| 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * > www.orxonox.net < |
|---|
| 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software; you can redistribute it and/or |
|---|
| 9 | * modify it under the terms of the GNU General Public License |
|---|
| 10 | * as published by the Free Software Foundation; either version 2 |
|---|
| 11 | * of the License, or (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program; if not, write to the Free Software |
|---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| 23 | * Fabian 'x3n' Landau |
|---|
| 24 | * Co-authors: |
|---|
| 25 | * ... |
|---|
| 26 | * |
|---|
| 27 | */ |
|---|
| 28 | |
|---|
| 29 | #include "OrxonoxStableHeaders.h" |
|---|
| 30 | #include "Camera.h" |
|---|
| 31 | |
|---|
| 32 | #include <string> |
|---|
| 33 | |
|---|
| 34 | #include <OgreSceneManager.h> |
|---|
| 35 | #include <OgreSceneNode.h> |
|---|
| 36 | #include <OgreRenderWindow.h> |
|---|
| 37 | #include <OgreViewport.h> |
|---|
| 38 | |
|---|
| 39 | #include "util/tinyxml/tinyxml.h" |
|---|
| 40 | #include "util/SubString.h" |
|---|
| 41 | #include "util/Convert.h" |
|---|
| 42 | #include "util/Math.h" |
|---|
| 43 | #include "core/Debug.h" |
|---|
| 44 | #include "core/CoreIncludes.h" |
|---|
| 45 | #include "GraphicsEngine.h" |
|---|
| 46 | |
|---|
| 47 | namespace orxonox |
|---|
| 48 | { |
|---|
| 49 | CreateFactory(Camera); |
|---|
| 50 | |
|---|
| 51 | Camera::Camera() |
|---|
| 52 | { |
|---|
| 53 | RegisterObject(Camera); |
|---|
| 54 | } |
|---|
| 55 | |
|---|
| 56 | Camera::~Camera() |
|---|
| 57 | { |
|---|
| 58 | } |
|---|
| 59 | |
|---|
| 60 | void Camera::loadParams(TiXmlElement* xmlElem) |
|---|
| 61 | { |
|---|
| 62 | Ogre::SceneManager* mgr = GraphicsEngine::getSingleton().getSceneManager(); |
|---|
| 63 | |
|---|
| 64 | if (xmlElem->Attribute("name") && xmlElem->Attribute("pos") && xmlElem->Attribute("lookat") && xmlElem->Attribute("node")) |
|---|
| 65 | { |
|---|
| 66 | // <Camera name="Camera" pos="0,0,-250" lookat="0,0,0" /> |
|---|
| 67 | |
|---|
| 68 | std::string name = xmlElem->Attribute("name"); |
|---|
| 69 | std::string pos = xmlElem->Attribute("pos"); |
|---|
| 70 | std::string lookat = xmlElem->Attribute("lookat"); |
|---|
| 71 | |
|---|
| 72 | Ogre::Camera *cam = mgr->createCamera(name); |
|---|
| 73 | |
|---|
| 74 | float x, y, z; |
|---|
| 75 | SubString posVec(xmlElem->Attribute("pos"), ','); |
|---|
| 76 | convertValue<std::string, float>(&x, posVec[0]); |
|---|
| 77 | convertValue<std::string, float>(&y, posVec[1]); |
|---|
| 78 | convertValue<std::string, float>(&z, posVec[2]); |
|---|
| 79 | |
|---|
| 80 | cam->setPosition(Vector3(x,y,z)); |
|---|
| 81 | |
|---|
| 82 | posVec = SubString(xmlElem->Attribute("lookat"), ','); |
|---|
| 83 | convertValue<std::string, float>(&x, posVec[0]); |
|---|
| 84 | convertValue<std::string, float>(&y, posVec[1]); |
|---|
| 85 | convertValue<std::string, float>(&z, posVec[2]); |
|---|
| 86 | |
|---|
| 87 | cam->lookAt(Vector3(x,y,z)); |
|---|
| 88 | |
|---|
| 89 | std::string node = xmlElem->Attribute("node"); |
|---|
| 90 | |
|---|
| 91 | Ogre::SceneNode* sceneNode = (Ogre::SceneNode*)mgr->getRootSceneNode()->createChildSceneNode(node); //getChild(node); |
|---|
| 92 | sceneNode->attachObject((Ogre::MovableObject*)cam); |
|---|
| 93 | |
|---|
| 94 | // FIXME: unused var |
|---|
| 95 | //Ogre::Viewport* vp = |
|---|
| 96 | GraphicsEngine::getSingleton().getRenderWindow()->addViewport(cam); |
|---|
| 97 | |
|---|
| 98 | |
|---|
| 99 | COUT(4) << "Loader: Created camera "<< name << std::endl << std::endl; |
|---|
| 100 | } |
|---|
| 101 | } |
|---|
| 102 | } |
|---|