath/btAlignedObjectArray.h" | 
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| 22 | #include "BulletCollision/CollisionShapes/btConvexShape.h" | 
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| 23 |  | 
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| 24 |  | 
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| 25 | ///The btShapeHull class takes a btConvexShape, builds a simplified convex hull using btConvexHull and provides triangle indices and vertices. | 
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| 26 | ///It can be useful for to simplify a complex convex object and for visualization of a non-polyhedral convex object. | 
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| 27 | ///It approximates the convex hull using the supporting vertex of 42 directions. | 
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| 28 | class btShapeHull | 
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| 29 | { | 
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| 30 | public: | 
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| 31 | btShapeHull (const btConvexShape* shape); | 
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| 32 | ~btShapeHull (); | 
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| 33 |  | 
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| 34 | bool buildHull (btScalar margin); | 
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| 35 |  | 
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| 36 | int numTriangles () const; | 
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| 37 | int numVertices () const; | 
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| 38 | int numIndices () const; | 
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| 39 |  | 
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| 40 | const btVector3* getVertexPointer() const | 
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| 41 | { | 
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| 42 | return &m_vertices[0]; | 
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| 43 | } | 
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| 44 | const unsigned int* getIndexPointer() const | 
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| 45 | { | 
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| 46 | return &m_indices[0]; | 
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| 47 | } | 
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| 48 |  | 
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| 49 | protected: | 
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| 50 | btAlignedObjectArray<btVector3> m_vertices; | 
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| 51 | btAlignedObjectArray<unsigned int> m_indices; | 
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| 52 | unsigned int m_numIndices; | 
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| 53 | const btConvexShape* m_shape; | 
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| 54 | }; | 
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| 55 |  | 
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| 56 | #endif //_SHAPE_HULL_H | 
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