| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Felix Schulthess | 
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| 24 | *   Co-authors: | 
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| 25 | *      Reto Grieder | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "HUDNavigation.h" | 
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| 30 |  | 
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| 31 | #include <string> | 
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| 32 | #include <OgreOverlayManager.h> | 
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| 33 | #include <OgreTextAreaOverlayElement.h> | 
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| 34 | #include <OgrePanelOverlayElement.h> | 
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| 35 |  | 
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| 36 | #include "util/Math.h" | 
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| 37 | #include "util/StringUtils.h" | 
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| 38 | #include "util/Convert.h" | 
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| 39 | #include "core/CoreIncludes.h" | 
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| 40 | #include "core/XMLPort.h" | 
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| 41 | #include "Scene.h" | 
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| 42 | #include "Radar.h" | 
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| 43 |  | 
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| 44 | namespace orxonox | 
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| 45 | { | 
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| 46 | CreateFactory(HUDNavigation); | 
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| 47 |  | 
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| 48 | HUDNavigation::HUDNavigation(BaseObject* creator) | 
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| 49 | : OrxonoxOverlay(creator) | 
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| 50 | { | 
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| 51 | RegisterObject(HUDNavigation); | 
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| 52 |  | 
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| 53 | // create nav text | 
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| 54 | navText_ = static_cast<Ogre::TextAreaOverlayElement*>(Ogre::OverlayManager::getSingleton() | 
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| 55 | .createOverlayElement("TextArea", "HUDNavigation_navText_" + getUniqueNumberString())); | 
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| 56 |  | 
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| 57 | // create nav marker | 
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| 58 | navMarker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() | 
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| 59 | .createOverlayElement("Panel", "HUDNavigation_navMarker_" + getUniqueNumberString())); | 
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| 60 | navMarker_->setMaterialName("Orxonox/NavArrows"); | 
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| 61 |  | 
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| 62 | // create aim marker | 
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| 63 | aimMarker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() | 
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| 64 | .createOverlayElement("Panel", "HUDNavigation_aimMarker_" + getUniqueNumberString())); | 
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| 65 | aimMarker_->setMaterialName("Orxonox/NavCrosshair"); | 
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| 66 | this->wasOutOfView_ = true; // Ensure the material is changed right the first time.. | 
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| 67 |  | 
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| 68 | setFont("Monofur"); | 
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| 69 | setTextSize(0.05f); | 
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| 70 | setNavMarkerSize(0.05f); | 
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| 71 | setAimMarkerSize(0.04f); | 
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| 72 |  | 
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| 73 | background_->addChild(navMarker_); | 
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| 74 | background_->addChild(aimMarker_); | 
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| 75 | background_->addChild(navText_); | 
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| 76 |  | 
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| 77 | // hide at first | 
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| 78 | this->setVisible(false); | 
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| 79 | } | 
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| 80 |  | 
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| 81 | HUDNavigation::~HUDNavigation() | 
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| 82 | { | 
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| 83 | if (this->isInitialized()) | 
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| 84 | { | 
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| 85 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->navMarker_); | 
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| 86 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->navText_); | 
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| 87 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->aimMarker_); | 
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| 88 | } | 
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| 89 | } | 
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| 90 |  | 
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| 91 | void HUDNavigation::XMLPort(Element& xmlElement, XMLPort::Mode mode) | 
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| 92 | { | 
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| 93 | SUPER(HUDNavigation, XMLPort, xmlElement, mode); | 
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| 94 |  | 
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| 95 | XMLPortParam(HUDNavigation, "font",     setFont,     getFont,     xmlElement, mode); | 
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| 96 | XMLPortParam(HUDNavigation, "textSize", setTextSize, getTextSize, xmlElement, mode); | 
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| 97 | XMLPortParam(HUDNavigation, "navMarkerSize", setNavMarkerSize, getNavMarkerSize, xmlElement, mode); | 
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| 98 | XMLPortParam(HUDNavigation, "aimMarkerSize", setAimMarkerSize, getAimMarkerSize, xmlElement, mode); | 
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| 99 | } | 
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| 100 |  | 
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| 101 | void HUDNavigation::setFont(const std::string& font) | 
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| 102 | { | 
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| 103 | if (this->navText_ && font != "") | 
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| 104 | this->navText_->setFontName(font); | 
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| 105 | } | 
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| 106 |  | 
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| 107 | const std::string& HUDNavigation::getFont() const | 
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| 108 | { | 
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| 109 | if (this->navText_) | 
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| 110 | return this->navText_->getFontName(); | 
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| 111 | else | 
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| 112 | return BLANKSTRING; | 
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| 113 | } | 
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| 114 |  | 
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| 115 | void HUDNavigation::setTextSize(float size) | 
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| 116 | { | 
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| 117 | if (this->navText_ && size >= 0.0f) | 
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| 118 | this->navText_->setCharHeight(size); | 
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| 119 | } | 
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| 120 |  | 
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| 121 | float HUDNavigation::getTextSize() const | 
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| 122 | { | 
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| 123 | if (this->navText_) | 
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| 124 | return this->navText_->getCharHeight(); | 
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| 125 | else | 
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| 126 | return 0.0f; | 
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| 127 | } | 
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| 128 |  | 
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| 129 | void HUDNavigation::tick(float dt) | 
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| 130 | { | 
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| 131 | SUPER(HUDNavigation, tick, dt); | 
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| 132 |  | 
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| 133 | // Get radar | 
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| 134 | Radar* radar = this->getOwner()->getScene()->getRadar(); | 
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| 135 |  | 
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| 136 | if (!radar->getFocus()) | 
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| 137 | { | 
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| 138 | this->overlay_->hide(); | 
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| 139 | return; | 
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| 140 | } | 
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| 141 | else | 
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| 142 | { | 
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| 143 | this->overlay_->show(); | 
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| 144 | } | 
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| 145 |  | 
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| 146 | // set text | 
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| 147 | int dist = static_cast<int>(getDist2Focus()); | 
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| 148 | navText_->setCaption(multi_cast<std::string>(dist)); | 
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| 149 | float textLength = multi_cast<std::string>(dist).size() * navText_->getCharHeight() * 0.3; | 
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| 150 |  | 
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| 151 | /* | 
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| 152 | Ogre::Camera* navCam = SpaceShip::getLocalShip()->getCamera()->cam_; | 
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| 153 | Matrix4 transformationMatrix = navCam->getProjectionMatrix() * navCam->getViewMatrix(); | 
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| 154 | */ | 
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| 155 | // transform to screen coordinates | 
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| 156 | Vector3 pos = /*transformationMatrix * */radar->getFocus()->getRVWorldPosition(); | 
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| 157 |  | 
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| 158 | bool outOfView; | 
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| 159 | if (pos.z > 1.0) | 
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| 160 | { | 
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| 161 | // z > 1.0 means that the object is behind the camera | 
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| 162 | outOfView = true; | 
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| 163 | // we have to switch all coordinates (if you don't know why, | 
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| 164 | // try linear algebra lectures, because I can't explain..) | 
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| 165 | pos.x = -pos.x; | 
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| 166 | pos.y = -pos.y; | 
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| 167 | } | 
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| 168 | else | 
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| 169 | outOfView = pos.x < -1.0 || pos.x > 1.0 || pos.y < -1.0 || pos.y > 1.0; | 
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| 170 |  | 
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| 171 | if (outOfView) | 
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| 172 | { | 
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| 173 | // object is not in view | 
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| 174 | aimMarker_->hide(); | 
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| 175 |  | 
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| 176 | if (!wasOutOfView_) | 
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| 177 | { | 
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| 178 | navMarker_->setMaterialName("Orxonox/NavArrows"); | 
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| 179 | wasOutOfView_ = true; | 
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| 180 | } | 
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| 181 |  | 
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| 182 | if (pos.x < pos.y) | 
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| 183 | { | 
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| 184 | if (pos.y > -pos.x) | 
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| 185 | { | 
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| 186 | // up | 
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| 187 | float position = pos.x / pos.y + 1.0; | 
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| 188 | navMarker_->setPosition((position - navMarker_->getWidth()) * 0.5, 0.0); | 
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| 189 | navMarker_->setUV(0.5, 0.0, 1.0, 0.5); | 
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| 190 | navText_->setLeft((position - textLength) * 0.5); | 
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| 191 | navText_->setTop(navMarker_->getHeight()); | 
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| 192 | } | 
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| 193 | else | 
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| 194 | { | 
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| 195 | // left | 
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| 196 | float position = pos.y / pos.x + 1.0; | 
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| 197 | navMarker_->setPosition(0.0, (position - navMarker_->getWidth()) * 0.5); | 
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| 198 | navMarker_->setUV(0.0, 0.0, 0.5, 0.5); | 
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| 199 | navText_->setLeft(navMarker_->getWidth() + 0.01); | 
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| 200 | navText_->setTop((position - navText_->getCharHeight()) * 0.5); | 
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| 201 | } | 
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| 202 | } | 
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| 203 | else | 
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| 204 | { | 
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| 205 | if (pos.y < -pos.x) | 
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| 206 | { | 
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| 207 | // down | 
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| 208 | float position = -pos.x / pos.y + 1.0; | 
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| 209 | navMarker_->setPosition((position - navMarker_->getWidth()) * 0.5, 1.0 - navMarker_->getHeight()); | 
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| 210 | navMarker_->setUV(0.0, 0.5, 0.5, 1.0); | 
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| 211 | navText_->setLeft((position - textLength) * 0.5); | 
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| 212 | navText_->setTop(1.0 - navMarker_->getHeight() - navText_->getCharHeight()); | 
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| 213 | } | 
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| 214 | else | 
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| 215 | { | 
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| 216 | // right | 
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| 217 | float position = -pos.y / pos.x + 1.0; | 
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| 218 | navMarker_->setPosition(1.0 - navMarker_->getWidth(), (position - navMarker_->getHeight()) * 0.5); | 
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| 219 | navMarker_->setUV(0.5, 0.5, 1.0, 1.0); | 
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| 220 | navText_->setLeft(1.0 - navMarker_->getWidth() - textLength - 0.01); | 
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| 221 | navText_->setTop((position - navText_->getCharHeight()) * 0.5); | 
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| 222 | } | 
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| 223 | } | 
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| 224 | } | 
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| 225 | else | 
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| 226 | { | 
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| 227 | // object is in view | 
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| 228 | /* | 
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| 229 | Vector3 aimpos = transformationMatrix * getPredictedPosition(SpaceShip::getLocalShip()->getPosition(), | 
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| 230 | Projectile::getSpeed(), Radar::getInstance().getFocus()->getRVWorldPosition(), Radar::getInstance().getFocus()->getRVOrientedVelocity()); | 
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| 231 | */ | 
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| 232 | if (wasOutOfView_) | 
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| 233 | { | 
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| 234 | navMarker_->setMaterialName("Orxonox/NavTDC"); | 
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| 235 | wasOutOfView_ = false; | 
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| 236 | } | 
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| 237 |  | 
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| 238 | // object is in view | 
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| 239 | navMarker_->setUV(0.0, 0.0, 1.0, 1.0); | 
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| 240 | navMarker_->setLeft((pos.x + 1.0 - navMarker_->getWidth()) * 0.5); | 
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| 241 | navMarker_->setTop((-pos.y + 1.0 - navMarker_->getHeight()) * 0.5); | 
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| 242 |  | 
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| 243 | aimMarker_->show(); | 
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| 244 | /* | 
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| 245 | aimMarker_->setLeft((aimpos.x + 1.0 - aimMarker_->getWidth()) * 0.5); | 
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| 246 | aimMarker_->setTop((-aimpos.y + 1.0 - aimMarker_->getHeight()) * 0.5); | 
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| 247 | */ | 
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| 248 | navText_->setLeft((pos.x + 1.0 + navMarker_->getWidth()) * 0.5); | 
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| 249 | navText_->setTop((-pos.y + 1.0 + navMarker_->getHeight()) * 0.5); | 
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| 250 | } | 
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| 251 | } | 
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| 252 |  | 
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| 253 | float HUDNavigation::getDist2Focus() const | 
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| 254 | { | 
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| 255 | /* | 
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| 256 | if (Radar::getInstance().getFocus()) | 
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| 257 | return (Radar::getInstance().getFocus()->getRVWorldPosition() - SpaceShip::getLocalShip()->getPosition()).length(); | 
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| 258 | else | 
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| 259 | */ | 
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| 260 | return 0; | 
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| 261 | } | 
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| 262 |  | 
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| 263 | /** | 
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| 264 | @brief Overridden method of OrxonoxOverlay. Usually the entire overlay | 
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| 265 | scales with scale(). Here we obviously have to adjust this. | 
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| 266 | */ | 
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| 267 | void HUDNavigation::sizeChanged() | 
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| 268 | { | 
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| 269 | // use size to compensate for apspect ratio if enabled. | 
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| 270 | float xScale = this->getActualSize().x; | 
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| 271 | float yScale = this->getActualSize().y; | 
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| 272 | if (this->navMarker_) | 
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| 273 | navMarker_->setDimensions(navMarkerSize_ * xScale, navMarkerSize_ * yScale); | 
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| 274 | if (this->aimMarker_) | 
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| 275 | aimMarker_->setDimensions(aimMarkerSize_ * xScale, aimMarkerSize_ * yScale); | 
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| 276 | if (this->navText_) | 
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| 277 | navText_->setCharHeight(navText_->getCharHeight() * yScale); | 
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| 278 | } | 
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| 279 | } | 
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