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source: code/branches/console/src/orxonox/console/InGameConsole.h @ 1317

Last change on this file since 1317 was 1317, checked in by landauf, 16 years ago

changed some parts of InGameConsole to make it work with Shell, but I couldn't test it yet as there seems to be a bug in InputBuffer.

File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Felix Schulthess
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _InGameConsole_H__
30#define _InGameConsole_H__
31
32
33#include "OrxonoxPrereqs.h"
34#include <OgrePrerequisites.h>
35#include <OgreBorderPanelOverlayElement.h>
36#include <OgreTextAreaOverlayElement.h>
37
38#include "core/Tickable.h"
39#include "core/Shell.h"
40
41
42namespace orxonox
43{
44    class _OrxonoxExport InGameConsole : public Tickable, public ShellListener
45    {
46        public:
47            static InGameConsole& getInstance();
48
49            void setConfigValues();
50
51            virtual void linesChanged();
52            virtual void onlyLastLineChanged();
53            virtual void lineAdded();
54            virtual void inputChanged();
55            virtual void cursorChanged();
56            virtual void exit();
57
58            void tick(float dt);
59
60            void activate();
61            void deactivate();
62
63            static void openConsole();
64            static void closeConsole();
65
66        private:
67            InGameConsole();
68            InGameConsole(const InGameConsole& other);
69            ~InGameConsole();
70
71            void init();
72            void resize();
73            void print(Ogre::UTFString s);
74            void newline();
75            static Ogre::UTFString convert2UTF(std::string s);
76
77            static float REL_WIDTH;
78            static float REL_HEIGHT;
79            static float BLINK;
80
81            int windowW_;
82            int windowH_;
83            int scroll_;
84            float scrollTimer_;
85            float cursor_;
86            bool active_;
87            Ogre::OverlayManager* om_;
88            Ogre::Overlay* consoleOverlay_;
89            Ogre::OverlayContainer* consoleOverlayContainer_;
90            Ogre::PanelOverlayElement* consoleOverlayNoise_;
91            Ogre::BorderPanelOverlayElement* consoleOverlayBorder_;
92            Ogre::TextAreaOverlayElement** consoleOverlayTextAreas_;
93    };
94}
95
96#endif /* _InGameConsole_H__ */
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