| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Dumeni Manatschal, (C) 2007 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _PacketManager_H__ | 
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| 30 | #define _PacketManager_H__ | 
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| 31 |  | 
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| 32 | #include "NetworkPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <string> | 
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| 35 | #include <enet/enet.h> | 
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| 36 |  | 
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| 37 | #include "core/CoreIncludes.h" | 
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| 38 |  | 
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| 39 | #define CLIENTID_CLIENT -1 | 
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| 40 |  | 
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| 41 | //enum netowk generally used to set the type ID of a packet | 
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| 42 | namespace network | 
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| 43 | { | 
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| 44 |   /* | 
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| 45 |   * class to generate packets | 
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| 46 |   * | 
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| 47 |   * @autor: Dumeni Manatschal | 
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| 48 |   * | 
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| 49 |   */ | 
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| 50 |   class PacketGenerator | 
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| 51 |   { | 
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| 52 |   public: | 
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| 53 |     PacketGenerator(); | 
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| 54 |     //call one of this functions out of an instance of PacketGenerator to create a packet | 
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| 55 |     ENetPacket* acknowledgement( int state, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
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| 56 |     ENetPacket* mousem( double x, double y, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
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| 57 |     ENetPacket* keystrike( char press, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
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| 58 |     ENetPacket* chatMessage( const char* message, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
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| 59 |     ENetPacket* gstate( GameStateCompressed *states, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
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| 60 |     ENetPacket* clid( int classid, std::string classname, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
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| 61 |   private: | 
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| 62 |   }; | 
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| 63 |  | 
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| 64 |   /* | 
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| 65 |   * class used to decode incoming packets | 
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| 66 |   * | 
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| 67 |   * @autor: Dumeni Manatschal | 
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| 68 |   * | 
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| 69 |   */ | 
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| 70 |   class _NetworkExport PacketDecoder | 
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| 71 |   { | 
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| 72 |   public: | 
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| 73 |     PacketDecoder(); | 
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| 74 |     virtual ~PacketDecoder(); | 
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| 75 |     //call this function to decode, it calls the right decoding function below | 
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| 76 |     bool elaborate( ENetPacket* packet, int clientId ); | 
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| 77 |   protected: | 
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| 78 |  | 
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| 79 |     virtual void processChat( chat *data, int clientId); | 
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| 80 |  | 
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| 81 |  | 
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| 82 |   private: | 
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| 83 |  | 
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| 84 |  | 
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| 85 |  | 
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| 86 |     void acknowledgement( ENetPacket* packet, int clientId = CLIENTID_CLIENT ); | 
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| 87 |     void mousem( ENetPacket* packet, int clientId = CLIENTID_CLIENT ); | 
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| 88 |     void keystrike( ENetPacket* packet, int clientId = CLIENTID_CLIENT ); | 
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| 89 |     void chatMessage( ENetPacket* packet, int clientId = CLIENTID_CLIENT); | 
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| 90 |     void gstate( ENetPacket* packet ); | 
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| 91 |     void clid( ENetPacket *packet); | 
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| 92 |  | 
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| 93 |     //process data | 
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| 94 |     //two functions are note yet implemented! | 
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| 95 |     virtual void processGamestate(GameStateCompressed *state); | 
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| 96 |     virtual void processAck( ack *data, int clientID); | 
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| 97 |     virtual void processClassid( classid *cid); | 
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| 98 |     //virtual void processAck( ack *data); | 
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| 99 |  | 
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| 100 |     //print functions | 
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| 101 |     void printAck( ack* data ); | 
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| 102 |     void printMouse( mouse* data ); | 
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| 103 |     void printKey( keyboard* data ); | 
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| 104 |     void printChat( chat* data, int clientId ); | 
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| 105 |     void printGamestate( GameStateCompressed *data ); | 
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| 106 |     void printClassid( classid *cid); | 
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| 107 |   }; | 
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| 108 | } | 
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| 109 |  | 
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| 110 | #endif /* _PacketManager_H__ */ | 
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