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Last change
on this file since 6558 was
6311,
checked in by dafrick, 16 years ago
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The KeyBindMenu now shows all Keybindings and allows for various manipulations.
For this the bookkeeping in KeyBinder has ben improved.
Also KeyEscape now can't be bound to other commands.
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File size:
904 bytes
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| 1 | -- InfoPopup.lua |
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| 2 | |
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| 3 | BasicGUI = require("BasicGUI") |
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| 4 | local P = BasicGUI:new() --inherit everything from the gui package |
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| 5 | if _REQUIREDNAME == nil then |
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| 6 | InfoPopup = P |
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| 7 | else |
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| 8 | _G[_REQUIREDNAME] = P |
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| 9 | end |
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| 10 | |
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| 11 | P.filename = "InfoPopup" |
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| 12 | P.layoutString = "InfoPopup.layout" |
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| 13 | |
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| 14 | function P:init() |
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| 15 | end |
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| 16 | |
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| 17 | function P.execute(functionPtr, arguments) |
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| 18 | if functionPtr ~= nil then |
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| 19 | if arguments ~= nil then |
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| 20 | functionPtr(arguments) |
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| 21 | else |
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| 22 | functionPtr() |
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| 23 | end |
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| 24 | end |
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| 25 | end |
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| 26 | |
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| 27 | function P.setText( text ) |
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| 28 | winMgr:getWindow("orxonox/InfoPopup_text"):setText( text ) |
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| 29 | end |
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| 30 | |
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| 31 | function P.setCloseButton(closeButton) |
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| 32 | close = winMgr:getWindow("orxonox/InfoPopup_close") |
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| 33 | close:setVisible(closeButton) |
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| 34 | if(not closeButton) then |
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| 35 | close:deactivate(); |
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| 36 | else |
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| 37 | close:activate(); |
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| 38 | end |
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| 39 | end |
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| 40 | |
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| 41 | -- events for ingamemenu |
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| 42 | function P.close(e) |
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| 43 | hideGUI("InfoPopup") |
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| 44 | end |
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| 45 | |
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| 46 | return P |
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| 47 | |
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