| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |  @file | 
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| 31 |  @brief Orxonox Main Class | 
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| 32 |  */ | 
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| 33 |  | 
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| 34 | // Precompiled Headers | 
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| 35 | #include "OrxonoxStableHeaders.h" | 
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| 36 | #include "Orxonox.h" | 
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| 37 |  | 
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| 38 | //****** STD ******* | 
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| 39 | //#include <iostream> | 
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| 40 | //#include <exception> | 
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| 41 | #include <deque> | 
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| 42 |  | 
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| 43 | //****** OGRE ****** | 
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| 44 | //#include <OgreException.h> | 
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| 45 | #include <OgreFrameListener.h> | 
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| 46 | #include <OgreOverlay.h> | 
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| 47 | #include <OgreOverlayManager.h> | 
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| 48 | #include <OgreRoot.h> | 
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| 49 | #include <OgreTimer.h> | 
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| 50 | #include <OgreWindowEventUtilities.h> | 
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| 51 |  | 
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| 52 | //***** ORXONOX **** | 
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| 53 | // util | 
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| 54 | //#include "util/Sleep.h" | 
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| 55 | #include "util/ArgReader.h" | 
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| 56 | #include "util/ExprParser.h" | 
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| 57 |  | 
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| 58 | // core | 
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| 59 | #include "core/ConfigFileManager.h" | 
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| 60 | #include "core/ConsoleCommand.h" | 
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| 61 | #include "core/Debug.h" | 
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| 62 | #include "core/Factory.h" | 
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| 63 | #include "core/Loader.h" | 
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| 64 | #include "core/Tickable.h" | 
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| 65 | #include "core/InputBuffer.h" | 
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| 66 | #include "core/InputManager.h" | 
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| 67 |  | 
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| 68 | // audio | 
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| 69 | #include "audio/AudioManager.h" | 
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| 70 |  | 
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| 71 | // network | 
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| 72 | #include "network/Server.h" | 
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| 73 | #include "network/Client.h" | 
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| 74 |  | 
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| 75 | // objects and tools | 
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| 76 | #include "tools/Timer.h" | 
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| 77 | #include "hud/HUD.h" | 
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| 78 | #include "console/InGameConsole.h" | 
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| 79 |  | 
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| 80 | // FIXME: is this really file scope? | 
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| 81 | // globals for the server or client | 
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| 82 | network::Client *client_g; | 
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| 83 | network::Server *server_g; | 
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| 84 |  | 
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| 85 | namespace orxonox | 
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| 86 | { | 
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| 87 |   ConsoleCommand(Orxonox, exit, AccessLevel::None, true); | 
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| 88 |   ConsoleCommand(Orxonox, slomo, AccessLevel::Offline, true).setDefaultValue(0, 1.0); | 
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| 89 |   ConsoleCommand(Orxonox, setTimeFactor, AccessLevel::Offline, false).setDefaultValue(0, 1.0); | 
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| 90 |  | 
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| 91 |   class Testconsole : public InputBufferListener | 
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| 92 |   { | 
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| 93 |     public: | 
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| 94 |       Testconsole(InputBuffer* ib) : ib_(ib) {} | 
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| 95 |       void listen() const | 
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| 96 |       { | 
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| 97 |         std::cout << "> " << this->ib_->get() << std::endl; | 
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| 98 |       } | 
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| 99 |       void execute() const | 
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| 100 |       { | 
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| 101 |         std::cout << ">> " << this->ib_->get() << std::endl; | 
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| 102 |         if (!CommandExecutor::execute(this->ib_->get())) | 
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| 103 |           std::cout << "Error" << std::endl; | 
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| 104 |         this->ib_->clear(); | 
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| 105 |       } | 
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| 106 |       void hintandcomplete() const | 
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| 107 |       { | 
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| 108 |         std::cout << CommandExecutor::hint(this->ib_->get()) << std::endl; | 
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| 109 |         this->ib_->set(CommandExecutor::complete(this->ib_->get())); | 
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| 110 |       } | 
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| 111 |       void clear() const | 
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| 112 |       { | 
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| 113 |         this->ib_->clear(); | 
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| 114 |       } | 
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| 115 |       void removeLast() const | 
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| 116 |       { | 
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| 117 |         this->ib_->removeLast(); | 
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| 118 |       } | 
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| 119 |       void exit() const | 
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| 120 |       { | 
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| 121 |         CommandExecutor::execute("setInputMode 2"); | 
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| 122 |       } | 
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| 123 |  | 
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| 124 |     private: | 
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| 125 |       InputBuffer* ib_; | 
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| 126 |   }; | 
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| 127 |  | 
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| 128 |   class Calculator | 
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| 129 |   { | 
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| 130 |   public: | 
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| 131 |     static void calculate(const std::string& calculation) | 
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| 132 |     { | 
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| 133 |       ExprParser expr(calculation); | 
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| 134 |       if (expr.getSuccess()) | 
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| 135 |       { | 
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| 136 |         if (expr.getResult() == 42.0) | 
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| 137 |           std::cout << "Greetings from the restaurant at the end of the universe." << std::endl; | 
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| 138 |         // FIXME: insert modifier to display in full precision | 
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| 139 |         std::cout << "Result is: " << expr.getResult() << std::endl; | 
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| 140 |         if (expr.getRemains() != "") | 
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| 141 |           std::cout << "Warning: Expression could not be parsed to the end! Remains: '" | 
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| 142 |               << expr.getRemains() << "'" << std::endl; | 
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| 143 |       } | 
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| 144 |       else | 
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| 145 |         std::cout << "Cannot calculate expression: Parse error" << std::endl; | 
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| 146 |     } | 
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| 147 |   }; | 
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| 148 |   ConsoleCommandShortcut(Calculator, calculate, AccessLevel::None); | 
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| 149 |  | 
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| 150 |   /** | 
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| 151 |     @brief Reference to the only instance of the class. | 
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| 152 |   */ | 
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| 153 |   Orxonox *Orxonox::singletonRef_s = 0; | 
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| 154 |  | 
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| 155 |   /** | 
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| 156 |    * create a new instance of Orxonox | 
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| 157 |    */ | 
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| 158 |   Orxonox::Orxonox() | 
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| 159 |   { | 
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| 160 |     this->ogre_ = &GraphicsEngine::getSingleton(); | 
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| 161 |     this->timer_ = 0; | 
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| 162 |     this->dataPath_ = ""; | 
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| 163 |     this->auMan_ = 0; | 
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| 164 |     this->inputHandler_ = 0; | 
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| 165 |     // turn on frame smoothing by setting a value different from 0 | 
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| 166 |     this->frameSmoothingTime_ = 0.0f; | 
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| 167 |     this->bAbort_ = false; | 
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| 168 |     this->timefactor_ = 1.0f; | 
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| 169 |   } | 
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| 170 |  | 
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| 171 |   /** | 
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| 172 |    * destruct Orxonox | 
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| 173 |    */ | 
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| 174 |   Orxonox::~Orxonox() | 
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| 175 |   { | 
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| 176 |     // keep in mind: the order of deletion is very important! | 
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| 177 |     if (this->orxonoxHUD_) | 
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| 178 |       delete this->orxonoxHUD_; | 
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| 179 |     Loader::close(); | 
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| 180 |     InputManager::getSingleton().destroy(); | 
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| 181 |     if (this->auMan_) | 
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| 182 |       delete this->auMan_; | 
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| 183 |     if (this->timer_) | 
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| 184 |       delete this->timer_; | 
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| 185 |     GraphicsEngine::getSingleton().destroy(); | 
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| 186 |  | 
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| 187 |     if (client_g) | 
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| 188 |       delete client_g; | 
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| 189 |     if (server_g) | 
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| 190 |       delete server_g; | 
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| 191 |   } | 
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| 192 |  | 
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| 193 |   /** | 
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| 194 |     @brief Immediately deletes the orxonox object. | 
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| 195 |     Never use if you can help it while rendering! | 
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| 196 |   */ | 
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| 197 |   void Orxonox::abortImmediateForce() | 
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| 198 |   { | 
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| 199 |     COUT(1) << "*** Orxonox Error: Orxonox object was unexpectedly destroyed." << std::endl; | 
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| 200 |     delete this; | 
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| 201 |   } | 
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| 202 |  | 
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| 203 |   /** | 
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| 204 |     Asks the mainloop nicely to abort. | 
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| 205 |   */ | 
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| 206 |   void Orxonox::abortRequest() | 
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| 207 |   { | 
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| 208 |     COUT(3) << "*** Orxonox: Abort requested." << std::endl; | 
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| 209 |     bAbort_ = true; | 
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| 210 |   } | 
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| 211 |  | 
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| 212 |   /** | 
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| 213 |    * @return singleton object | 
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| 214 |    */ | 
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| 215 |   Orxonox* Orxonox::getSingleton() | 
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| 216 |   { | 
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| 217 |     if (!singletonRef_s) | 
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| 218 |       singletonRef_s = new Orxonox(); | 
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| 219 |     return singletonRef_s; | 
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| 220 |   } | 
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| 221 |  | 
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| 222 |   /** | 
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| 223 |     @brief Destroys the Orxonox singleton. | 
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| 224 |   */ | 
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| 225 |   void Orxonox::destroySingleton() | 
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| 226 |   { | 
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| 227 |     if (singletonRef_s) | 
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| 228 |       delete singletonRef_s; | 
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| 229 |     singletonRef_s = 0; | 
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| 230 |   } | 
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| 231 |  | 
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| 232 |   /** | 
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| 233 |    * initialization of Orxonox object | 
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| 234 |    * @param argc argument counter | 
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| 235 |    * @param argv list of argumenst | 
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| 236 |    * @param path path to config (in home dir or something) | 
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| 237 |    */ | 
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| 238 |   void Orxonox::init(int argc, char **argv, std::string path) | 
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| 239 |   { | 
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| 240 |     //TODO: find config file (assuming executable directory) | 
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| 241 |     //TODO: read config file | 
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| 242 |     //TODO: give config file to Ogre | 
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| 243 |     std::string mode; | 
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| 244 |  | 
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| 245 |     ArgReader ar(argc, argv); | 
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| 246 |     ar.checkArgument("mode", mode, false); | 
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| 247 |     ar.checkArgument("data", this->dataPath_, false); | 
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| 248 |     ar.checkArgument("ip", serverIp_, false); | 
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| 249 |     if(ar.errorHandling()) abortImmediateForce(); | 
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| 250 |     if(mode == std::string("client")) | 
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| 251 |     { | 
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| 252 |       mode_ = CLIENT; | 
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| 253 |       clientInit(path); | 
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| 254 |     } | 
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| 255 |     else if(mode== std::string("server")){ | 
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| 256 |       mode_ = SERVER; | 
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| 257 |       serverInit(path); | 
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| 258 |     } | 
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| 259 |     else{ | 
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| 260 |       mode_ = STANDALONE; | 
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| 261 |       standaloneInit(path); | 
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| 262 |     } | 
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| 263 |   } | 
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| 264 |  | 
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| 265 |   void Orxonox::serverInit(std::string path) | 
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| 266 |   { | 
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| 267 |     COUT(2) << "initialising server" << std::endl; | 
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| 268 |  | 
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| 269 |     ogre_->setConfigPath(path); | 
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| 270 |     ogre_->setup(); | 
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| 271 |     //root_ = ogre_->getRoot(); | 
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| 272 |     if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); | 
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| 273 |  | 
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| 274 |     server_g = new network::Server(); | 
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| 275 |   } | 
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| 276 |  | 
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| 277 |   void Orxonox::clientInit(std::string path) | 
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| 278 |   { | 
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| 279 |     COUT(2) << "initialising client" << std::endl;\ | 
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| 280 |  | 
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| 281 |     ogre_->setConfigPath(path); | 
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| 282 |     ogre_->setup(); | 
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| 283 |     if(serverIp_.compare("")==0) | 
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| 284 |       client_g = new network::Client(); | 
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| 285 |     else | 
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| 286 |       client_g = new network::Client(serverIp_, NETWORK_PORT); | 
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| 287 |     if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); | 
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| 288 |   } | 
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| 289 |  | 
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| 290 |   void Orxonox::standaloneInit(std::string path) | 
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| 291 |   { | 
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| 292 |     COUT(2) << "initialising standalone mode" << std::endl; | 
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| 293 |  | 
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| 294 |     ogre_->setConfigPath(path); | 
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| 295 |     ogre_->setup(); | 
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| 296 |     if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); | 
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| 297 |   } | 
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| 298 |  | 
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| 299 |   /** | 
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| 300 |    * start modules | 
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| 301 |    */ | 
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| 302 |   void Orxonox::start() | 
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| 303 |   { | 
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| 304 |     switch(mode_){ | 
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| 305 |     case CLIENT: | 
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| 306 |       clientStart(); | 
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| 307 |       break; | 
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| 308 |     case SERVER: | 
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| 309 |       serverStart(); | 
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| 310 |       break; | 
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| 311 |     default: | 
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| 312 |       standaloneStart(); | 
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| 313 |     } | 
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| 314 |   } | 
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| 315 |  | 
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| 316 |   void Orxonox::clientStart(){ | 
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| 317 |     ogre_->initialise(); | 
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| 318 |     ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); | 
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| 319 |     Factory::createClassHierarchy(); | 
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| 320 |  | 
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| 321 |  | 
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| 322 |     auMan_ = new audio::AudioManager(); | 
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| 323 |  | 
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| 324 |     Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); | 
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| 325 |     HUD* orxonoxHud; | 
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| 326 |     orxonoxHud = new HUD(); | 
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| 327 |     orxonoxHud->setEnergyValue(20); | 
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| 328 |     orxonoxHud->setEnergyDistr(20,20,60); | 
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| 329 |     hudOverlay->show(); | 
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| 330 |  | 
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| 331 |     client_g->establishConnection(); | 
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| 332 |     client_g->tick(0); | 
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| 333 |  | 
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| 334 |  | 
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| 335 |     //setupInputSystem(); | 
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| 336 |  | 
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| 337 |     startRenderLoop(); | 
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| 338 |   } | 
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| 339 |  | 
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| 340 |   void Orxonox::serverStart(){ | 
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| 341 |     //TODO: start modules | 
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| 342 |     ogre_->initialise(); | 
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| 343 |     //TODO: run engine | 
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| 344 |     ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); | 
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| 345 |     Factory::createClassHierarchy(); | 
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| 346 |     createScene(); | 
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| 347 |     setupInputSystem(); | 
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| 348 |  | 
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| 349 |     server_g->open(); | 
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| 350 |  | 
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| 351 |     startRenderLoop(); | 
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| 352 |   } | 
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| 353 |  | 
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| 354 |   void Orxonox::standaloneStart(){ | 
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| 355 |     //TODO: start modules | 
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| 356 |     ogre_->initialise(); | 
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| 357 |     //TODO: run engine | 
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| 358 |     ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); | 
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| 359 |     Factory::createClassHierarchy(); | 
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| 360 |     createScene(); | 
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| 361 |     setupInputSystem(); | 
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| 362 |  | 
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| 363 |     startRenderLoop(); | 
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| 364 |   } | 
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| 365 |  | 
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| 366 |   void Orxonox::createScene(void) | 
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| 367 |   { | 
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| 368 |           // Init audio | 
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| 369 |     auMan_ = new audio::AudioManager(); | 
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| 370 |  | 
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| 371 |     // load this file from config | 
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| 372 |     Level* startlevel = new Level("levels/sample.oxw"); | 
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| 373 |     Loader::open(startlevel); | 
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| 374 |  | 
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| 375 |     Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); | 
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| 376 |     orxonoxHUD_ = new HUD(); | 
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| 377 |     orxonoxHUD_->setEnergyValue(20); | 
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| 378 |     orxonoxHUD_->setEnergyDistr(20,20,60); | 
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| 379 |     hudOverlay->show(); | 
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| 380 |  | 
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| 381 |         /* | 
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| 382 |     auMan_->ambientAdd("a1"); | 
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| 383 |     auMan_->ambientAdd("a2"); | 
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| 384 |     auMan_->ambientAdd("a3"); | 
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| 385 |     //auMan->ambientAdd("ambient1"); | 
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| 386 |     auMan_->ambientStart(); | 
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| 387 |   */ | 
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| 388 |   } | 
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| 389 |  | 
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| 390 |   /** | 
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| 391 |     @brief Calls the InputHandler which sets up the input devices. | 
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| 392 |     The render window width and height are used to set up the mouse movement. | 
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| 393 |   */ | 
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| 394 |   void Orxonox::setupInputSystem() | 
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| 395 |   { | 
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| 396 |     inputHandler_ = &InputManager::getSingleton(); | 
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| 397 |     if (!inputHandler_->initialise(ogre_->getWindowHandle(), | 
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| 398 |           ogre_->getWindowWidth(), ogre_->getWindowHeight())) | 
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| 399 |       abortImmediateForce(); | 
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| 400 |     inputHandler_->setInputMode(IM_INGAME); | 
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| 401 |   } | 
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| 402 |  | 
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| 403 |   /** | 
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| 404 |     Main loop of the orxonox game. | 
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| 405 |     This is a new solution, using the ogre engine instead of being used by it. | 
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| 406 |     An alternative solution would be to simply use the timer of the Root object, | 
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| 407 |     but that implies using Ogre in any case. There would be no way to test | 
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| 408 |     our code without the help of the root object. | 
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| 409 |     There's even a chance that we can dispose of the root object entirely | 
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| 410 |     in server mode. | 
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| 411 |     About the loop: The design is almost exactly like the one in ogre, so that | 
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| 412 |     if any part of ogre registers a framelisteners, it will still behave | 
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| 413 |     correctly. Furthermore the time smoothing feature from ogre has been | 
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| 414 |     implemented too. If turned on (see orxonox constructor), it will calculate | 
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| 415 |     the dt_n by means of the recent most dt_n-1, dt_n-2, etc. | 
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| 416 |   */ | 
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| 417 |   void Orxonox::startRenderLoop() | 
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| 418 |   { | 
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| 419 |     InputBuffer* ib = new InputBuffer(); | 
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| 420 |     InputManager::getSingleton().feedInputBuffer(ib); | 
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| 421 |     /* | 
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| 422 |     Testconsole* console = new Testconsole(ib); | 
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| 423 |     ib->registerListener(console, &Testconsole::listen, true); | 
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| 424 |     ib->registerListener(console, &Testconsole::execute, '\r', false); | 
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| 425 |     ib->registerListener(console, &Testconsole::hintandcomplete, '\t', true); | 
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| 426 |     ib->registerListener(console, &Testconsole::clear, '§', true); | 
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| 427 |     ib->registerListener(console, &Testconsole::removeLast, '\b', true); | 
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| 428 |     ib->registerListener(console, &Testconsole::exit, (char)0x1B, true); | 
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| 429 |     */ | 
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| 430 |  | 
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| 431 |     orxonoxConsole_ = new InGameConsole(ib); | 
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| 432 |     ib->registerListener(orxonoxConsole_, &InGameConsole::listen, true); | 
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| 433 |     ib->registerListener(orxonoxConsole_, &InGameConsole::execute, '\r', false); | 
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| 434 |     ib->registerListener(orxonoxConsole_, &InGameConsole::hintandcomplete, '\t', true); | 
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| 435 |     ib->registerListener(orxonoxConsole_, &InGameConsole::clear, '§', true); | 
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| 436 |     ib->registerListener(orxonoxConsole_, &InGameConsole::removeLast, '\b', true); | 
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| 437 |     ib->registerListener(orxonoxConsole_, &InGameConsole::exit, (char)0x1B, true); | 
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| 438 |  | 
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| 439 |     // first check whether ogre root object has been created | 
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| 440 |     if (Ogre::Root::getSingletonPtr() == 0) | 
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| 441 |     { | 
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| 442 |       COUT(2) << "*** Orxonox Error: Could not start rendering. No Ogre root object found" << std::endl; | 
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| 443 |       return; | 
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| 444 |     } | 
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| 445 |     Ogre::Root& ogreRoot = Ogre::Root::getSingleton(); | 
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| 446 |  | 
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| 447 |  | 
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| 448 |     // Contains the times of recently fired events | 
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| 449 |     // eventTimes[4] is the list for the times required for the fps counter | 
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| 450 |     std::deque<unsigned long> eventTimes[4]; | 
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| 451 |     // Clear event times | 
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| 452 |     for (int i = 0; i < 4; ++i) | 
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| 453 |       eventTimes[i].clear(); | 
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| 454 |     // fill the fps time list with zeros | 
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| 455 |     for (int i = 0; i < 20; i++) | 
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| 456 |       eventTimes[3].push_back(0); | 
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| 457 |  | 
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| 458 |     // use the ogre timer class to measure time. | 
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| 459 |     if (!timer_) | 
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| 460 |       timer_ = new Ogre::Timer(); | 
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| 461 |     timer_->reset(); | 
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| 462 |  | 
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| 463 |           while (!bAbort_) | 
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| 464 |           { | 
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| 465 |                   // Pump messages in all registered RenderWindows | 
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| 466 |       // This calls the WindowEventListener objects. | 
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| 467 |       Ogre::WindowEventUtilities::messagePump(); | 
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| 468 |  | 
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| 469 |       // get current time | 
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| 470 |       unsigned long now = timer_->getMilliseconds(); | 
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| 471 |       eventTimes[3].push_back(now); | 
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| 472 |       eventTimes[3].erase(eventTimes[3].begin()); | 
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| 473 |  | 
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| 474 |       // create an event to pass to the frameStarted method in ogre | 
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| 475 |       Ogre::FrameEvent evt; | 
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| 476 |       evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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| 477 |       evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); | 
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| 478 |  | 
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| 479 |       // show the current time in the HUD | 
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| 480 |       orxonoxHUD_->setTime((int)now, 0); | 
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| 481 |       if (eventTimes[3].back() - eventTimes[3].front() != 0) | 
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| 482 |         orxonoxHUD_->setRocket1((int)(20000.0f/(eventTimes[3].back() - eventTimes[3].front()))); | 
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| 483 |  | 
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| 484 |       // Iterate through all Tickables and call their tick(dt) function | 
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| 485 |       for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ++it) | 
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| 486 |         it->tick((float)evt.timeSinceLastFrame * this->timefactor_); | 
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| 487 |       orxonoxConsole_->tick((float)evt.timeSinceLastFrame * this->timefactor_); | 
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| 488 |  | 
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| 489 |       // don't forget to call _fireFrameStarted in ogre to make sure | 
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| 490 |       // everything goes smoothly | 
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| 491 |       ogreRoot._fireFrameStarted(evt); | 
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| 492 |  | 
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| 493 |       // server still renders at the moment | 
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| 494 |       //if (mode_ != SERVER) | 
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| 495 |       ogreRoot._updateAllRenderTargets(); // only render in non-server mode | 
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| 496 |  | 
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| 497 |       // get current time | 
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| 498 |       now = timer_->getMilliseconds(); | 
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| 499 |  | 
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| 500 |       // create an event to pass to the frameEnded method in ogre | 
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| 501 |       evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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| 502 |       evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); | 
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| 503 |  | 
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| 504 |       // again, just to be sure ogre works fine | 
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| 505 |       ogreRoot._fireFrameEnded(evt); | 
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| 506 |           } | 
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| 507 |   } | 
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| 508 |  | 
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| 509 |   /** | 
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| 510 |     Method for calculating the average time between recently fired events. | 
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| 511 |     Code directly taken from OgreRoot.cc | 
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| 512 |     @param now The current time in ms. | 
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| 513 |     @param type The type of event to be considered. | 
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| 514 |   */ | 
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| 515 |   float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) | 
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| 516 |   { | 
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| 517 |     // Calculate the average time passed between events of the given type | 
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| 518 |     // during the last frameSmoothingTime_ seconds. | 
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| 519 |  | 
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| 520 |     times.push_back(now); | 
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| 521 |  | 
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| 522 |     if(times.size() == 1) | 
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| 523 |       return 0; | 
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| 524 |  | 
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| 525 |     // Times up to frameSmoothingTime_ seconds old should be kept | 
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| 526 |     unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f); | 
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| 527 |  | 
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| 528 |     // Find the oldest time to keep | 
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| 529 |     std::deque<unsigned long>::iterator it  = times.begin(); | 
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| 530 |     // We need at least two times | 
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| 531 |     std::deque<unsigned long>::iterator end = times.end() - 2; | 
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| 532 |  | 
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| 533 |     while(it != end) | 
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| 534 |     { | 
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| 535 |       if (now - *it > discardThreshold) | 
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| 536 |         ++it; | 
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| 537 |       else | 
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| 538 |         break; | 
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| 539 |     } | 
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| 540 |  | 
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| 541 |     // Remove old times | 
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| 542 |     times.erase(times.begin(), it); | 
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| 543 |  | 
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| 544 |     return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000); | 
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| 545 |   } | 
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| 546 |  | 
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| 547 |   /** | 
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| 548 |     @brief Test method for the InputHandler. | 
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| 549 |     But: Is actually responsible for catching an exit event.. | 
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| 550 |   */ | 
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| 551 |   void Orxonox::eventOccured(InputEvent &evt) | 
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| 552 |   { | 
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| 553 |     if (evt.id == 1) | 
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| 554 |       this->abortRequest(); | 
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| 555 |   } | 
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| 556 | } | 
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