| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Orxonox Main Class |
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| 32 | */ |
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| 33 | |
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| 34 | // Precompiled Headers |
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| 35 | #include "OrxonoxStableHeaders.h" |
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| 36 | #include "Orxonox.h" |
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| 37 | |
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| 38 | //****** STD ******* |
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| 39 | //#include <iostream> |
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| 40 | //#include <exception> |
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| 41 | #include <deque> |
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| 42 | |
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| 43 | //****** OGRE ****** |
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| 44 | //#include <OgreException.h> |
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| 45 | #include <OgreFrameListener.h> |
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| 46 | #include <OgreOverlay.h> |
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| 47 | #include <OgreOverlayManager.h> |
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| 48 | #include <OgreRoot.h> |
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| 49 | #include <OgreTimer.h> |
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| 50 | #include <OgreWindowEventUtilities.h> |
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| 51 | |
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| 52 | //***** ORXONOX **** |
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| 53 | // util |
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| 54 | //#include "util/Sleep.h" |
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| 55 | #include "util/ArgReader.h" |
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| 56 | |
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| 57 | // core |
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| 58 | #include "core/ConfigFileManager.h" |
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| 59 | #include "core/ConsoleCommand.h" |
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| 60 | #include "core/Debug.h" |
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| 61 | #include "core/Loader.h" |
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| 62 | #include "core/Tickable.h" |
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| 63 | #include "core/InputManager.h" |
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| 64 | |
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| 65 | // audio |
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| 66 | #include "audio/AudioManager.h" |
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| 67 | |
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| 68 | // network |
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| 69 | #include "network/Server.h" |
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| 70 | #include "network/Client.h" |
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| 71 | |
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| 72 | // objects and tools |
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| 73 | #include "hud/HUD.h" |
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| 74 | //#include "console/InGameConsole.h" |
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| 75 | |
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| 76 | // FIXME: is this really file scope? |
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| 77 | // globals for the server or client |
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| 78 | network::Client *client_g; |
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| 79 | network::Server *server_g; |
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| 80 | |
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| 81 | namespace orxonox |
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| 82 | { |
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| 83 | SetConsoleCommand(Orxonox, exit, true); |
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| 84 | SetConsoleCommand(Orxonox, slomo, true).setDefaultValue(0, 1.0).setAccessLevel(AccessLevel::Offline); |
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| 85 | SetConsoleCommand(Orxonox, setTimeFactor, false).setDefaultValue(0, 1.0).setAccessLevel(AccessLevel::Offline); |
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| 86 | |
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| 87 | /** |
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| 88 | @brief Reference to the only instance of the class. |
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| 89 | */ |
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| 90 | Orxonox *Orxonox::singletonRef_s = 0; |
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| 91 | |
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| 92 | /** |
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| 93 | * create a new instance of Orxonox |
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| 94 | */ |
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| 95 | Orxonox::Orxonox() |
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| 96 | { |
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| 97 | this->ogre_ = &GraphicsEngine::getSingleton(); |
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| 98 | this->timer_ = 0; |
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| 99 | this->dataPath_ = ""; |
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| 100 | this->auMan_ = 0; |
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| 101 | this->inputHandler_ = 0; |
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| 102 | // turn on frame smoothing by setting a value different from 0 |
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| 103 | this->frameSmoothingTime_ = 0.0f; |
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| 104 | this->bAbort_ = false; |
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| 105 | this->timefactor_ = 1.0f; |
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| 106 | } |
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| 107 | |
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| 108 | /** |
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| 109 | * destruct Orxonox |
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| 110 | */ |
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| 111 | Orxonox::~Orxonox() |
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| 112 | { |
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| 113 | // keep in mind: the order of deletion is very important! |
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| 114 | if (this->orxonoxHUD_) |
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| 115 | delete this->orxonoxHUD_; |
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| 116 | Loader::close(); |
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| 117 | InputManager::getSingleton().destroy(); |
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| 118 | if (this->auMan_) |
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| 119 | delete this->auMan_; |
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| 120 | if (this->timer_) |
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| 121 | delete this->timer_; |
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| 122 | GraphicsEngine::getSingleton().destroy(); |
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| 123 | |
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| 124 | if (client_g) |
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| 125 | delete client_g; |
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| 126 | if (server_g) |
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| 127 | delete server_g; |
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| 128 | } |
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| 129 | |
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| 130 | /** |
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| 131 | @brief Immediately deletes the orxonox object. |
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| 132 | Never use if you can help it while rendering! |
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| 133 | */ |
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| 134 | void Orxonox::abortImmediateForce() |
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| 135 | { |
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| 136 | COUT(1) << "*** Orxonox Error: Orxonox object was unexpectedly destroyed." << std::endl; |
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| 137 | delete this; |
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| 138 | } |
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| 139 | |
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| 140 | /** |
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| 141 | Asks the mainloop nicely to abort. |
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| 142 | */ |
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| 143 | void Orxonox::abortRequest() |
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| 144 | { |
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| 145 | COUT(3) << "*** Orxonox: Abort requested." << std::endl; |
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| 146 | bAbort_ = true; |
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| 147 | } |
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| 148 | |
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| 149 | /** |
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| 150 | * @return singleton object |
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| 151 | */ |
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| 152 | Orxonox* Orxonox::getSingleton() |
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| 153 | { |
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| 154 | if (!singletonRef_s) |
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| 155 | singletonRef_s = new Orxonox(); |
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| 156 | return singletonRef_s; |
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| 157 | } |
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| 158 | |
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| 159 | /** |
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| 160 | @brief Destroys the Orxonox singleton. |
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| 161 | */ |
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| 162 | void Orxonox::destroySingleton() |
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| 163 | { |
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| 164 | if (singletonRef_s) |
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| 165 | delete singletonRef_s; |
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| 166 | singletonRef_s = 0; |
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| 167 | } |
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| 168 | |
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| 169 | /** |
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| 170 | * initialization of Orxonox object |
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| 171 | * @param argc argument counter |
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| 172 | * @param argv list of argumenst |
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| 173 | * @param path path to config (in home dir or something) |
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| 174 | */ |
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| 175 | void Orxonox::init(int argc, char **argv, std::string path) |
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| 176 | { |
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| 177 | //TODO: find config file (assuming executable directory) |
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| 178 | //TODO: read config file |
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| 179 | //TODO: give config file to Ogre |
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| 180 | std::string mode; |
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| 181 | |
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| 182 | ArgReader ar(argc, argv); |
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| 183 | ar.checkArgument("mode", mode, false); |
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| 184 | ar.checkArgument("data", this->dataPath_, false); |
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| 185 | ar.checkArgument("ip", serverIp_, false); |
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| 186 | if(ar.errorHandling()) abortImmediateForce(); |
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| 187 | if(mode == std::string("client")) |
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| 188 | { |
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| 189 | mode_ = CLIENT; |
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| 190 | clientInit(path); |
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| 191 | } |
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| 192 | else if(mode== std::string("server")){ |
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| 193 | mode_ = SERVER; |
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| 194 | serverInit(path); |
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| 195 | } |
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| 196 | else{ |
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| 197 | mode_ = STANDALONE; |
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| 198 | standaloneInit(path); |
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| 199 | } |
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| 200 | } |
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| 201 | |
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| 202 | void Orxonox::serverInit(std::string path) |
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| 203 | { |
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| 204 | COUT(2) << "initialising server" << std::endl; |
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| 205 | |
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| 206 | ogre_->setConfigPath(path); |
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| 207 | ogre_->setup(); |
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| 208 | //root_ = ogre_->getRoot(); |
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| 209 | if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); |
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| 210 | |
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| 211 | server_g = new network::Server(); |
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| 212 | } |
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| 213 | |
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| 214 | void Orxonox::clientInit(std::string path) |
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| 215 | { |
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| 216 | COUT(2) << "initialising client" << std::endl;\ |
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| 217 | |
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| 218 | ogre_->setConfigPath(path); |
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| 219 | ogre_->setup(); |
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| 220 | if(serverIp_.compare("")==0) |
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| 221 | client_g = new network::Client(); |
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| 222 | else |
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| 223 | client_g = new network::Client(serverIp_, NETWORK_PORT); |
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| 224 | if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); |
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| 225 | } |
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| 226 | |
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| 227 | void Orxonox::standaloneInit(std::string path) |
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| 228 | { |
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| 229 | COUT(2) << "initialising standalone mode" << std::endl; |
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| 230 | |
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| 231 | ogre_->setConfigPath(path); |
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| 232 | ogre_->setup(); |
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| 233 | if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); |
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| 234 | } |
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| 235 | |
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| 236 | /** |
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| 237 | * start modules |
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| 238 | */ |
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| 239 | void Orxonox::start() |
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| 240 | { |
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| 241 | switch(mode_){ |
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| 242 | case CLIENT: |
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| 243 | clientStart(); |
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| 244 | break; |
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| 245 | case SERVER: |
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| 246 | serverStart(); |
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| 247 | break; |
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| 248 | default: |
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| 249 | standaloneStart(); |
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| 250 | } |
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| 251 | } |
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| 252 | |
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| 253 | void Orxonox::clientStart(){ |
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| 254 | ogre_->initialise(); |
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| 255 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); |
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| 256 | Factory::createClassHierarchy(); |
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| 257 | |
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| 258 | |
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| 259 | auMan_ = new audio::AudioManager(); |
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| 260 | |
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| 261 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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| 262 | HUD* orxonoxHud; |
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| 263 | orxonoxHud = new HUD(); |
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| 264 | orxonoxHud->setEnergyValue(20); |
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| 265 | orxonoxHud->setEnergyDistr(20,20,60); |
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| 266 | hudOverlay->show(); |
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| 267 | |
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| 268 | client_g->establishConnection(); |
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| 269 | client_g->tick(0); |
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| 270 | |
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| 271 | |
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| 272 | //setupInputSystem(); |
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| 273 | |
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| 274 | startRenderLoop(); |
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| 275 | } |
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| 276 | |
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| 277 | void Orxonox::serverStart(){ |
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| 278 | //TODO: start modules |
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| 279 | ogre_->initialise(); |
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| 280 | //TODO: run engine |
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| 281 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); |
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| 282 | Factory::createClassHierarchy(); |
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| 283 | createScene(); |
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| 284 | setupInputSystem(); |
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| 285 | |
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| 286 | server_g->open(); |
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| 287 | |
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| 288 | startRenderLoop(); |
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| 289 | } |
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| 290 | |
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| 291 | void Orxonox::standaloneStart(){ |
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| 292 | //TODO: start modules |
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| 293 | ogre_->initialise(); |
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| 294 | //TODO: run engine |
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| 295 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); |
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| 296 | Factory::createClassHierarchy(); |
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| 297 | createScene(); |
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| 298 | setupInputSystem(); |
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| 299 | |
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| 300 | startRenderLoop(); |
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| 301 | } |
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| 302 | |
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| 303 | void Orxonox::createScene(void) |
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| 304 | { |
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| 305 | // Init audio |
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| 306 | auMan_ = new audio::AudioManager(); |
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| 307 | |
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| 308 | // load this file from config |
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| 309 | Level* startlevel = new Level("levels/sample.oxw"); |
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| 310 | Loader::open(startlevel); |
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| 311 | |
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| 312 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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| 313 | orxonoxHUD_ = new HUD(); |
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| 314 | orxonoxHUD_->setEnergyValue(20); |
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| 315 | orxonoxHUD_->setEnergyDistr(20,20,60); |
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| 316 | hudOverlay->show(); |
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| 317 | |
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| 318 | /* |
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| 319 | auMan_->ambientAdd("a1"); |
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| 320 | auMan_->ambientAdd("a2"); |
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| 321 | auMan_->ambientAdd("a3"); |
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| 322 | //auMan->ambientAdd("ambient1"); |
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| 323 | auMan_->ambientStart(); |
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| 324 | */ |
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| 325 | } |
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| 326 | |
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| 327 | /** |
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| 328 | @brief Calls the InputHandler which sets up the input devices. |
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| 329 | The render window width and height are used to set up the mouse movement. |
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| 330 | */ |
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| 331 | void Orxonox::setupInputSystem() |
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| 332 | { |
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| 333 | inputHandler_ = &InputManager::getSingleton(); |
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| 334 | if (!inputHandler_->initialise(ogre_->getWindowHandle(), |
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| 335 | ogre_->getWindowWidth(), ogre_->getWindowHeight())) |
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| 336 | abortImmediateForce(); |
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| 337 | inputHandler_->setInputMode(IM_INGAME); |
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| 338 | } |
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| 339 | |
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| 340 | /** |
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| 341 | Main loop of the orxonox game. |
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| 342 | This is a new solution, using the ogre engine instead of being used by it. |
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| 343 | An alternative solution would be to simply use the timer of the Root object, |
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| 344 | but that implies using Ogre in any case. There would be no way to test |
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| 345 | our code without the help of the root object. |
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| 346 | There's even a chance that we can dispose of the root object entirely |
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| 347 | in server mode. |
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| 348 | About the loop: The design is almost exactly like the one in ogre, so that |
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| 349 | if any part of ogre registers a framelisteners, it will still behave |
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| 350 | correctly. Furthermore the time smoothing feature from ogre has been |
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| 351 | implemented too. If turned on (see orxonox constructor), it will calculate |
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| 352 | the dt_n by means of the recent most dt_n-1, dt_n-2, etc. |
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| 353 | */ |
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| 354 | void Orxonox::startRenderLoop() |
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| 355 | { |
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| 356 | // first check whether ogre root object has been created |
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| 357 | if (Ogre::Root::getSingletonPtr() == 0) |
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| 358 | { |
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| 359 | COUT(2) << "*** Orxonox Error: Could not start rendering. No Ogre root object found" << std::endl; |
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| 360 | return; |
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| 361 | } |
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| 362 | Ogre::Root& ogreRoot = Ogre::Root::getSingleton(); |
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| 363 | |
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| 364 | |
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| 365 | // Contains the times of recently fired events |
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| 366 | // eventTimes[4] is the list for the times required for the fps counter |
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| 367 | std::deque<unsigned long> eventTimes[4]; |
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| 368 | // Clear event times |
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| 369 | for (int i = 0; i < 4; ++i) |
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| 370 | eventTimes[i].clear(); |
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| 371 | // fill the fps time list with zeros |
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| 372 | for (int i = 0; i < 20; i++) |
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| 373 | eventTimes[3].push_back(0); |
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| 374 | |
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| 375 | // use the ogre timer class to measure time. |
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| 376 | if (!timer_) |
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| 377 | timer_ = new Ogre::Timer(); |
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| 378 | timer_->reset(); |
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| 379 | |
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| 380 | while (!bAbort_) |
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| 381 | { |
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| 382 | // Pump messages in all registered RenderWindows |
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| 383 | // This calls the WindowEventListener objects. |
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| 384 | Ogre::WindowEventUtilities::messagePump(); |
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| 385 | |
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| 386 | // get current time |
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| 387 | unsigned long now = timer_->getMilliseconds(); |
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| 388 | eventTimes[3].push_back(now); |
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| 389 | eventTimes[3].erase(eventTimes[3].begin()); |
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| 390 | |
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| 391 | // create an event to pass to the frameStarted method in ogre |
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| 392 | Ogre::FrameEvent evt; |
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| 393 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 394 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); |
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| 395 | |
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| 396 | // show the current time in the HUD |
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| 397 | orxonoxHUD_->setTime((int)now, 0); |
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| 398 | if (eventTimes[3].back() - eventTimes[3].front() != 0) |
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| 399 | orxonoxHUD_->setRocket1((int)(20000.0f/(eventTimes[3].back() - eventTimes[3].front()))); |
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| 400 | |
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| 401 | // Iterate through all Tickables and call their tick(dt) function |
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| 402 | for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ++it) |
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| 403 | it->tick((float)evt.timeSinceLastFrame * this->timefactor_); |
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| 404 | |
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| 405 | // don't forget to call _fireFrameStarted in ogre to make sure |
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| 406 | // everything goes smoothly |
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| 407 | ogreRoot._fireFrameStarted(evt); |
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| 408 | |
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| 409 | // server still renders at the moment |
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| 410 | //if (mode_ != SERVER) |
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| 411 | ogreRoot._updateAllRenderTargets(); // only render in non-server mode |
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| 412 | |
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| 413 | // get current time |
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| 414 | now = timer_->getMilliseconds(); |
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| 415 | |
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| 416 | // create an event to pass to the frameEnded method in ogre |
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| 417 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 418 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); |
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| 419 | |
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| 420 | // again, just to be sure ogre works fine |
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| 421 | ogreRoot._fireFrameEnded(evt); |
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| 422 | } |
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| 423 | } |
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| 424 | |
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| 425 | /** |
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| 426 | Method for calculating the average time between recently fired events. |
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| 427 | Code directly taken from OgreRoot.cc |
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| 428 | @param now The current time in ms. |
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| 429 | @param type The type of event to be considered. |
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| 430 | */ |
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| 431 | float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) |
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| 432 | { |
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| 433 | // Calculate the average time passed between events of the given type |
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| 434 | // during the last frameSmoothingTime_ seconds. |
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| 435 | |
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| 436 | times.push_back(now); |
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| 437 | |
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| 438 | if(times.size() == 1) |
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| 439 | return 0; |
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| 440 | |
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| 441 | // Times up to frameSmoothingTime_ seconds old should be kept |
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| 442 | unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f); |
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| 443 | |
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| 444 | // Find the oldest time to keep |
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| 445 | std::deque<unsigned long>::iterator it = times.begin(); |
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| 446 | // We need at least two times |
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| 447 | std::deque<unsigned long>::iterator end = times.end() - 2; |
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| 448 | |
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| 449 | while(it != end) |
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| 450 | { |
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| 451 | if (now - *it > discardThreshold) |
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| 452 | ++it; |
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| 453 | else |
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| 454 | break; |
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| 455 | } |
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| 456 | |
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| 457 | // Remove old times |
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| 458 | times.erase(times.begin(), it); |
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| 459 | |
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| 460 | return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000); |
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| 461 | } |
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| 462 | |
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| 463 | /** |
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| 464 | @brief Test method for the InputHandler. |
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| 465 | But: Is actually responsible for catching an exit event.. |
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| 466 | */ |
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| 467 | void Orxonox::eventOccured(InputEvent &evt) |
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| 468 | { |
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| 469 | if (evt.id == 1) |
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| 470 | this->abortRequest(); |
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| 471 | } |
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| 472 | } |
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