| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "BlinkingBillboard.h" | 
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| 30 |  | 
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| 31 | #include "core/CoreIncludes.h" | 
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| 32 | #include "core/GameMode.h" | 
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| 33 | #include "core/XMLPort.h" | 
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| 34 |  | 
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| 35 | namespace orxonox | 
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| 36 | { | 
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| 37 | CreateFactory(BlinkingBillboard); | 
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| 38 |  | 
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| 39 | BlinkingBillboard::BlinkingBillboard(BaseObject* creator) : Billboard(creator) | 
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| 40 | { | 
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| 41 | RegisterObject(BlinkingBillboard); | 
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| 42 |  | 
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| 43 | this->amplitude_ = 1.0f; | 
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| 44 | this->frequency_ = 1.0f; | 
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| 45 | this->phase_ = 0; | 
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| 46 | this->bQuadratic_ = false; | 
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| 47 | this->time_ = 0; | 
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| 48 |  | 
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| 49 | this->registerVariables(); | 
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| 50 | } | 
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| 51 |  | 
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| 52 | BlinkingBillboard::~BlinkingBillboard() | 
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| 53 | { | 
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| 54 | } | 
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| 55 |  | 
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| 56 | void BlinkingBillboard::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 57 | { | 
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| 58 | SUPER(BlinkingBillboard, XMLPort, xmlelement, mode); | 
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| 59 |  | 
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| 60 | XMLPortParam(BlinkingBillboard, "amplitude", setAmplitude, getAmplitude, xmlelement, mode).defaultValues(1.0f); | 
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| 61 | XMLPortParam(BlinkingBillboard, "frequency", setFrequency, getFrequency, xmlelement, mode).defaultValues(1.0f); | 
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| 62 | XMLPortParam(BlinkingBillboard, "phase",     setPhase,     getPhase,     xmlelement, mode).defaultValues(Degree(0)); | 
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| 63 | XMLPortParam(BlinkingBillboard, "quadratic", setQuadratic, isQuadratic,  xmlelement, mode).defaultValues(false); | 
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| 64 | } | 
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| 65 |  | 
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| 66 | void BlinkingBillboard::registerVariables() | 
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| 67 | { | 
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| 68 | //        registerVariable(this->amplitude_, VariableDirection::ToClient); | 
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| 69 | //        registerVariable(this->frequency_, VariableDirection::ToClient); | 
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| 70 | //        registerVariable(this->phase_,     VariableDirection::ToClient); | 
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| 71 | } | 
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| 72 |  | 
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| 73 | void BlinkingBillboard::tick(float dt) | 
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| 74 | { | 
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| 75 | SUPER(BlinkingBillboard, tick, dt); | 
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| 76 |  | 
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| 77 | if (GameMode::isMaster() && this->isActive()) | 
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| 78 | { | 
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| 79 | this->time_ += dt; | 
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| 80 | if (this->bQuadratic_) | 
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| 81 | this->setScale(this->amplitude_ * static_cast<float>(square(sin((6.2831853 * this->time_ + this->phase_.valueRadians()) * this->frequency_)))); | 
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| 82 | else | 
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| 83 | this->setScale(this->amplitude_ * static_cast<float>(fabs(sin((6.2831853 * this->time_ + this->phase_.valueRadians()) * this->frequency_)))); | 
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| 84 | } | 
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| 85 | } | 
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| 86 | } | 
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