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Last change
on this file since 6866 was
6417,
checked in by rgrieder, 16 years ago
|
|
Merged presentation2 branch back to trunk.
Major new features:
- Actual GUI with settings, etc.
- Improved space ship steering (human interaction)
- Rocket fire and more particle effects
- Advanced sound framework
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-
Property svn:eol-style set to
native
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|
File size:
1.5 KB
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| Line | |
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| 1 | -- SingleplayerMenu.lua |
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| 2 | |
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| 3 | BasicGUI = require("BasicGUI") |
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| 4 | local P = BasicGUI:new() --inherit everything from the gui package |
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| 5 | if _REQUIREDNAME == nil then |
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| 6 | SingleplayerMenu = P |
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| 7 | else |
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| 8 | _G[_REQUIREDNAME] = P |
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| 9 | end |
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| 10 | |
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| 11 | P.filename = "SingleplayerMenu" |
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| 12 | P.layoutString = "SingleplayerMenu.layout" |
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| 13 | |
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| 14 | function P:init() |
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| 15 | listbox = winMgr:getWindow("orxonox/SingleplayerLevelListbox") |
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| 16 | preselect = orxonox.LevelManager:getInstance():getDefaultLevel() |
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| 17 | orxonox.LevelManager:getInstance():compileAvailableLevelList() |
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| 18 | local levelList = {} |
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| 19 | local index = 0 |
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| 20 | local level = "" |
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| 21 | while true do |
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| 22 | level = orxonox.LevelManager:getInstance():getAvailableLevelListItem(index) |
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| 23 | if level == "" then |
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| 24 | break |
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| 25 | end |
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| 26 | table.insert(levelList, level) |
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| 27 | index = index + 1 |
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| 28 | end |
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| 29 | table.sort(levelList) |
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| 30 | for k,v in pairs(levelList) do |
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| 31 | item = CEGUI.createListboxTextItem(v) |
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| 32 | item:setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush") |
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| 33 | CEGUI.toListbox(listbox):addItem(item) |
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| 34 | if v .. ".oxw" == preselect then |
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| 35 | listbox:setItemSelectState(item, true) |
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| 36 | end |
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| 37 | end |
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| 38 | end |
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| 39 | |
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| 40 | function P.SingleplayerStartButton_clicked(e) |
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| 41 | choice = winMgr:getWindow("orxonox/SingleplayerLevelListbox"):getFirstSelectedItem() |
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| 42 | if choice then |
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| 43 | orxonox.LevelManager:getInstance():setDefaultLevel(choice:getText() .. ".oxw") |
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| 44 | orxonox.execute("startGame") |
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| 45 | hideAllGUIs() |
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| 46 | end |
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| 47 | end |
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| 48 | |
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| 49 | function P.SingleplayerBackButton_clicked(e) |
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| 50 | hideGUI(P.filename) |
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| 51 | end |
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| 52 | |
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| 53 | return P |
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| 54 | |
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