| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #ifndef _HUDHealthBar_H__ | 
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| 30 | #define _HUDHealthBar_H__ | 
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| 31 |  | 
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| 32 | #include "overlays/OverlaysPrereqs.h" | 
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| 33 |  | 
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| 34 | #include "util/Math.h" | 
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| 35 | #include "tools/interfaces/Tickable.h" | 
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| 36 | #include "overlays/OverlayText.h" | 
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| 37 | #include "HUDBar.h" | 
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| 38 |  | 
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| 39 | namespace orxonox | 
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| 40 | { | 
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| 41 | class _OverlaysExport HUDHealthBar : public HUDBar, public Tickable | 
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| 42 | { | 
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| 43 | public: | 
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| 44 | HUDHealthBar(BaseObject* creator); | 
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| 45 | virtual ~HUDHealthBar(); | 
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| 46 |  | 
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| 47 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); | 
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| 48 | virtual void tick(float dt); | 
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| 49 | virtual void changedOwner(); | 
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| 50 | virtual void changedOverlayGroup(); | 
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| 51 | virtual void changedVisibility(); | 
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| 52 | virtual void changedName(); | 
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| 53 |  | 
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| 54 | inline void setTextFont(const std::string& font) | 
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| 55 | { if (font != "") { this->textoverlay_->setFont(font); } } | 
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| 56 | inline const std::string& getTextFont() const | 
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| 57 | { return this->textoverlay_->getFont(); } | 
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| 58 |  | 
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| 59 | void setTextColour(const ColourValue& colour); | 
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| 60 | inline const ColourValue& getTextColour() const | 
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| 61 | { return this->textoverlay_->getColour(); } | 
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| 62 |  | 
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| 63 | void setTextUseBarColour(bool bUseBarColour); | 
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| 64 | inline bool getTextUseBarColour() const | 
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| 65 | { return this->bUseBarColour_; } | 
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| 66 |  | 
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| 67 | inline void setTextAlignment(OverlayText::Alignment alignment) | 
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| 68 | { this->textoverlay_->setAlignment(alignment); } | 
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| 69 | inline OverlayText::Alignment getTextAlignment() const | 
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| 70 | { return this->textoverlay_->getAlignment(); } | 
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| 71 |  | 
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| 72 | void setTextAlignmentString(const std::string& alignment) | 
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| 73 | { this->textoverlay_->setAlignmentString(alignment); } | 
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| 74 | std::string getTextAlignmentString() const | 
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| 75 | { return this->textoverlay_->getAlignmentString(); } | 
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| 76 |  | 
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| 77 | inline void setTextSize(float size) | 
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| 78 | { this->textoverlay_->setTextSize(size); } | 
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| 79 | inline float getTextSize() const | 
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| 80 | { return this->textoverlay_->getTextSize(); } | 
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| 81 |  | 
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| 82 | inline void setTextVisible(bool bVisible) | 
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| 83 | { this->textoverlay_->setVisible(bVisible); } | 
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| 84 | inline bool getTextVisible() const | 
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| 85 | { return this->textoverlay_->isVisible(); } | 
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| 86 |  | 
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| 87 | inline void setTextPickPoint(const Vector2& pickpoint) | 
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| 88 | { this->textoverlay_->setPickPoint(pickpoint); } | 
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| 89 | inline Vector2 getTextPickPoint() const | 
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| 90 | { return this->textoverlay_->getPickPoint(); } | 
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| 91 |  | 
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| 92 | inline void setTextOffset(const Vector2& position) | 
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| 93 | { this->textoverlay_->setPosition(this->getPosition() + (position - this->getPickPoint()) * this->getSize()); } | 
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| 94 | inline Vector2 getTextOffset() const | 
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| 95 | { return (this->textoverlay_->getPosition() - this->getPosition()) / this->getSize() + this->getPickPoint(); } | 
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| 96 |  | 
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| 97 | inline void setTextAspectCorrection(bool correct) | 
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| 98 | { this->textoverlay_->setAspectCorrection(correct); } | 
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| 99 | inline bool getTextAspectCorrection() const | 
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| 100 | { return this->textoverlay_->getAspectCorrection(); } | 
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| 101 |  | 
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| 102 | inline void setTextRotation(const Degree& angle) | 
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| 103 | { this->textoverlay_->setRotation(angle); } | 
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| 104 | inline const Degree& getTextRotation() const | 
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| 105 | { return this->textoverlay_->getRotation(); } | 
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| 106 |  | 
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| 107 | inline void setTextSpaceWidth(float width) | 
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| 108 | { this->textoverlay_->setSpaceWidth(width); } | 
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| 109 | inline float getTextSpaceWidth() const | 
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| 110 | { return this->textoverlay_->getSpaceWidth(); } | 
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| 111 |  | 
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| 112 | private: | 
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| 113 | WeakPtr<Pawn> owner_; | 
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| 114 | SmartPtr<OverlayText> textoverlay_; | 
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| 115 | bool bUseBarColour_; | 
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| 116 | ColourValue textColour_; | 
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| 117 | }; | 
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| 118 | } | 
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| 119 | #endif /* _HUDHealthBar_H__ */ | 
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