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Last change
on this file since 7180 was
6266,
checked in by dafrick, 16 years ago
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KeyBindMenu is working now. (Apart from some minor faults)
Found some commandExecutor("show/hideGUI …") in DecisionPopup, and another possible bug.
Added an InfoPopup
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File size:
763 bytes
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| 1 | -- DecisionPopup.lua |
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| 2 | |
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| 3 | BasicGUI = require("BasicGUI") |
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| 4 | local P = BasicGUI:new() --inherit everything from the gui package |
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| 5 | if _REQUIREDNAME == nil then |
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| 6 | DecisionPopup = P |
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| 7 | else |
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| 8 | _G[_REQUIREDNAME] = P |
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| 9 | end |
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| 10 | |
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| 11 | P.filename = "DecisionPopup" |
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| 12 | P.layoutString = "DecisionPopup.layout" |
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| 13 | |
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| 14 | function P:init() |
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| 15 | end |
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| 16 | |
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| 17 | function P.setCallback(functionPtr) |
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| 18 | P.functionPtr = functionPtr |
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| 19 | end |
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| 20 | |
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| 21 | function P.setText( text ) |
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| 22 | winMgr:getWindow("orxonox/DecisionPopup_text"):setText( text ) |
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| 23 | end |
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| 24 | |
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| 25 | -- events for ingamemenu |
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| 26 | function P.button_yes(e) |
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| 27 | if P.functionPtr ~= nil then |
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| 28 | P.functionPtr(true) |
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| 29 | end |
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| 30 | hideGUI("DecisionPopup") |
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| 31 | end |
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| 32 | |
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| 33 | function P.button_no(e) |
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| 34 | if P.functionPtr ~= nil then |
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| 35 | P.functionPtr(false) |
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| 36 | end |
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| 37 | hideGUI("DecisionPopup") |
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| 38 | end |
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| 39 | |
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| 40 | return P |
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| 41 | |
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