| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "KeyBinderManager.h" |
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| 30 | |
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| 31 | #include <CEGUIWindow.h> |
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| 32 | |
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| 33 | #include "util/Debug.h" |
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| 34 | #include "util/Exception.h" |
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| 35 | #include "core/ConfigValueIncludes.h" |
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| 36 | #include "core/ConsoleCommand.h" |
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| 37 | #include "core/CoreIncludes.h" |
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| 38 | #include "core/ScopedSingletonManager.h" |
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| 39 | #include "InputManager.h" |
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| 40 | #include "KeyDetector.h" |
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| 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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| 44 | ManageScopedSingleton(KeyBinderManager, ScopeID::Graphics, false); |
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| 45 | |
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| 46 | KeyBinderManager::KeyBinderManager() |
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| 47 | : currentBinder_(NULL) |
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| 48 | , bDefaultFileLoaded_(true) |
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| 49 | , bBinding_(false) |
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| 50 | { |
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| 51 | RegisterObject(KeyBinderManager); |
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| 52 | this->setConfigValues(); |
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| 53 | |
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| 54 | // keybind console commands |
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| 55 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&KeyBinderManager::keybind, this), "keybind" )) |
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| 56 | .defaultValues(""); |
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| 57 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&KeyBinderManager::tkeybind, this), "tkeybind")) |
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| 58 | .defaultValues(""); |
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| 59 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&KeyBinderManager::unbind, this), "unbind")) |
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| 60 | .defaultValues(""); |
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| 61 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&KeyBinderManager::tunbind, this), "tunbind")) |
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| 62 | .defaultValues(""); |
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| 63 | |
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| 64 | // Load default key binder |
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| 65 | this->setCurrent(defaultFilename_); |
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| 66 | } |
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| 67 | |
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| 68 | KeyBinderManager::~KeyBinderManager() |
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| 69 | { |
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| 70 | // Delete all remaining KeyBinders |
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| 71 | for (std::map<std::string, KeyBinder*>::const_iterator it = this->binders_.begin(); it != this->binders_.end(); ++it) |
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| 72 | delete it->second; |
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| 73 | } |
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| 74 | |
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| 75 | void KeyBinderManager::setConfigValues() |
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| 76 | { |
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| 77 | SetConfigValue(defaultFilename_, "keybindings.ini") |
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| 78 | .description("Filename for the default keybindings file.") |
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| 79 | .callback(this, &KeyBinderManager::defaultFilenameChanged); |
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| 80 | } |
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| 81 | |
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| 82 | void KeyBinderManager::defaultFilenameChanged() |
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| 83 | { |
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| 84 | if (this->bDefaultFileLoaded_) |
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| 85 | this->setCurrent(this->defaultFilename_); |
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| 86 | } |
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| 87 | |
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| 88 | void KeyBinderManager::setCurrent(const std::string& filename) |
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| 89 | { |
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| 90 | this->currentBinder_ = this->get(filename); |
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| 91 | if (filename == this->defaultFilename_) |
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| 92 | this->bDefaultFileLoaded_ = true; |
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| 93 | else |
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| 94 | this->bDefaultFileLoaded_ = false; |
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| 95 | } |
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| 96 | |
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| 97 | inline void KeyBinderManager::unbind(const std::string& binding) |
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| 98 | { |
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| 99 | this->currentBinder_->setBinding("", binding, false); |
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| 100 | } |
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| 101 | |
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| 102 | inline void KeyBinderManager::tunbind(const std::string& binding) |
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| 103 | { |
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| 104 | this->currentBinder_->setBinding("", binding, true); |
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| 105 | } |
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| 106 | |
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| 107 | void KeyBinderManager::subscribeEventHelper(CEGUI::Window* window, const std::string& event, const std::string& function) |
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| 108 | { |
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| 109 | window->subscribeScriptedEvent(event, function); |
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| 110 | } |
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| 111 | |
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| 112 | void KeyBinderManager::load(const std::string& filename) |
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| 113 | { |
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| 114 | std::map<std::string, KeyBinder*>::const_iterator it = this->binders_.find(filename); |
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| 115 | if (it != this->binders_.end()) |
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| 116 | return; |
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| 117 | |
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| 118 | KeyBinder* binder = new KeyBinder(filename); |
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| 119 | this->binders_[filename] = binder; |
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| 120 | } |
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| 121 | |
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| 122 | void KeyBinderManager::unload(const std::string& filename) |
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| 123 | { |
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| 124 | if (filename == this->defaultFilename_) |
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| 125 | ThrowException(General, "KeyBinderManager: Cannot unload the default file"); |
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| 126 | if (filename == this->currentBinder_->getBindingsFilename()) |
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| 127 | { |
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| 128 | // unloading current file --> set default file |
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| 129 | this->setCurrent(this->defaultFilename_); |
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| 130 | } |
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| 131 | std::map<std::string, KeyBinder*>::iterator it = this->binders_.find(filename); |
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| 132 | if (it != this->binders_.end()) |
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| 133 | { |
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| 134 | delete it->second; |
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| 135 | this->binders_.erase(it); |
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| 136 | } |
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| 137 | } |
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| 138 | |
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| 139 | KeyBinder* KeyBinderManager::get(const std::string& name) |
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| 140 | { |
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| 141 | this->load(name); |
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| 142 | return this->binders_[name]; |
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| 143 | } |
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| 144 | |
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| 145 | InputHandler* KeyBinderManager::getCurrentAsHandler() |
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| 146 | { |
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| 147 | return this->getCurrent(); |
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| 148 | } |
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| 149 | |
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| 150 | InputHandler* KeyBinderManager::getDefaultAsHandler() |
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| 151 | { |
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| 152 | return this->getDefault(); |
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| 153 | } |
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| 154 | |
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| 155 | InputHandler* KeyBinderManager::getAsHandler(const std::string& name) |
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| 156 | { |
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| 157 | return this->get(name); |
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| 158 | } |
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| 159 | |
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| 160 | void KeyBinderManager::keybindInternal(const std::string& command, bool bTemporary) |
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| 161 | { |
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| 162 | if (!this->bBinding_) |
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| 163 | { |
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| 164 | COUT(0) << "Press any button/key or move a mouse/joystick axis" << std::endl; |
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| 165 | KeyDetector::getInstance().setCallback(shared_ptr<Functor>(createFunctor(&KeyBinderManager::keybindKeyPressed, this))); |
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| 166 | InputManager::getInstance().enterState("detector"); |
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| 167 | this->command_ = command; |
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| 168 | this->bTemporary_ = bTemporary; |
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| 169 | this->bBinding_ = true; |
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| 170 | } |
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| 171 | // else: We're still in a keybind command. Ignore this call. |
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| 172 | } |
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| 173 | |
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| 174 | // Gets called by the KeyDetector (registered with a Functor) |
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| 175 | void KeyBinderManager::keybindKeyPressed(const std::string& keyName) |
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| 176 | { |
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| 177 | if (this->bBinding_) |
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| 178 | { |
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| 179 | if (keyName == "Keys.KeyEscape") |
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| 180 | { |
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| 181 | COUT(0) << "Keybinding aborted." << std::endl; |
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| 182 | } |
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| 183 | else |
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| 184 | { |
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| 185 | COUT(0) << "Binding string \"" << command_ << "\" on key '" << keyName << "'" << std::endl; |
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| 186 | this->currentBinder_->setBinding(command_, keyName, bTemporary_); |
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| 187 | } |
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| 188 | InputManager::getInstance().leaveState("detector"); |
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| 189 | // inform whatever was calling the command |
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| 190 | if (this->callbackFunction_) |
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| 191 | (*this->callbackFunction_)(); |
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| 192 | this->bBinding_ = false; |
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| 193 | } |
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| 194 | // else: A key was probably pressed within the same tick, ignore it. |
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| 195 | } |
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| 196 | } |
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