| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | /* | 
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| 17 | Added by Roman Ponomarev (rponom@gmail.com) | 
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| 18 | April 04, 2008 | 
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| 19 | */ | 
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| 20 |  | 
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| 21 | //----------------------------------------------------------------------------- | 
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| 22 |  | 
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| 23 | #include "btSliderConstraint.h" | 
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| 24 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
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| 25 | #include "LinearMath/btTransformUtil.h" | 
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| 26 | #include <new> | 
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| 27 |  | 
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| 28 | //----------------------------------------------------------------------------- | 
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| 29 |  | 
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| 30 | void btSliderConstraint::initParams() | 
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| 31 | { | 
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| 32 | m_lowerLinLimit = btScalar(1.0); | 
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| 33 | m_upperLinLimit = btScalar(-1.0); | 
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| 34 | m_lowerAngLimit = btScalar(0.); | 
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| 35 | m_upperAngLimit = btScalar(0.); | 
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| 36 | m_softnessDirLin = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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| 37 | m_restitutionDirLin = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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| 38 | m_dampingDirLin = btScalar(0.); | 
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| 39 | m_softnessDirAng = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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| 40 | m_restitutionDirAng = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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| 41 | m_dampingDirAng = btScalar(0.); | 
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| 42 | m_softnessOrthoLin = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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| 43 | m_restitutionOrthoLin = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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| 44 | m_dampingOrthoLin = SLIDER_CONSTRAINT_DEF_DAMPING; | 
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| 45 | m_softnessOrthoAng = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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| 46 | m_restitutionOrthoAng = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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| 47 | m_dampingOrthoAng = SLIDER_CONSTRAINT_DEF_DAMPING; | 
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| 48 | m_softnessLimLin = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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| 49 | m_restitutionLimLin = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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| 50 | m_dampingLimLin = SLIDER_CONSTRAINT_DEF_DAMPING; | 
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| 51 | m_softnessLimAng = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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| 52 | m_restitutionLimAng = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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| 53 | m_dampingLimAng = SLIDER_CONSTRAINT_DEF_DAMPING; | 
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| 54 |  | 
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| 55 | m_poweredLinMotor = false; | 
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| 56 | m_targetLinMotorVelocity = btScalar(0.); | 
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| 57 | m_maxLinMotorForce = btScalar(0.); | 
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| 58 | m_accumulatedLinMotorImpulse = btScalar(0.0); | 
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| 59 |  | 
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| 60 | m_poweredAngMotor = false; | 
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| 61 | m_targetAngMotorVelocity = btScalar(0.); | 
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| 62 | m_maxAngMotorForce = btScalar(0.); | 
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| 63 | m_accumulatedAngMotorImpulse = btScalar(0.0); | 
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| 64 |  | 
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| 65 | } // btSliderConstraint::initParams() | 
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| 66 |  | 
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| 67 | //----------------------------------------------------------------------------- | 
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| 68 |  | 
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| 69 | btSliderConstraint::btSliderConstraint() | 
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| 70 | :btTypedConstraint(SLIDER_CONSTRAINT_TYPE), | 
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| 71 | m_useLinearReferenceFrameA(true), | 
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| 72 | m_useSolveConstraintObsolete(false) | 
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| 73 | //              m_useSolveConstraintObsolete(true) | 
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| 74 | { | 
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| 75 | initParams(); | 
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| 76 | } // btSliderConstraint::btSliderConstraint() | 
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| 77 |  | 
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| 78 | //----------------------------------------------------------------------------- | 
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| 79 |  | 
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| 80 | btSliderConstraint::btSliderConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA) | 
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| 81 | : btTypedConstraint(SLIDER_CONSTRAINT_TYPE, rbA, rbB) | 
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| 82 | , m_frameInA(frameInA) | 
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| 83 | , m_frameInB(frameInB), | 
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| 84 | m_useLinearReferenceFrameA(useLinearReferenceFrameA), | 
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| 85 | m_useSolveConstraintObsolete(false) | 
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| 86 | //              m_useSolveConstraintObsolete(true) | 
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| 87 | { | 
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| 88 | initParams(); | 
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| 89 | } // btSliderConstraint::btSliderConstraint() | 
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| 90 |  | 
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| 91 | //----------------------------------------------------------------------------- | 
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| 92 |  | 
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| 93 | void btSliderConstraint::buildJacobian() | 
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| 94 | { | 
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| 95 | if (!m_useSolveConstraintObsolete) | 
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| 96 | { | 
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| 97 | return; | 
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| 98 | } | 
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| 99 | if(m_useLinearReferenceFrameA) | 
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| 100 | { | 
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| 101 | buildJacobianInt(m_rbA, m_rbB, m_frameInA, m_frameInB); | 
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| 102 | } | 
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| 103 | else | 
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| 104 | { | 
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| 105 | buildJacobianInt(m_rbB, m_rbA, m_frameInB, m_frameInA); | 
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| 106 | } | 
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| 107 | } // btSliderConstraint::buildJacobian() | 
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| 108 |  | 
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| 109 | //----------------------------------------------------------------------------- | 
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| 110 |  | 
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| 111 | void btSliderConstraint::buildJacobianInt(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB) | 
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| 112 | { | 
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| 113 | //calculate transforms | 
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| 114 | m_calculatedTransformA = rbA.getCenterOfMassTransform() * frameInA; | 
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| 115 | m_calculatedTransformB = rbB.getCenterOfMassTransform() * frameInB; | 
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| 116 | m_realPivotAInW = m_calculatedTransformA.getOrigin(); | 
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| 117 | m_realPivotBInW = m_calculatedTransformB.getOrigin(); | 
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| 118 | m_sliderAxis = m_calculatedTransformA.getBasis().getColumn(0); // along X | 
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| 119 | m_delta = m_realPivotBInW - m_realPivotAInW; | 
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| 120 | m_projPivotInW = m_realPivotAInW + m_sliderAxis.dot(m_delta) * m_sliderAxis; | 
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| 121 | m_relPosA = m_projPivotInW - rbA.getCenterOfMassPosition(); | 
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| 122 | m_relPosB = m_realPivotBInW - rbB.getCenterOfMassPosition(); | 
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| 123 | btVector3 normalWorld; | 
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| 124 | int i; | 
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| 125 | //linear part | 
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| 126 | for(i = 0; i < 3; i++) | 
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| 127 | { | 
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| 128 | normalWorld = m_calculatedTransformA.getBasis().getColumn(i); | 
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| 129 | new (&m_jacLin[i]) btJacobianEntry( | 
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| 130 | rbA.getCenterOfMassTransform().getBasis().transpose(), | 
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| 131 | rbB.getCenterOfMassTransform().getBasis().transpose(), | 
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| 132 | m_relPosA, | 
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| 133 | m_relPosB, | 
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| 134 | normalWorld, | 
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| 135 | rbA.getInvInertiaDiagLocal(), | 
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| 136 | rbA.getInvMass(), | 
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| 137 | rbB.getInvInertiaDiagLocal(), | 
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| 138 | rbB.getInvMass() | 
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| 139 | ); | 
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| 140 | m_jacLinDiagABInv[i] = btScalar(1.) / m_jacLin[i].getDiagonal(); | 
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| 141 | m_depth[i] = m_delta.dot(normalWorld); | 
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| 142 | } | 
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| 143 | testLinLimits(); | 
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| 144 | // angular part | 
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| 145 | for(i = 0; i < 3; i++) | 
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| 146 | { | 
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| 147 | normalWorld = m_calculatedTransformA.getBasis().getColumn(i); | 
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| 148 | new (&m_jacAng[i])      btJacobianEntry( | 
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| 149 | normalWorld, | 
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| 150 | rbA.getCenterOfMassTransform().getBasis().transpose(), | 
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| 151 | rbB.getCenterOfMassTransform().getBasis().transpose(), | 
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| 152 | rbA.getInvInertiaDiagLocal(), | 
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| 153 | rbB.getInvInertiaDiagLocal() | 
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| 154 | ); | 
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| 155 | } | 
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| 156 | testAngLimits(); | 
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| 157 | btVector3 axisA = m_calculatedTransformA.getBasis().getColumn(0); | 
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| 158 | m_kAngle = btScalar(1.0 )/ (rbA.computeAngularImpulseDenominator(axisA) + rbB.computeAngularImpulseDenominator(axisA)); | 
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| 159 | // clear accumulator for motors | 
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| 160 | m_accumulatedLinMotorImpulse = btScalar(0.0); | 
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| 161 | m_accumulatedAngMotorImpulse = btScalar(0.0); | 
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| 162 | } // btSliderConstraint::buildJacobianInt() | 
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| 163 |  | 
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| 164 | //----------------------------------------------------------------------------- | 
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| 165 |  | 
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| 166 | void btSliderConstraint::getInfo1(btConstraintInfo1* info) | 
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| 167 | { | 
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| 168 | if (m_useSolveConstraintObsolete) | 
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| 169 | { | 
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| 170 | info->m_numConstraintRows = 0; | 
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| 171 | info->nub = 0; | 
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| 172 | } | 
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| 173 | else | 
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| 174 | { | 
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| 175 | info->m_numConstraintRows = 4; // Fixed 2 linear + 2 angular | 
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| 176 | info->nub = 2; | 
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| 177 | //prepare constraint | 
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| 178 | calculateTransforms(); | 
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| 179 | testLinLimits(); | 
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| 180 | if(getSolveLinLimit() || getPoweredLinMotor()) | 
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| 181 | { | 
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| 182 | info->m_numConstraintRows++; // limit 3rd linear as well | 
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| 183 | info->nub--; | 
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| 184 | } | 
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| 185 | testAngLimits(); | 
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| 186 | if(getSolveAngLimit() || getPoweredAngMotor()) | 
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| 187 | { | 
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| 188 | info->m_numConstraintRows++; // limit 3rd angular as well | 
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| 189 | info->nub--; | 
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| 190 | } | 
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| 191 | } | 
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| 192 | } // btSliderConstraint::getInfo1() | 
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| 193 |  | 
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| 194 | //----------------------------------------------------------------------------- | 
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| 195 |  | 
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| 196 | void btSliderConstraint::getInfo2(btConstraintInfo2* info) | 
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| 197 | { | 
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| 198 | btAssert(!m_useSolveConstraintObsolete); | 
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| 199 | int i, s = info->rowskip; | 
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| 200 | const btTransform& trA = getCalculatedTransformA(); | 
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| 201 | const btTransform& trB = getCalculatedTransformB(); | 
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| 202 | btScalar signFact = m_useLinearReferenceFrameA ? btScalar(1.0f) : btScalar(-1.0f); | 
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| 203 | // make rotations around Y and Z equal | 
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| 204 | // the slider axis should be the only unconstrained | 
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| 205 | // rotational axis, the angular velocity of the two bodies perpendicular to | 
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| 206 | // the slider axis should be equal. thus the constraint equations are | 
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| 207 | //    p*w1 - p*w2 = 0 | 
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| 208 | //    q*w1 - q*w2 = 0 | 
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| 209 | // where p and q are unit vectors normal to the slider axis, and w1 and w2 | 
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| 210 | // are the angular velocity vectors of the two bodies. | 
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| 211 | // get slider axis (X) | 
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| 212 | btVector3 ax1 = trA.getBasis().getColumn(0); | 
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| 213 | // get 2 orthos to slider axis (Y, Z) | 
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| 214 | btVector3 p = trA.getBasis().getColumn(1); | 
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| 215 | btVector3 q = trA.getBasis().getColumn(2); | 
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| 216 | // set the two slider rows | 
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| 217 | info->m_J1angularAxis[0] = p[0]; | 
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| 218 | info->m_J1angularAxis[1] = p[1]; | 
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| 219 | info->m_J1angularAxis[2] = p[2]; | 
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| 220 | info->m_J1angularAxis[s+0] = q[0]; | 
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| 221 | info->m_J1angularAxis[s+1] = q[1]; | 
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| 222 | info->m_J1angularAxis[s+2] = q[2]; | 
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| 223 |  | 
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| 224 | info->m_J2angularAxis[0] = -p[0]; | 
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| 225 | info->m_J2angularAxis[1] = -p[1]; | 
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| 226 | info->m_J2angularAxis[2] = -p[2]; | 
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| 227 | info->m_J2angularAxis[s+0] = -q[0]; | 
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| 228 | info->m_J2angularAxis[s+1] = -q[1]; | 
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| 229 | info->m_J2angularAxis[s+2] = -q[2]; | 
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| 230 | // compute the right hand side of the constraint equation. set relative | 
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| 231 | // body velocities along p and q to bring the slider back into alignment. | 
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| 232 | // if ax1,ax2 are the unit length slider axes as computed from body1 and | 
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| 233 | // body2, we need to rotate both bodies along the axis u = (ax1 x ax2). | 
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| 234 | // if "theta" is the angle between ax1 and ax2, we need an angular velocity | 
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| 235 | // along u to cover angle erp*theta in one step : | 
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| 236 | //   |angular_velocity| = angle/time = erp*theta / stepsize | 
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| 237 | //                      = (erp*fps) * theta | 
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| 238 | //    angular_velocity  = |angular_velocity| * (ax1 x ax2) / |ax1 x ax2| | 
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| 239 | //                      = (erp*fps) * theta * (ax1 x ax2) / sin(theta) | 
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| 240 | // ...as ax1 and ax2 are unit length. if theta is smallish, | 
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| 241 | // theta ~= sin(theta), so | 
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| 242 | //    angular_velocity  = (erp*fps) * (ax1 x ax2) | 
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| 243 | // ax1 x ax2 is in the plane space of ax1, so we project the angular | 
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| 244 | // velocity to p and q to find the right hand side. | 
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| 245 | btScalar k = info->fps * info->erp * getSoftnessOrthoAng(); | 
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| 246 | btVector3 ax2 = trB.getBasis().getColumn(0); | 
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| 247 | btVector3 u = ax1.cross(ax2); | 
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| 248 | info->m_constraintError[0] = k * u.dot(p); | 
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| 249 | info->m_constraintError[s] = k * u.dot(q); | 
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| 250 | // pull out pos and R for both bodies. also get the connection | 
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| 251 | // vector c = pos2-pos1. | 
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| 252 | // next two rows. we want: vel2 = vel1 + w1 x c ... but this would | 
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| 253 | // result in three equations, so we project along the planespace vectors | 
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| 254 | // so that sliding along the slider axis is disregarded. for symmetry we | 
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| 255 | // also consider rotation around center of mass of two bodies (factA and factB). | 
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| 256 | btTransform bodyA_trans = m_rbA.getCenterOfMassTransform(); | 
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| 257 | btTransform bodyB_trans = m_rbB.getCenterOfMassTransform(); | 
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| 258 | int s2 = 2 * s, s3 = 3 * s; | 
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| 259 | btVector3 c; | 
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| 260 | btScalar miA = m_rbA.getInvMass(); | 
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| 261 | btScalar miB = m_rbB.getInvMass(); | 
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| 262 | btScalar miS = miA + miB; | 
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| 263 | btScalar factA, factB; | 
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| 264 | if(miS > btScalar(0.f)) | 
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| 265 | { | 
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| 266 | factA = miB / miS; | 
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| 267 | } | 
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| 268 | else | 
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| 269 | { | 
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| 270 | factA = btScalar(0.5f); | 
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| 271 | } | 
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| 272 | if(factA > 0.99f) factA = 0.99f; | 
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| 273 | if(factA < 0.01f) factA = 0.01f; | 
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| 274 | factB = btScalar(1.0f) - factA; | 
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| 275 | c = bodyB_trans.getOrigin() - bodyA_trans.getOrigin(); | 
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| 276 | btVector3 tmp = c.cross(p); | 
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| 277 | for (i=0; i<3; i++) info->m_J1angularAxis[s2+i] = factA*tmp[i]; | 
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| 278 | for (i=0; i<3; i++) info->m_J2angularAxis[s2+i] = factB*tmp[i]; | 
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| 279 | tmp = c.cross(q); | 
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| 280 | for (i=0; i<3; i++) info->m_J1angularAxis[s3+i] = factA*tmp[i]; | 
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| 281 | for (i=0; i<3; i++) info->m_J2angularAxis[s3+i] = factB*tmp[i]; | 
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| 282 |  | 
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| 283 | for (i=0; i<3; i++) info->m_J1linearAxis[s2+i] = p[i]; | 
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| 284 | for (i=0; i<3; i++) info->m_J1linearAxis[s3+i] = q[i]; | 
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| 285 | // compute two elements of right hand side. we want to align the offset | 
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| 286 | // point (in body 2's frame) with the center of body 1. | 
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| 287 | btVector3 ofs; // offset point in global coordinates | 
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| 288 | ofs = trB.getOrigin() - trA.getOrigin(); | 
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| 289 | k = info->fps * info->erp * getSoftnessOrthoLin(); | 
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| 290 | info->m_constraintError[s2] = k * p.dot(ofs); | 
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| 291 | info->m_constraintError[s3] = k * q.dot(ofs); | 
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| 292 | int nrow = 3; // last filled row | 
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| 293 | int srow; | 
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| 294 | // check linear limits linear | 
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| 295 | btScalar limit_err = btScalar(0.0); | 
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| 296 | int limit = 0; | 
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| 297 | if(getSolveLinLimit()) | 
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| 298 | { | 
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| 299 | limit_err = getLinDepth() *  signFact; | 
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| 300 | limit = (limit_err > btScalar(0.0)) ? 2 : 1; | 
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| 301 | } | 
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| 302 | int powered = 0; | 
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| 303 | if(getPoweredLinMotor()) | 
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| 304 | { | 
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| 305 | powered = 1; | 
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| 306 | } | 
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| 307 | // if the slider has joint limits or motor, add in the extra row | 
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| 308 | if (limit || powered) | 
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| 309 | { | 
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| 310 | nrow++; | 
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| 311 | srow = nrow * info->rowskip; | 
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| 312 | info->m_J1linearAxis[srow+0] = ax1[0]; | 
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| 313 | info->m_J1linearAxis[srow+1] = ax1[1]; | 
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| 314 | info->m_J1linearAxis[srow+2] = ax1[2]; | 
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| 315 | // linear torque decoupling step: | 
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| 316 | // | 
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| 317 | // we have to be careful that the linear constraint forces (+/- ax1) applied to the two bodies | 
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| 318 | // do not create a torque couple. in other words, the points that the | 
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| 319 | // constraint force is applied at must lie along the same ax1 axis. | 
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| 320 | // a torque couple will result in limited slider-jointed free | 
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| 321 | // bodies from gaining angular momentum. | 
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| 322 | // the solution used here is to apply the constraint forces at the center of mass of the two bodies | 
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| 323 | btVector3 ltd;  // Linear Torque Decoupling vector (a torque) | 
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| 324 | //              c = btScalar(0.5) * c; | 
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| 325 | ltd = c.cross(ax1); | 
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| 326 | info->m_J1angularAxis[srow+0] = factA*ltd[0]; | 
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| 327 | info->m_J1angularAxis[srow+1] = factA*ltd[1]; | 
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| 328 | info->m_J1angularAxis[srow+2] = factA*ltd[2]; | 
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| 329 | info->m_J2angularAxis[srow+0] = factB*ltd[0]; | 
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| 330 | info->m_J2angularAxis[srow+1] = factB*ltd[1]; | 
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| 331 | info->m_J2angularAxis[srow+2] = factB*ltd[2]; | 
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| 332 | // right-hand part | 
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| 333 | btScalar lostop = getLowerLinLimit(); | 
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| 334 | btScalar histop = getUpperLinLimit(); | 
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| 335 | if(limit && (lostop == histop)) | 
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| 336 | {  // the joint motor is ineffective | 
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| 337 | powered = 0; | 
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| 338 | } | 
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| 339 | info->m_constraintError[srow] = 0.; | 
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| 340 | info->m_lowerLimit[srow] = 0.; | 
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| 341 | info->m_upperLimit[srow] = 0.; | 
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| 342 | if(powered) | 
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| 343 | { | 
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| 344 | info->cfm[nrow] = btScalar(0.0); | 
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| 345 | btScalar tag_vel = getTargetLinMotorVelocity(); | 
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| 346 | btScalar mot_fact = getMotorFactor(m_linPos, m_lowerLinLimit, m_upperLinLimit, tag_vel, info->fps * info->erp); | 
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| 347 | //                      info->m_constraintError[srow] += mot_fact * getTargetLinMotorVelocity(); | 
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| 348 | info->m_constraintError[srow] -= signFact * mot_fact * getTargetLinMotorVelocity(); | 
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| 349 | info->m_lowerLimit[srow] += -getMaxLinMotorForce() * info->fps; | 
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| 350 | info->m_upperLimit[srow] += getMaxLinMotorForce() * info->fps; | 
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| 351 | } | 
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| 352 | if(limit) | 
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| 353 | { | 
|---|
| 354 | k = info->fps * info->erp; | 
|---|
| 355 | info->m_constraintError[srow] += k * limit_err; | 
|---|
| 356 | info->cfm[srow] = btScalar(0.0); // stop_cfm; | 
|---|
| 357 | if(lostop == histop) | 
|---|
| 358 | {       // limited low and high simultaneously | 
|---|
| 359 | info->m_lowerLimit[srow] = -SIMD_INFINITY; | 
|---|
| 360 | info->m_upperLimit[srow] = SIMD_INFINITY; | 
|---|
| 361 | } | 
|---|
| 362 | else if(limit == 1) | 
|---|
| 363 | { // low limit | 
|---|
| 364 | info->m_lowerLimit[srow] = -SIMD_INFINITY; | 
|---|
| 365 | info->m_upperLimit[srow] = 0; | 
|---|
| 366 | } | 
|---|
| 367 | else | 
|---|
| 368 | { // high limit | 
|---|
| 369 | info->m_lowerLimit[srow] = 0; | 
|---|
| 370 | info->m_upperLimit[srow] = SIMD_INFINITY; | 
|---|
| 371 | } | 
|---|
| 372 | // bounce (we'll use slider parameter abs(1.0 - m_dampingLimLin) for that) | 
|---|
| 373 | btScalar bounce = btFabs(btScalar(1.0) - getDampingLimLin()); | 
|---|
| 374 | if(bounce > btScalar(0.0)) | 
|---|
| 375 | { | 
|---|
| 376 | btScalar vel = m_rbA.getLinearVelocity().dot(ax1); | 
|---|
| 377 | vel -= m_rbB.getLinearVelocity().dot(ax1); | 
|---|
| 378 | vel *= signFact; | 
|---|
| 379 | // only apply bounce if the velocity is incoming, and if the | 
|---|
| 380 | // resulting c[] exceeds what we already have. | 
|---|
| 381 | if(limit == 1) | 
|---|
| 382 | {       // low limit | 
|---|
| 383 | if(vel < 0) | 
|---|
| 384 | { | 
|---|
| 385 | btScalar newc = -bounce * vel; | 
|---|
| 386 | if (newc > info->m_constraintError[srow]) | 
|---|
| 387 | { | 
|---|
| 388 | info->m_constraintError[srow] = newc; | 
|---|
| 389 | } | 
|---|
| 390 | } | 
|---|
| 391 | } | 
|---|
| 392 | else | 
|---|
| 393 | { // high limit - all those computations are reversed | 
|---|
| 394 | if(vel > 0) | 
|---|
| 395 | { | 
|---|
| 396 | btScalar newc = -bounce * vel; | 
|---|
| 397 | if(newc < info->m_constraintError[srow]) | 
|---|
| 398 | { | 
|---|
| 399 | info->m_constraintError[srow] = newc; | 
|---|
| 400 | } | 
|---|
| 401 | } | 
|---|
| 402 | } | 
|---|
| 403 | } | 
|---|
| 404 | info->m_constraintError[srow] *= getSoftnessLimLin(); | 
|---|
| 405 | } // if(limit) | 
|---|
| 406 | } // if linear limit | 
|---|
| 407 | // check angular limits | 
|---|
| 408 | limit_err = btScalar(0.0); | 
|---|
| 409 | limit = 0; | 
|---|
| 410 | if(getSolveAngLimit()) | 
|---|
| 411 | { | 
|---|
| 412 | limit_err = getAngDepth(); | 
|---|
| 413 | limit = (limit_err > btScalar(0.0)) ? 1 : 2; | 
|---|
| 414 | } | 
|---|
| 415 | // if the slider has joint limits, add in the extra row | 
|---|
| 416 | powered = 0; | 
|---|
| 417 | if(getPoweredAngMotor()) | 
|---|
| 418 | { | 
|---|
| 419 | powered = 1; | 
|---|
| 420 | } | 
|---|
| 421 | if(limit || powered) | 
|---|
| 422 | { | 
|---|
| 423 | nrow++; | 
|---|
| 424 | srow = nrow * info->rowskip; | 
|---|
| 425 | info->m_J1angularAxis[srow+0] = ax1[0]; | 
|---|
| 426 | info->m_J1angularAxis[srow+1] = ax1[1]; | 
|---|
| 427 | info->m_J1angularAxis[srow+2] = ax1[2]; | 
|---|
| 428 |  | 
|---|
| 429 | info->m_J2angularAxis[srow+0] = -ax1[0]; | 
|---|
| 430 | info->m_J2angularAxis[srow+1] = -ax1[1]; | 
|---|
| 431 | info->m_J2angularAxis[srow+2] = -ax1[2]; | 
|---|
| 432 |  | 
|---|
| 433 | btScalar lostop = getLowerAngLimit(); | 
|---|
| 434 | btScalar histop = getUpperAngLimit(); | 
|---|
| 435 | if(limit && (lostop == histop)) | 
|---|
| 436 | {  // the joint motor is ineffective | 
|---|
| 437 | powered = 0; | 
|---|
| 438 | } | 
|---|
| 439 | if(powered) | 
|---|
| 440 | { | 
|---|
| 441 | info->cfm[srow] = btScalar(0.0); | 
|---|
| 442 | btScalar mot_fact = getMotorFactor(m_angPos, m_lowerAngLimit, m_upperAngLimit, getTargetAngMotorVelocity(), info->fps * info->erp); | 
|---|
| 443 | info->m_constraintError[srow] = mot_fact * getTargetAngMotorVelocity(); | 
|---|
| 444 | info->m_lowerLimit[srow] = -getMaxAngMotorForce() * info->fps; | 
|---|
| 445 | info->m_upperLimit[srow] = getMaxAngMotorForce() * info->fps; | 
|---|
| 446 | } | 
|---|
| 447 | if(limit) | 
|---|
| 448 | { | 
|---|
| 449 | k = info->fps * info->erp; | 
|---|
| 450 | info->m_constraintError[srow] += k * limit_err; | 
|---|
| 451 | info->cfm[srow] = btScalar(0.0); // stop_cfm; | 
|---|
| 452 | if(lostop == histop) | 
|---|
| 453 | { | 
|---|
| 454 | // limited low and high simultaneously | 
|---|
| 455 | info->m_lowerLimit[srow] = -SIMD_INFINITY; | 
|---|
| 456 | info->m_upperLimit[srow] = SIMD_INFINITY; | 
|---|
| 457 | } | 
|---|
| 458 | else if(limit == 1) | 
|---|
| 459 | { // low limit | 
|---|
| 460 | info->m_lowerLimit[srow] = 0; | 
|---|
| 461 | info->m_upperLimit[srow] = SIMD_INFINITY; | 
|---|
| 462 | } | 
|---|
| 463 | else | 
|---|
| 464 | { // high limit | 
|---|
| 465 | info->m_lowerLimit[srow] = -SIMD_INFINITY; | 
|---|
| 466 | info->m_upperLimit[srow] = 0; | 
|---|
| 467 | } | 
|---|
| 468 | // bounce (we'll use slider parameter abs(1.0 - m_dampingLimAng) for that) | 
|---|
| 469 | btScalar bounce = btFabs(btScalar(1.0) - getDampingLimAng()); | 
|---|
| 470 | if(bounce > btScalar(0.0)) | 
|---|
| 471 | { | 
|---|
| 472 | btScalar vel = m_rbA.getAngularVelocity().dot(ax1); | 
|---|
| 473 | vel -= m_rbB.getAngularVelocity().dot(ax1); | 
|---|
| 474 | // only apply bounce if the velocity is incoming, and if the | 
|---|
| 475 | // resulting c[] exceeds what we already have. | 
|---|
| 476 | if(limit == 1) | 
|---|
| 477 | {       // low limit | 
|---|
| 478 | if(vel < 0) | 
|---|
| 479 | { | 
|---|
| 480 | btScalar newc = -bounce * vel; | 
|---|
| 481 | if(newc > info->m_constraintError[srow]) | 
|---|
| 482 | { | 
|---|
| 483 | info->m_constraintError[srow] = newc; | 
|---|
| 484 | } | 
|---|
| 485 | } | 
|---|
| 486 | } | 
|---|
| 487 | else | 
|---|
| 488 | {       // high limit - all those computations are reversed | 
|---|
| 489 | if(vel > 0) | 
|---|
| 490 | { | 
|---|
| 491 | btScalar newc = -bounce * vel; | 
|---|
| 492 | if(newc < info->m_constraintError[srow]) | 
|---|
| 493 | { | 
|---|
| 494 | info->m_constraintError[srow] = newc; | 
|---|
| 495 | } | 
|---|
| 496 | } | 
|---|
| 497 | } | 
|---|
| 498 | } | 
|---|
| 499 | info->m_constraintError[srow] *= getSoftnessLimAng(); | 
|---|
| 500 | } // if(limit) | 
|---|
| 501 | } // if angular limit or powered | 
|---|
| 502 | } // btSliderConstraint::getInfo2() | 
|---|
| 503 |  | 
|---|
| 504 | //----------------------------------------------------------------------------- | 
|---|
| 505 |  | 
|---|
| 506 | void btSliderConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep) | 
|---|
| 507 | { | 
|---|
| 508 | if (m_useSolveConstraintObsolete) | 
|---|
| 509 | { | 
|---|
| 510 | m_timeStep = timeStep; | 
|---|
| 511 | if(m_useLinearReferenceFrameA) | 
|---|
| 512 | { | 
|---|
| 513 | solveConstraintInt(m_rbA,bodyA, m_rbB,bodyB); | 
|---|
| 514 | } | 
|---|
| 515 | else | 
|---|
| 516 | { | 
|---|
| 517 | solveConstraintInt(m_rbB,bodyB, m_rbA,bodyA); | 
|---|
| 518 | } | 
|---|
| 519 | } | 
|---|
| 520 | } // btSliderConstraint::solveConstraint() | 
|---|
| 521 |  | 
|---|
| 522 | //----------------------------------------------------------------------------- | 
|---|
| 523 |  | 
|---|
| 524 | void btSliderConstraint::solveConstraintInt(btRigidBody& rbA, btSolverBody& bodyA,btRigidBody& rbB, btSolverBody& bodyB) | 
|---|
| 525 | { | 
|---|
| 526 | int i; | 
|---|
| 527 | // linear | 
|---|
| 528 | btVector3 velA; | 
|---|
| 529 | bodyA.getVelocityInLocalPointObsolete(m_relPosA,velA); | 
|---|
| 530 | btVector3 velB; | 
|---|
| 531 | bodyB.getVelocityInLocalPointObsolete(m_relPosB,velB); | 
|---|
| 532 | btVector3 vel = velA - velB; | 
|---|
| 533 | for(i = 0; i < 3; i++) | 
|---|
| 534 | { | 
|---|
| 535 | const btVector3& normal = m_jacLin[i].m_linearJointAxis; | 
|---|
| 536 | btScalar rel_vel = normal.dot(vel); | 
|---|
| 537 | // calculate positional error | 
|---|
| 538 | btScalar depth = m_depth[i]; | 
|---|
| 539 | // get parameters | 
|---|
| 540 | btScalar softness = (i) ? m_softnessOrthoLin : (m_solveLinLim ? m_softnessLimLin : m_softnessDirLin); | 
|---|
| 541 | btScalar restitution = (i) ? m_restitutionOrthoLin : (m_solveLinLim ? m_restitutionLimLin : m_restitutionDirLin); | 
|---|
| 542 | btScalar damping = (i) ? m_dampingOrthoLin : (m_solveLinLim ? m_dampingLimLin : m_dampingDirLin); | 
|---|
| 543 | // calcutate and apply impulse | 
|---|
| 544 | btScalar normalImpulse = softness * (restitution * depth / m_timeStep - damping * rel_vel) * m_jacLinDiagABInv[i]; | 
|---|
| 545 | btVector3 impulse_vector = normal * normalImpulse; | 
|---|
| 546 |  | 
|---|
| 547 | //rbA.applyImpulse( impulse_vector, m_relPosA); | 
|---|
| 548 | //rbB.applyImpulse(-impulse_vector, m_relPosB); | 
|---|
| 549 | { | 
|---|
| 550 | btVector3 ftorqueAxis1 = m_relPosA.cross(normal); | 
|---|
| 551 | btVector3 ftorqueAxis2 = m_relPosB.cross(normal); | 
|---|
| 552 | bodyA.applyImpulse(normal*rbA.getInvMass(), rbA.getInvInertiaTensorWorld()*ftorqueAxis1,normalImpulse); | 
|---|
| 553 | bodyB.applyImpulse(normal*rbB.getInvMass(), rbB.getInvInertiaTensorWorld()*ftorqueAxis2,-normalImpulse); | 
|---|
| 554 | } | 
|---|
| 555 |  | 
|---|
| 556 |  | 
|---|
| 557 |  | 
|---|
| 558 | if(m_poweredLinMotor && (!i)) | 
|---|
| 559 | { // apply linear motor | 
|---|
| 560 | if(m_accumulatedLinMotorImpulse < m_maxLinMotorForce) | 
|---|
| 561 | { | 
|---|
| 562 | btScalar desiredMotorVel = m_targetLinMotorVelocity; | 
|---|
| 563 | btScalar motor_relvel = desiredMotorVel + rel_vel; | 
|---|
| 564 | normalImpulse = -motor_relvel * m_jacLinDiagABInv[i]; | 
|---|
| 565 | // clamp accumulated impulse | 
|---|
| 566 | btScalar new_acc = m_accumulatedLinMotorImpulse + btFabs(normalImpulse); | 
|---|
| 567 | if(new_acc  > m_maxLinMotorForce) | 
|---|
| 568 | { | 
|---|
| 569 | new_acc = m_maxLinMotorForce; | 
|---|
| 570 | } | 
|---|
| 571 | btScalar del = new_acc  - m_accumulatedLinMotorImpulse; | 
|---|
| 572 | if(normalImpulse < btScalar(0.0)) | 
|---|
| 573 | { | 
|---|
| 574 | normalImpulse = -del; | 
|---|
| 575 | } | 
|---|
| 576 | else | 
|---|
| 577 | { | 
|---|
| 578 | normalImpulse = del; | 
|---|
| 579 | } | 
|---|
| 580 | m_accumulatedLinMotorImpulse = new_acc; | 
|---|
| 581 | // apply clamped impulse | 
|---|
| 582 | impulse_vector = normal * normalImpulse; | 
|---|
| 583 | //rbA.applyImpulse( impulse_vector, m_relPosA); | 
|---|
| 584 | //rbB.applyImpulse(-impulse_vector, m_relPosB); | 
|---|
| 585 |  | 
|---|
| 586 | { | 
|---|
| 587 | btVector3 ftorqueAxis1 = m_relPosA.cross(normal); | 
|---|
| 588 | btVector3 ftorqueAxis2 = m_relPosB.cross(normal); | 
|---|
| 589 | bodyA.applyImpulse(normal*rbA.getInvMass(), rbA.getInvInertiaTensorWorld()*ftorqueAxis1,normalImpulse); | 
|---|
| 590 | bodyB.applyImpulse(normal*rbB.getInvMass(), rbB.getInvInertiaTensorWorld()*ftorqueAxis2,-normalImpulse); | 
|---|
| 591 | } | 
|---|
| 592 |  | 
|---|
| 593 |  | 
|---|
| 594 |  | 
|---|
| 595 | } | 
|---|
| 596 | } | 
|---|
| 597 | } | 
|---|
| 598 | // angular | 
|---|
| 599 | // get axes in world space | 
|---|
| 600 | btVector3 axisA =  m_calculatedTransformA.getBasis().getColumn(0); | 
|---|
| 601 | btVector3 axisB =  m_calculatedTransformB.getBasis().getColumn(0); | 
|---|
| 602 |  | 
|---|
| 603 | btVector3 angVelA; | 
|---|
| 604 | bodyA.getAngularVelocity(angVelA); | 
|---|
| 605 | btVector3 angVelB; | 
|---|
| 606 | bodyB.getAngularVelocity(angVelB); | 
|---|
| 607 |  | 
|---|
| 608 | btVector3 angVelAroundAxisA = axisA * axisA.dot(angVelA); | 
|---|
| 609 | btVector3 angVelAroundAxisB = axisB * axisB.dot(angVelB); | 
|---|
| 610 |  | 
|---|
| 611 | btVector3 angAorthog = angVelA - angVelAroundAxisA; | 
|---|
| 612 | btVector3 angBorthog = angVelB - angVelAroundAxisB; | 
|---|
| 613 | btVector3 velrelOrthog = angAorthog-angBorthog; | 
|---|
| 614 | //solve orthogonal angular velocity correction | 
|---|
| 615 | btScalar len = velrelOrthog.length(); | 
|---|
| 616 | btScalar orthorImpulseMag = 0.f; | 
|---|
| 617 |  | 
|---|
| 618 | if (len > btScalar(0.00001)) | 
|---|
| 619 | { | 
|---|
| 620 | btVector3 normal = velrelOrthog.normalized(); | 
|---|
| 621 | btScalar denom = rbA.computeAngularImpulseDenominator(normal) + rbB.computeAngularImpulseDenominator(normal); | 
|---|
| 622 | //velrelOrthog *= (btScalar(1.)/denom) * m_dampingOrthoAng * m_softnessOrthoAng; | 
|---|
| 623 | orthorImpulseMag = (btScalar(1.)/denom) * m_dampingOrthoAng * m_softnessOrthoAng; | 
|---|
| 624 | } | 
|---|
| 625 | //solve angular positional correction | 
|---|
| 626 | btVector3 angularError = axisA.cross(axisB) *(btScalar(1.)/m_timeStep); | 
|---|
| 627 | btVector3 angularAxis = angularError; | 
|---|
| 628 | btScalar angularImpulseMag = 0; | 
|---|
| 629 |  | 
|---|
| 630 | btScalar len2 = angularError.length(); | 
|---|
| 631 | if (len2>btScalar(0.00001)) | 
|---|
| 632 | { | 
|---|
| 633 | btVector3 normal2 = angularError.normalized(); | 
|---|
| 634 | btScalar denom2 = rbA.computeAngularImpulseDenominator(normal2) + rbB.computeAngularImpulseDenominator(normal2); | 
|---|
| 635 | angularImpulseMag = (btScalar(1.)/denom2) * m_restitutionOrthoAng * m_softnessOrthoAng; | 
|---|
| 636 | angularError *= angularImpulseMag; | 
|---|
| 637 | } | 
|---|
| 638 | // apply impulse | 
|---|
| 639 | //rbA.applyTorqueImpulse(-velrelOrthog+angularError); | 
|---|
| 640 | //rbB.applyTorqueImpulse(velrelOrthog-angularError); | 
|---|
| 641 |  | 
|---|
| 642 | bodyA.applyImpulse(btVector3(0,0,0), rbA.getInvInertiaTensorWorld()*velrelOrthog,-orthorImpulseMag); | 
|---|
| 643 | bodyB.applyImpulse(btVector3(0,0,0), rbB.getInvInertiaTensorWorld()*velrelOrthog,orthorImpulseMag); | 
|---|
| 644 | bodyA.applyImpulse(btVector3(0,0,0), rbA.getInvInertiaTensorWorld()*angularAxis,angularImpulseMag); | 
|---|
| 645 | bodyB.applyImpulse(btVector3(0,0,0), rbB.getInvInertiaTensorWorld()*angularAxis,-angularImpulseMag); | 
|---|
| 646 |  | 
|---|
| 647 |  | 
|---|
| 648 | btScalar impulseMag; | 
|---|
| 649 | //solve angular limits | 
|---|
| 650 | if(m_solveAngLim) | 
|---|
| 651 | { | 
|---|
| 652 | impulseMag = (angVelB - angVelA).dot(axisA) * m_dampingLimAng + m_angDepth * m_restitutionLimAng / m_timeStep; | 
|---|
| 653 | impulseMag *= m_kAngle * m_softnessLimAng; | 
|---|
| 654 | } | 
|---|
| 655 | else | 
|---|
| 656 | { | 
|---|
| 657 | impulseMag = (angVelB - angVelA).dot(axisA) * m_dampingDirAng + m_angDepth * m_restitutionDirAng / m_timeStep; | 
|---|
| 658 | impulseMag *= m_kAngle * m_softnessDirAng; | 
|---|
| 659 | } | 
|---|
| 660 | btVector3 impulse = axisA * impulseMag; | 
|---|
| 661 | //rbA.applyTorqueImpulse(impulse); | 
|---|
| 662 | //rbB.applyTorqueImpulse(-impulse); | 
|---|
| 663 |  | 
|---|
| 664 | bodyA.applyImpulse(btVector3(0,0,0), rbA.getInvInertiaTensorWorld()*axisA,impulseMag); | 
|---|
| 665 | bodyB.applyImpulse(btVector3(0,0,0), rbB.getInvInertiaTensorWorld()*axisA,-impulseMag); | 
|---|
| 666 |  | 
|---|
| 667 |  | 
|---|
| 668 |  | 
|---|
| 669 | //apply angular motor | 
|---|
| 670 | if(m_poweredAngMotor) | 
|---|
| 671 | { | 
|---|
| 672 | if(m_accumulatedAngMotorImpulse < m_maxAngMotorForce) | 
|---|
| 673 | { | 
|---|
| 674 | btVector3 velrel = angVelAroundAxisA - angVelAroundAxisB; | 
|---|
| 675 | btScalar projRelVel = velrel.dot(axisA); | 
|---|
| 676 |  | 
|---|
| 677 | btScalar desiredMotorVel = m_targetAngMotorVelocity; | 
|---|
| 678 | btScalar motor_relvel = desiredMotorVel - projRelVel; | 
|---|
| 679 |  | 
|---|
| 680 | btScalar angImpulse = m_kAngle * motor_relvel; | 
|---|
| 681 | // clamp accumulated impulse | 
|---|
| 682 | btScalar new_acc = m_accumulatedAngMotorImpulse + btFabs(angImpulse); | 
|---|
| 683 | if(new_acc  > m_maxAngMotorForce) | 
|---|
| 684 | { | 
|---|
| 685 | new_acc = m_maxAngMotorForce; | 
|---|
| 686 | } | 
|---|
| 687 | btScalar del = new_acc  - m_accumulatedAngMotorImpulse; | 
|---|
| 688 | if(angImpulse < btScalar(0.0)) | 
|---|
| 689 | { | 
|---|
| 690 | angImpulse = -del; | 
|---|
| 691 | } | 
|---|
| 692 | else | 
|---|
| 693 | { | 
|---|
| 694 | angImpulse = del; | 
|---|
| 695 | } | 
|---|
| 696 | m_accumulatedAngMotorImpulse = new_acc; | 
|---|
| 697 | // apply clamped impulse | 
|---|
| 698 | btVector3 motorImp = angImpulse * axisA; | 
|---|
| 699 | //rbA.applyTorqueImpulse(motorImp); | 
|---|
| 700 | //rbB.applyTorqueImpulse(-motorImp); | 
|---|
| 701 |  | 
|---|
| 702 | bodyA.applyImpulse(btVector3(0,0,0), rbA.getInvInertiaTensorWorld()*axisA,angImpulse); | 
|---|
| 703 | bodyB.applyImpulse(btVector3(0,0,0), rbB.getInvInertiaTensorWorld()*axisA,-angImpulse); | 
|---|
| 704 | } | 
|---|
| 705 | } | 
|---|
| 706 | } // btSliderConstraint::solveConstraint() | 
|---|
| 707 |  | 
|---|
| 708 | //----------------------------------------------------------------------------- | 
|---|
| 709 |  | 
|---|
| 710 | //----------------------------------------------------------------------------- | 
|---|
| 711 |  | 
|---|
| 712 | void btSliderConstraint::calculateTransforms(void){ | 
|---|
| 713 | if(m_useLinearReferenceFrameA || (!m_useSolveConstraintObsolete)) | 
|---|
| 714 | { | 
|---|
| 715 | m_calculatedTransformA = m_rbA.getCenterOfMassTransform() * m_frameInA; | 
|---|
| 716 | m_calculatedTransformB = m_rbB.getCenterOfMassTransform() * m_frameInB; | 
|---|
| 717 | } | 
|---|
| 718 | else | 
|---|
| 719 | { | 
|---|
| 720 | m_calculatedTransformA = m_rbB.getCenterOfMassTransform() * m_frameInB; | 
|---|
| 721 | m_calculatedTransformB = m_rbA.getCenterOfMassTransform() * m_frameInA; | 
|---|
| 722 | } | 
|---|
| 723 | m_realPivotAInW = m_calculatedTransformA.getOrigin(); | 
|---|
| 724 | m_realPivotBInW = m_calculatedTransformB.getOrigin(); | 
|---|
| 725 | m_sliderAxis = m_calculatedTransformA.getBasis().getColumn(0); // along X | 
|---|
| 726 | if(m_useLinearReferenceFrameA || m_useSolveConstraintObsolete) | 
|---|
| 727 | { | 
|---|
| 728 | m_delta = m_realPivotBInW - m_realPivotAInW; | 
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| 729 | } | 
|---|
| 730 | else | 
|---|
| 731 | { | 
|---|
| 732 | m_delta = m_realPivotAInW - m_realPivotBInW; | 
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| 733 | } | 
|---|
| 734 | m_projPivotInW = m_realPivotAInW + m_sliderAxis.dot(m_delta) * m_sliderAxis; | 
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| 735 | btVector3 normalWorld; | 
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| 736 | int i; | 
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| 737 | //linear part | 
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| 738 | for(i = 0; i < 3; i++) | 
|---|
| 739 | { | 
|---|
| 740 | normalWorld = m_calculatedTransformA.getBasis().getColumn(i); | 
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| 741 | m_depth[i] = m_delta.dot(normalWorld); | 
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| 742 | } | 
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| 743 | } // btSliderConstraint::calculateTransforms() | 
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| 744 |  | 
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| 745 | //----------------------------------------------------------------------------- | 
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| 746 |  | 
|---|
| 747 | void btSliderConstraint::testLinLimits(void) | 
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| 748 | { | 
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| 749 | m_solveLinLim = false; | 
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| 750 | m_linPos = m_depth[0]; | 
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| 751 | if(m_lowerLinLimit <= m_upperLinLimit) | 
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| 752 | { | 
|---|
| 753 | if(m_depth[0] > m_upperLinLimit) | 
|---|
| 754 | { | 
|---|
| 755 | m_depth[0] -= m_upperLinLimit; | 
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| 756 | m_solveLinLim = true; | 
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| 757 | } | 
|---|
| 758 | else if(m_depth[0] < m_lowerLinLimit) | 
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| 759 | { | 
|---|
| 760 | m_depth[0] -= m_lowerLinLimit; | 
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| 761 | m_solveLinLim = true; | 
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| 762 | } | 
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| 763 | else | 
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| 764 | { | 
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| 765 | m_depth[0] = btScalar(0.); | 
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| 766 | } | 
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| 767 | } | 
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| 768 | else | 
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| 769 | { | 
|---|
| 770 | m_depth[0] = btScalar(0.); | 
|---|
| 771 | } | 
|---|
| 772 | } // btSliderConstraint::testLinLimits() | 
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| 773 |  | 
|---|
| 774 | //----------------------------------------------------------------------------- | 
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| 775 |  | 
|---|
| 776 | void btSliderConstraint::testAngLimits(void) | 
|---|
| 777 | { | 
|---|
| 778 | m_angDepth = btScalar(0.); | 
|---|
| 779 | m_solveAngLim = false; | 
|---|
| 780 | if(m_lowerAngLimit <= m_upperAngLimit) | 
|---|
| 781 | { | 
|---|
| 782 | const btVector3 axisA0 = m_calculatedTransformA.getBasis().getColumn(1); | 
|---|
| 783 | const btVector3 axisA1 = m_calculatedTransformA.getBasis().getColumn(2); | 
|---|
| 784 | const btVector3 axisB0 = m_calculatedTransformB.getBasis().getColumn(1); | 
|---|
| 785 | btScalar rot = btAtan2Fast(axisB0.dot(axisA1), axisB0.dot(axisA0)); | 
|---|
| 786 | m_angPos = rot; | 
|---|
| 787 | if(rot < m_lowerAngLimit) | 
|---|
| 788 | { | 
|---|
| 789 | m_angDepth = rot - m_lowerAngLimit; | 
|---|
| 790 | m_solveAngLim = true; | 
|---|
| 791 | } | 
|---|
| 792 | else if(rot > m_upperAngLimit) | 
|---|
| 793 | { | 
|---|
| 794 | m_angDepth = rot - m_upperAngLimit; | 
|---|
| 795 | m_solveAngLim = true; | 
|---|
| 796 | } | 
|---|
| 797 | } | 
|---|
| 798 | } // btSliderConstraint::testAngLimits() | 
|---|
| 799 |  | 
|---|
| 800 | //----------------------------------------------------------------------------- | 
|---|
| 801 |  | 
|---|
| 802 | btVector3 btSliderConstraint::getAncorInA(void) | 
|---|
| 803 | { | 
|---|
| 804 | btVector3 ancorInA; | 
|---|
| 805 | ancorInA = m_realPivotAInW + (m_lowerLinLimit + m_upperLinLimit) * btScalar(0.5) * m_sliderAxis; | 
|---|
| 806 | ancorInA = m_rbA.getCenterOfMassTransform().inverse() * ancorInA; | 
|---|
| 807 | return ancorInA; | 
|---|
| 808 | } // btSliderConstraint::getAncorInA() | 
|---|
| 809 |  | 
|---|
| 810 | //----------------------------------------------------------------------------- | 
|---|
| 811 |  | 
|---|
| 812 | btVector3 btSliderConstraint::getAncorInB(void) | 
|---|
| 813 | { | 
|---|
| 814 | btVector3 ancorInB; | 
|---|
| 815 | ancorInB = m_frameInB.getOrigin(); | 
|---|
| 816 | return ancorInB; | 
|---|
| 817 | } // btSliderConstraint::getAncorInB(); | 
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