| 1 | /* | 
|---|
| 2 | Bullet Continuous Collision Detection and Physics Library | 
|---|
| 3 | Copyright (c) 2003-2008 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
|---|
| 4 |  | 
|---|
| 5 | This software is provided 'as-is', without any express or implied warranty. | 
|---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
|---|
| 7 | Permission is granted to anyone to use this software for any purpose, | 
|---|
| 8 | including commercial applications, and to alter it and redistribute it freely, | 
|---|
| 9 | subject to the following restrictions: | 
|---|
| 10 |  | 
|---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
|---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
|---|
| 13 | 3. This notice may not be removed or altered from any source distribution. | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #ifndef SCALED_BVH_TRIANGLE_MESH_SHAPE_H | 
|---|
| 17 | #define SCALED_BVH_TRIANGLE_MESH_SHAPE_H | 
|---|
| 18 |  | 
|---|
| 19 | #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" | 
|---|
| 20 |  | 
|---|
| 21 |  | 
|---|
| 22 | ///The btScaledBvhTriangleMeshShape allows to instance a scaled version of an existing btBvhTriangleMeshShape. | 
|---|
| 23 | ///Note that each btBvhTriangleMeshShape still can have its own local scaling, independent from this btScaledBvhTriangleMeshShape 'localScaling' | 
|---|
| 24 | ATTRIBUTE_ALIGNED16(class) btScaledBvhTriangleMeshShape : public btConcaveShape | 
|---|
| 25 | { | 
|---|
| 26 |  | 
|---|
| 27 |  | 
|---|
| 28 | btVector3       m_localScaling; | 
|---|
| 29 |  | 
|---|
| 30 | btBvhTriangleMeshShape* m_bvhTriMeshShape; | 
|---|
| 31 |  | 
|---|
| 32 | public: | 
|---|
| 33 |  | 
|---|
| 34 |  | 
|---|
| 35 | btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape* childShape,const btVector3& localScaling); | 
|---|
| 36 |  | 
|---|
| 37 | virtual ~btScaledBvhTriangleMeshShape(); | 
|---|
| 38 |  | 
|---|
| 39 |  | 
|---|
| 40 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
|---|
| 41 | virtual void    setLocalScaling(const btVector3& scaling); | 
|---|
| 42 | virtual const btVector3& getLocalScaling() const; | 
|---|
| 43 | virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
|---|
| 44 |  | 
|---|
| 45 | virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
|---|
| 46 |  | 
|---|
| 47 | btBvhTriangleMeshShape* getChildShape() | 
|---|
| 48 | { | 
|---|
| 49 | return m_bvhTriMeshShape; | 
|---|
| 50 | } | 
|---|
| 51 |  | 
|---|
| 52 | const btBvhTriangleMeshShape*   getChildShape() const | 
|---|
| 53 | { | 
|---|
| 54 | return m_bvhTriMeshShape; | 
|---|
| 55 | } | 
|---|
| 56 |  | 
|---|
| 57 | //debugging | 
|---|
| 58 | virtual const char*     getName()const {return "SCALEDBVHTRIANGLEMESH";} | 
|---|
| 59 |  | 
|---|
| 60 | }; | 
|---|
| 61 |  | 
|---|
| 62 | #endif //BVH_TRIANGLE_MESH_SHAPE_H | 
|---|